sp0ck 06 wrote...
Rickin10 wrote...
Gigamantis wrote...
Also, auto-dialogue doesn't make any personality unplayable. What you're doing there is called trollish hyperbole; acting like a few instances of auto-dialogue make the game completely non-interactive. You're a bad source of objective opinion and a good example of why user reviews are useless.
Auto-dialogue that comes out of Shepard's gob that directly contravines what the character you've built over 2 games would say doesn't make th egame unplayable, but it sure as hell renders 'your' character irrelevant.
This would be a valid criticism, except Shepard isn't some blank slate character created completely by the player. He only exists within confines created by bioware. He's their character too. Not dictating everyy line he speaks does not mean shepard has been taken away from the player. We still control anything remotelt important. And because a lot of the "fluff" choices have been removed, conversations flow much better than the previous games. Shepard feels like a real character this time.
Is it a flaw in the game? Sure. But everyone needs to stop acting like this dialogue issue has utterly ruined the game. The story missions are frakking incredible, and I find it hard to see how any fan of the series can not enjoy them.
Things that you define as 'remotely important' and 'fluff' are different to mine. No Shepard wasn't a blank slate, but you could make him stay 'in character' and remain consistant.





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