Anyone disappointed?
#451
Posté 12 mars 2012 - 01:59
when some people say that mass effect 1 was the best i think of driving in the mako for hours, hacking mini games whenever you wanted to do anything even wipe your ass and broken combat and i just shake my head.
mass effect 3 is a great game so far.
thanks bioware
#452
Posté 12 mars 2012 - 02:03
ar1urius wrote...
before i got the game and reading through some of the posts on the forum i was concerned. now i'm half through the game and i think its the best one yet.
when some people say that mass effect 1 was the best i think of driving in the mako for hours, hacking mini games whenever you wanted to do anything even wipe your ass and broken combat and i just shake my head.
mass effect 3 is a great game so far.
thanks bioware
Just wait till you get closer to the end. I ignored the comments about the ending that people were complaining about and I was enjoying the game... then I got to the end. It left me feeling like the game wasn't complete. It feels like they started to cut corners at the end of the game.
#453
Guest_QuadDamage85_*
Posté 12 mars 2012 - 02:10
Guest_QuadDamage85_*
#454
Posté 12 mars 2012 - 02:16
Jarrett Lee wrote...
One thing I'm seeing occassionally is the notion the game was rushed or the dev team didn't try as hard somehow. It's disheartening to see that because I can tell you the development team worked *incredibly* hard on the game, including a ton of personal sacrifice (hours worked, holidays skipped etc). This was a labor of love for the team and we're all very proud of what has been accomplished. There are bugs that got through (face import. we know) but they are being investigated for fixing etc.
Haven't finished the game yet, but laziness is not something that has crossed my mind as of yet. A few decisions I can't say I am fond of (namely the lack of choices in dialogue), but overall I feel a lot of effort has been put into this game.
There are so many things that people were asking for before it released that have been included, it's quite heartening.
#455
Posté 12 mars 2012 - 02:24
- You really have to think that at some point all Bioware (M.E) writers, producers & project director got together and decided on few endings, but amazingly enough no one came up with a normal happy ending (what's a normal happy ending? you ask)
= The hero (Commander Shepard) saves the galaxy, the Reapers get defeated and destroy, everyone survives and reunites with their love ones and the hero ends up finally with his (or hers) love interest & live happily ever after (Or until ME3 DLC comes out). What (I ask) What is wrong with that Mass Effect 3 ending?
And how will Bioware go about giving us that happy ending?
What will the Sum-of all and different results will looks like?
Well, the normal happy ending got a resounding NO' from Bioware, cause apparently Bioware is much better than that, so much better; that they decide to go with a Deus Ex ending and completely disregard the two previous games and results. (which we all thought was the whole point of saving your ME1&2 game save files)
Now, what Bioware have to ask themselves is...
Why would any of us buy any future DLC for a game where the hero dies?
#456
Posté 12 mars 2012 - 02:28
#457
Posté 12 mars 2012 - 02:32
I'm not playing Mass Effect 3, which should prove my disappointment with the game. I had a fully free morning, and instead of playing, I'm reading. I'm at 15 hours of game, and I can't get into it.
Amazingly depressing because I wanted to love this game. I fell for Mass Effect 2 against all odds (A SciFi game? No way! I hate SciFi!), on the first 5 minutes of the game, and I'd travel every weekend to a friend's house who lived in another city to play ME2 on his computer, because my computer would not run it, and he was the only of my friends who had it.
I loved ME2 so much, I saved up to buy a computer that could run ME3 when it came out.
I panicked when GAME told me they were cancelling my CE pre-order -- and it was all sold out on amazon UK. I spent several hours until I could find a place where the last few CE existed.
And now that I have the game in my hands, I don't find myself attached to it. I'm not playing it compulsively. I don't hate it -- but I'm preferring to read a book to playing it.
And that's very disappointing to me.
I'm trying to ignore the whole face-import bug, the general loathing of the endings (I can't judge them because I didn't reach them) and the Origin thing that left a very sour taste in my mouth. But the game over all does not compel me. It's competent but not brilliant. It's just... another game. Something I play when I'm bored. And Mass Effect 3 should not be this. It should be at least as good as Mass Effect 2.
And while I'm sure it's disappointing for the Devs the general feel of the populace that the game was rushed, I have to agree with such a sentiment. Until one of Bioware's one came over to this thread and assured us it wasn't "incomplete\\rushed" I was definitely believing that was the case. Maybe it wasn't rushed\\incomplete, but it FEELS like it. I was partially blaming STWOR for this, guessing that the resources that EA\\Bioware needed for a good ME 3 were too tied to get the behemoth that was STWOR out the door. So, huh, it wasn't rushed at all? That's... somewhat even more depressing.
