Terrible Textures. Is something wrong? (Slight Spoilers in Links)
#1
Posté 07 mars 2012 - 03:20
Here are some screencaps demonstrating the problem (contains minor spoilers regarding a character's presence in the game).
http://oi44.tinypic.com/25h1oo4.jpg
http://oi39.tinypic.com/316nlzk.jpg
http://oi42.tinypic.com/ri7oxu.jpg
Those textures are SERIOUSLY messed up. This can't be the game BioWare released...right? How do I fix this?
#2
Posté 07 mars 2012 - 03:25
Linked for possible spoilers
http://i180.photobuc...me3textures.jpg
Modifié par arc00ta, 07 mars 2012 - 03:26 .
#3
Posté 07 mars 2012 - 03:27
It seems like the graphics deteriorated over-night.
#4
Posté 07 mars 2012 - 03:32
#5
Posté 07 mars 2012 - 03:32
Any help with setting would be appreciated, I mean ME1 looks better than this.....and I have my graphics settings maxed out.
#6
Posté 07 mars 2012 - 03:50
#7
Posté 07 mars 2012 - 03:56
#8
Posté 07 mars 2012 - 04:12
#9
Posté 07 mars 2012 - 04:34
Environments looks stunning, but faces and face shadows, egads. Beyond horrible. ME1 on low was better than this.
I agree, the graphics issue is pissing me off to the point I don't want to play (don't get me started on the ME1/ME2 face import issue)
Modifié par Jaulen, 07 mars 2012 - 04:36 .
#10
Posté 07 mars 2012 - 04:53
I don't know what to do. After this, I will have tried everything.
#11
Posté 07 mars 2012 - 04:58
I rolled back the driver, and am retrying the driver update. I mean dang, the driver update they have an AD for ME3.....after this its going to be uninstalling ME3, and trying to reinstall.
What Radeon HD crad do you have?
Modifié par Jaulen, 07 mars 2012 - 05:04 .
#12
Posté 07 mars 2012 - 05:07
#13
Posté 07 mars 2012 - 05:09
#14
Posté 07 mars 2012 - 05:19
*sigh*
I was SO excited for this game, but the graphics are just SO bad it's unreal. I mean, I don't feel like being bothered to waste my time playing. It shouldn't take 6 hours to try to get graphics configured for a game.....a game that's supposed to have similar system requirements as the previous chapter.
I really need to try to get a screen shot of how horrid the shadows are in my game......It's worthy of crying a river of tears.
Modifié par Jaulen, 07 mars 2012 - 05:20 .
#15
Posté 07 mars 2012 - 06:01
#16
Posté 07 mars 2012 - 12:03
Bioware, can you please respond and at least tell me you're looking into the issue? I'm kind of upset that I shelled out 80 bucks months in advance, just to have the game look unplayably blurry.
#17
Posté 07 mars 2012 - 02:18
I fixed it...for me anyway.
I opened up Mass Effect 2 to see if the problem was isolated to ME3. Turns out it wasn't. I was getting blurry textures in EVERY game. This led me to completely uninstalling my graphics drivers, instead of just updating or reverting them. I cleared all AMD software from my system, and installed a fresh clean copy from the AMD website. That solved it for me.
#18
Posté 07 mars 2012 - 02:52
After much fiddling and going insane, I finally figured out what the issue was. Somehow, whether when the latest video driver got installed (using 12.1 released January 25 with Catalyst Application Profiles 12.2 CAP 1 released February 29), or otherwise, my gaming profile got messed up. Went into the Catalyst Control Centre (the control centre for AMD/ATI video card, not sure what it's called for nVidia cards), went into the gaming profiles and had to change the
If you want, you can also create a specific gaming profile for ME2 and one for ME3 and set Anti-Aliasing to 4x - have read that that should improve the textures even more, although have yet to try it, as for now the textures look fine for me.
As for those having trouble with the shadows, etc., I had issues with those as well until I found this thread:
http://social.biowar.../index/797393/1
Once I included the DepthOfField=False in the GameSettings.ini file, the shadow problem went away and the game looks great and I can enjoy the experiencing without any graphical glitches.
Modifié par AloraKast, 07 mars 2012 - 04:26 .
#19
Posté 07 mars 2012 - 03:37
Anti-Aliasing
Use application settings: (unchecked)
Morphological filtering: (checked)
Level: 8X [Max]
Filter: Edge-detect
Samples: 24X
Antisotropic Filtering
Use application settings: (unchecked)
Per-pixel samples: 16X
Tesselation
AMD Optimized: (checked)
Catalyst A.I.
Texture Filtering Quality: High Quality
Enable Surface Format Optimization: (checked)
Anti-Aliasing Mode
Quality: Super-sample AA [Max]
OpenGL Settings
Triple buffering: (checked)
Overdrive
GPU Clock: 975 MHz
Memory Clock: 1175 MHz
Modifié par Dusk1976, 07 mars 2012 - 03:37 .
#20
Posté 07 mars 2012 - 03:45
Modifié par AloraKast, 07 mars 2012 - 04:27 .
#21
Posté 07 mars 2012 - 03:56
Is it specific to 5800 series?
#22
Posté 07 mars 2012 - 04:10
Sorry I can't provide screenshots right now but am not at home. I would imagine this CCC layout would be similar for other types of Radeon cards. Sorry, am not terribly tech-savvy, perhaps Dusk can explain it better.
Gha, I just realized I cannot read: what I call minimap is actually mipmap... I think. Now I have to get home and double-check in CCC. I just hope the more tech-savvy folks can decipher my ramblings.
Modifié par AloraKast, 07 mars 2012 - 04:11 .
#23
Posté 07 mars 2012 - 04:11
I'm sure that is meant to say "mipmap" and the setting in CCC is "Mipmap Detail Level". It should always be set to "Quality" or the highest setting in your control panel or it will cause you textures to look like the OP screenshots (low res / muddy). This is true of both AMD and NVIDIA cards.Legsbiter1 wrote...
What's that "Minimap" setting that you're talking about, because I can't find it in my CCC.
Is it specific to 5800 series?
If you reset your 3D Applications Settings to defaults you should be ok.
Modifié par skylr616, 07 mars 2012 - 04:12 .
#24
Posté 07 mars 2012 - 04:12
Thank you, my issue has been fixed x,x
Modifié par Legsbiter1, 07 mars 2012 - 04:16 .
#25
Posté 07 mars 2012 - 04:21
Sooo glad Legs!
And thank you sky for making sense of my ramblings.





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