Releasing a better ending for even just 5 bucks would make them like 40 grand or something.
Modifié par Xellith, 10 mars 2012 - 03:41 .
Modifié par Xellith, 10 mars 2012 - 03:41 .
Jarrett Lee wrote...
One thing I'm seeing occassionally is the notion the game was rushed or the dev team didn't try as hard somehow. It's disheartening to see that because I can tell you the development team worked *incredibly* hard on the game, including a ton of personal sacrifice (hours worked, holidays skipped etc). This was a labor of love for the team and we're all very proud of what has been accomplished. There are bugs that got through (face import. we know) but they are being investigated for fixing etc.
What he said, Jarret. Everyone is complaining about the endngs, not the rest of the game, which is amazing. The endings however are total crap and feel rushed.NKKKK wrote...
Jarrett Lee wrote...
One thing I'm seeing occassionally is the notion the game was rushed or the dev team didn't try as hard somehow. It's disheartening to see that because I can tell you the development team worked *incredibly* hard on the game, including a ton of personal sacrifice (hours worked, holidays skipped etc). This was a labor of love for the team and we're all very proud of what has been accomplished. There are bugs that got through (face import. we know) but they are being investigated for fixing etc.
The endings Jarret, the endings.
Modifié par Aramintai, 10 mars 2012 - 04:18 .
silverhammer08 wrote...
While you're at it, fix the endings for chrissakes...
The thing about the Citadel in ME3 vs ME1 is that it actually does have more stuff. What made the ME1 Citadel feel big (okay, it actaully was big), was mostly just open space, and you'd spend quite a lot of time just running from one part to another. The ME3 Citadel is a lot less square footage, yes, but it also has as much as (or maybe more) stuff in it as ME1, it's just condensed.Dark_Caduceus wrote...
The combat was awesome and I ended up liking the new characters quite a bit. The game was more cinematic overall, which was really cool and there was quite a bit of dialogue, you can tell the team put a great deal of effort into the game and any misgivings are based around the execution and decisions made by the developers, not the deal of effort they put forward.
That said, only one HUB world(the Citadel) which was smaller than the Citadel in ME1 is pretty crappy' most of all it's the ending that blindsided me and has made me feel incredibly dissapointed, almost to the point that I wish I never discovered the Mass Effect franchise.
Carnage752 wrote...
Some aspects dissapointed me (Endings, choices) while others exceeded (Banter, music, small things). Overall, it has it's faults, but it's a fitting game for the series.
Jarrett Lee wrote...
One thing I'm seeing occassionally is the notion the game was rushed or the dev team didn't try as hard somehow. It's disheartening to see that because I can tell you the development team worked *incredibly* hard on the game, including a ton of personal sacrifice (hours worked, holidays skipped etc). This was a labor of love for the team and we're all very proud of what has been accomplished. There are bugs that got through (face import. we know) but they are being investigated for fixing etc.
Modifié par GamerAMC2, 12 mars 2012 - 12:39 .
Modifié par Devian, 12 mars 2012 - 12:59 .
Cyberarmy wrote...
If anyone is really dissapointed then they did set their hopes for the game too damn high.
Modifié par N3GAT1VE_CR33P, 12 mars 2012 - 01:13 .
Modifié par ZweiImpulse, 12 mars 2012 - 01:26 .
Modifié par yoda23, 12 mars 2012 - 01:36 .

Modifié par Purple Protector, 12 mars 2012 - 01:54 .
Jarrett Lee wrote...
One thing I'm seeing occassionally is the notion the game was rushed or the dev team didn't try as hard somehow. It's disheartening to see that because I can tell you the development team worked *incredibly* hard on the game, including a ton of personal sacrifice (hours worked, holidays skipped etc). This was a labor of love for the team and we're all very proud of what has been accomplished. There are bugs that got through (face import. we know) but they are being investigated for fixing etc.