This is not a bad game, but it is a huge disappointment for me, because it is, instead of an amazing story that grips me and doesn't let me go, just a fun little exercise in futility. Oh, well made, and entertaining -- but leaving me unaffected. A little like Plants and Zombies, which I played for several hours in a row for two days and then got bored and went to find something else to do.
I just don't care about ME3 -- and if you told me this would have ever happen, a week ago, I'd have laughed in your face.
Modifié par BeteNoire, 12 mars 2012 - 02:34 .
#458
Posté 12 mars 2012 - 06:11
the notion that that the devlopers did not work hard is incredibly sad, ever made any game content of your own ? do you know how hard scripting on a game this complex is ? do you know about modeling rigging meshes animating them and then having a seperate team make texture for them ?
it takes a phenomal amount of effort too make a game, if you dont like the game then fine but dont think that the people ( developers are human after all) who worked on this game were lazy, because guess what they do it for a living.
and no I am not trolling, just simply giving a perspective from someone who does this as a hobby.
#459
Posté 12 mars 2012 - 07:14
The endings are the worst part of the game, but they are not the only problem. They are just SO bad that they make every other flaw pale in comparison, which tends to, amusingly, give ME3 a lot more of leeway.Kastrenzo wrote...
I think the biggest complaint from people was regarding the ending/s.
But even without the endings, the game HAS a lot of flaws :
- The overall story is just bad. The endings being confusing, absurd and feeling like a drunken trip is just a consequence of having a plot that feel like it was never clearly defined up until the last minutes. There is a crapload of plot holes, missed opportunities and deus ex machina that just make for a very weak main plot. It's just mainly hidden by good subplots.
- Before the number of people having finished the game (and hence saw the endings) reached the critical mass, there was a LOT of complaints about the auto-dialog and lack of choices in them, as well as the simplification with no neutral option ; all this giving the feeling that it was not "our" Shepard anymore, but Bioware's one.
- The game being very linear, and feeling "on-rails".
- The consolization ("one key fits all" with the spacebar, unable to holster even on a high-end PC because consoles had limited memory, etc.).
- The crappy and boring wave fighting right from DA2.
And many smaller concerns.
Yeah, the game is overall good, and there is plenty of fun to have, but it's FAR from being a flawless experience. The crapastick endings just overshadow every other flaws. Maybe it was the plan all along
#460
Posté 12 mars 2012 - 07:18
Jarrett Lee wrote...
One thing I'm seeing occassionally is the notion the game was rushed or the dev team didn't try as hard somehow. It's disheartening to see that because I can tell you the development team worked *incredibly* hard on the game, including a ton of personal sacrifice (hours worked, holidays skipped etc). This was a labor of love for the team and we're all very proud of what has been accomplished. There are bugs that got through (face import. we know) but they are being investigated for fixing etc.
Do the bugs include the ending? I mean you had the ending from Deus Ex in by accident.
#461
Posté 12 mars 2012 - 07:34
Sorry, but the Deus Ex endings were actually perfectly logical, adequate with the entire theme of the game, and slowly built during the entire story.Vilegrim wrote...
Do the bugs include the ending? I mean you had the ending from Deus Ex in by accident.
The endings of ME3 are the exact opposite : absurd, completely disconnected with the rest and coming out of the blue.
#462
Posté 12 mars 2012 - 07:44
#463
Posté 12 mars 2012 - 07:45
#464
Posté 12 mars 2012 - 07:54
Other than this game being an almost perfect hybrid of ME1 and 2, what struck me the most is the emotional response I got from the characters and the dialogue. I couldn't keep my eyes dry at the final section of the game, where Shepard is talking to her crew the last time. You know Shepard will probably die, she knows it as well and so does her crew. It's truly amazing BioWare made me care for these characters and it's the best example that this series isn't just 'a game'. Too bad right after that, you get one of the worst sections of the entire series. And that's at the ending, the final scene, the moment we've all been waiting for. We all expected some sort of deus ex machina, which is fine, but not one as humongous and bad as this one.
#465
Posté 12 mars 2012 - 09:16
#466
Posté 12 mars 2012 - 09:28
#467
Posté 12 mars 2012 - 09:53
Modifié par sonsofanarchy10, 12 mars 2012 - 09:55 .
#468
Posté 12 mars 2012 - 10:18
Jarrett Lee wrote...
One thing I'm seeing occassionally is the notion the game was rushed or the dev team didn't try as hard somehow. It's disheartening to see that because I can tell you the development team worked *incredibly* hard on the game, including a ton of personal sacrifice (hours worked, holidays skipped etc). This was a labor of love for the team and we're all very proud of what has been accomplished. There are bugs that got through (face import. we know) but they are being investigated for fixing etc.
