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What static contrast ratio is necessary?


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#1
CasualCat2001

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I have a D6500K calibrated tv with a static contrast ratio of around 1100:1 and I just cannot get the N and the 7 to display at the same time in the game's brightness adjustment option.  The game looks really good, but I'm wondering what kind of spec is necessary to achieve the proper calibration as described on that option screen.  Thanks.

#2
HoyaLawya

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I cannot get the 7 to display at all. What is the 7 supposed to look like? the N shows up from -2 all the way to +5. I've adjusted contrast and brightness all the way up and down on my tv and the brightness up and down in the game. I still cannot get the 7 to appear. I'm using a Pannasonic P50S30 TV.

#3
jakenou

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I think it might be bunged up in the xbox version. I just cranked up the brightness and didnt worry about the 7 (which is supposed to be an extremely light grey). I remember this from the demo, but don't remember if it was the PC or xbox version I remember it from - pretty sure it was the PC version... anyway, the contrast/brightness control worked much better then. I could see the N and the 7.

#4
CasualCat2001

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HoyaLawya wrote...

I cannot get the 7 to display at all.
What is the 7 supposed to look like? the N shows up from -2 all the way
to +5. I've adjusted contrast and brightness all the way up and down on
my tv and the brightness up and down in the game. I still cannot get the
7 to appear. I'm using a Pannasonic P50S30 TV.


It is a light gray.  From memory it is split as opposed to the solid "N."  With you not seeing it on your set with its static contrast rating roughly double mine (which makes sense for a plasma) I wonder if perhaps the issue is a grayscale one.


jkthunder wrote...

I think it might be bunged up in the xbox version. I just cranked up the brightness and didnt worry about the 7 (which is supposed to be an extremely light grey). I remember this from the demo, but don't remember if it was the PC or xbox version I remember it from - pretty sure it was the PC version... anyway, the contrast/brightness control worked much better then. I could see the N and the 7.


Maybe this is the case too.  I was hoping to see some tech dev input that would give targeted display specs used in development or if there is indeed an issue.