Modifié par GPGrubz, 07 mars 2012 - 04:17 .
Tuchanka - Turian Platoon - Bug
Débuté par
GPGrubz
, mars 07 2012 03:34
#1
Posté 07 mars 2012 - 03:34
Not sure if anyone has ran across this yet, but when attempting to do the Turian Platoon on Tuchanka, I get to a point where it seems like there should be a big fight againts Reaper units, but the place is empty and devoid of anything and the waypoint it takes me to is positioned on a wall I can not get up to. This is the area just following where you get the datapad that has a pair of Turians complaining about Victus and the shotgun/Sniper mods.
#2
Posté 08 mars 2012 - 12:58
I have run into this also. I have found a huge open area, but nothing is around but plenty of cover and a reaper blackstar. I have not been able to get past this area after reloading previous saves.
Edit: by restarting the mission, i was able to procede past this point and rescue LT Victus.
Edit: by restarting the mission, i was able to procede past this point and rescue LT Victus.
Modifié par TG Shadowfox13, 08 mars 2012 - 08:25 .
#3
Posté 09 mars 2012 - 01:11
I just ran into the same bug as you two. I just restarted the mission so we'll see how it goes. I don't mind restarting it, but I spend a ton of time looking through every nook and cranny. Now I have to do it all over again 
Edit: Huzzah, bug overridden.
Edit: Huzzah, bug overridden.
Modifié par Ikagawa, 09 mars 2012 - 01:26 .
#4
Posté 09 mars 2012 - 09:43
Same bug here. Will restart the mission, but for god's sake, Bioware. This shouldn't be necessary. I've already ran into way too many bugged quests.
#5
Posté 10 mars 2012 - 03:54
I ran into a completely different bug at this same location. Rather than no enemies being there, the bug I ran into was that the enemies were there, but my team mates (Garrus and Liara) were not. They appeared to be at the edge of my tactical radar, and if I ordered them to use powers the powers would get used, but I could not see them, they would not respond to commands to move to my position, and eventually both died during the fight, but I was still able to pull through.
#6
Posté 10 mars 2012 - 12:35
I'm guessing they were stuck somewhere in the terrain. It's happened to me with James a couple of times.
#7
Posté 10 mars 2012 - 12:51
I've noticed that sometimes they're hesitant to follow you when you jump down from a one-way ledge.
#8
Posté 11 mars 2012 - 11:17
Stuck in the same damn area...
#9
Posté 11 mars 2012 - 05:55
Restart mission to get rid of this bug.
#10
Posté 11 mars 2012 - 07:11
Been through this quest without any bug.
#11
Posté 12 mars 2012 - 12:23
I *THINK* (no hard evidence) that if you do too good a job killing the Harvester (the big ugly flying thing), then you may somehow break the trigger for the big fight at the end.
#12
Posté 07 avril 2012 - 07:40
Sorry to bump this thread, but I thought I would corroborate the occurence of this bug. I ran into it on my 4th X360 playthrough. It occurs if you manage to kill the harvester instead of scare it off. This is easier than it sounds, especially if you're a biotic user with Liara and Javik. I was running the second harvester encounter on insanity - had to do it 4 times before I managed to wound the harvester enough without killing it. Most frustrating bug I've encountered in ME3 to date!





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