Your game was every bright color of the rainbow amazing up until the end. I refuse to believe, unless we don't know the whole story, that you team did try very hard on the endings though. They were rubbish if ever there was such a concept, and they represent the apex of disappointment in gaming for me. Of all the games I ever spoke highly of, no franchise was ever held so high in regards to story as Mass Effect.
I bought your game with 100% trust and certainy that your team would deliver an experience that not only caters to its fan base, but would continue to uphold the unwritten and sacred (however melo that sounds) reader-writer contract it had established with the first games. Unless you pull a gigantic rabbit out of your hat, you hurt a very loyal and defensive fan Bioware. You shattered my trust, and the trust of many other fans with the conclusion you gave to this series. You can call me and every poster on every video game website around a vocal minority, but when every forum and comment section is overflowing with negative criticism of your endings, you know it's not such a minority anymore.
No, I don't believe your team did their best when after all their effort it mattered most. At the summit of Everest my sherpa pushed me over a cliff face. Prove me wrong.
Modifié par Yalision, 12 mars 2012 - 10:22 .
#469
Posté 12 mars 2012 - 10:21
Modifié par Yalision, 12 mars 2012 - 10:21 .
#470
Posté 12 mars 2012 - 10:22
brunomalta wrote...
Just you man. The game is awesome.
The game was awesome.... til the last 15 mins or so. Then in one fell swoop Bioware ruined an entire trilogy with the worst ending in gaming history.
#471
Posté 12 mars 2012 - 10:22
#472
Posté 12 mars 2012 - 10:25
Zanath wrote...
The endings are the worst part of the game, but they are not the only problem. They are just SO bad that they make every other flaw pale in comparison, which tends to, amusingly, give ME3 a lot more of leeway.Kastrenzo wrote...
I think the biggest complaint from people was regarding the ending/s.
But even without the endings, the game HAS a lot of flaws :
- The overall story is just bad. The endings being confusing, absurd and feeling like a drunken trip is just a consequence of having a plot that feel like it was never clearly defined up until the last minutes. There is a crapload of plot holes, missed opportunities and deus ex machina that just make for a very weak main plot. It's just mainly hidden by good subplots.
- Before the number of people having finished the game (and hence saw the endings) reached the critical mass, there was a LOT of complaints about the auto-dialog and lack of choices in them, as well as the simplification with no neutral option ; all this giving the feeling that it was not "our" Shepard anymore, but Bioware's one.
- The game being very linear, and feeling "on-rails".
- The consolization ("one key fits all" with the spacebar, unable to holster even on a high-end PC because consoles had limited memory, etc.).
- The crappy and boring wave fighting right from DA2.
And many smaller concerns.
Yeah, the game is overall good, and there is plenty of fun to have, but it's FAR from being a flawless experience. The crapastick endings just overshadow every other flaws. Maybe it was the plan all along
Nah. Most of the complaints from the ending are tied to the fact that 99% of ME3 was so damn good.
Seriously, if the whole game was bad. It would be a crapshoot. But look at this forum, see the various posts about how brilliant most of the game was, or how moved and touched they were by certain death scenes.
All games have issues. No game is perfect. An yes me3 has issues aside from it's ending. But personally, and this might just be me, I was to blinded by the brilliance of what I experienced in my 30 hours of play time to notice issues like those. I was to moved, and to captivated by what I was experiencing.
If the ending was ****, and the rest of the game was ****, then I honestly would'nt even care for a dlc ending. I'm protesting simply because of how brilliant everything else was. I simply want closeure, and I want a fitting end for a brillaint and fitting game.
#473
Posté 12 mars 2012 - 10:26
#474
Posté 12 mars 2012 - 10:28
NKKKK wrote...
Jarrett Lee wrote...
One thing I'm seeing occassionally is the notion the game was rushed or the dev team didn't try as hard somehow. It's disheartening to see that because I can tell you the development team worked *incredibly* hard on the game, including a ton of personal sacrifice (hours worked, holidays skipped etc). This was a labor of love for the team and we're all very proud of what has been accomplished. There are bugs that got through (face import. we know) but they are being investigated for fixing etc.
The endings Jarret, the endings.
The ending is bull sh*** jarrett. I and many others are sick of them not answering questions about the endings . Its high dam time they say something . They hid this game from us the whole time and for what. One of the most illogical and stupidist endings I have ever seen in a game . One that makes the whole point of ME 3 completely pointless . I want answers and I swear to god I wish I was a EA share holder I would be demanding a dam answer
#475
Posté 12 mars 2012 - 10:31
Its like you paid for a rpg game and they sell you a movie and the only thing you can do is slow it or fast forward





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