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A honest review from a hardcore RPG fan!


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#26
Soulwatcher1974

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Sajuro wrote...

Soulwatcher1974 wrote...

Sajuro wrote...

You said "Shake a stick at" and had "honest" in your title
your argument is invalid


There were way too many cut scenes. The first 3 hours of the game are 70% cut scene and 30% game play. Heck you can not even explore the Nordmany until your 3 hrs into the game. The game almost felt like MGS4.


If cutscenes are there to establish the narrative and setting then they are good, ME3 was much better in the opening than ME2 was because you had things going all over the place and they are broken up.
Honestly I don't know how you went through the cutscenes cause I was off the citadel and onto the normandy within an hour thirty at most and that's counting the two and a half missions I had (escape earth, mars,citadel)
I have never played MGS4 so I will not comment on it but I didn't find myself bored in any of the cutscenes of ME3


I am talking about exploring the Normandy, sure I was flying around on it. But I wanted my preorder gear as soon as I step foot on the Normandy and I could not retrive it for 3hrs.

#27
Sajuro

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Soulwatcher1974 wrote...

Sajuro wrote...

Soulwatcher1974 wrote...

Sajuro wrote...

You said "Shake a stick at" and had "honest" in your title
your argument is invalid


There were way too many cut scenes. The first 3 hours of the game are 70% cut scene and 30% game play. Heck you can not even explore the Nordmany until your 3 hrs into the game. The game almost felt like MGS4.


If cutscenes are there to establish the narrative and setting then they are good, ME3 was much better in the opening than ME2 was because you had things going all over the place and they are broken up.
Honestly I don't know how you went through the cutscenes cause I was off the citadel and onto the normandy within an hour thirty at most and that's counting the two and a half missions I had (escape earth, mars,citadel)
I have never played MGS4 so I will not comment on it but I didn't find myself bored in any of the cutscenes of ME3


I am talking about exploring the Normandy, sure I was flying around on it. But I wanted my preorder gear as soon as I step foot on the Normandy and I could not retrive it for 3hrs.

So am I I'm pretty sure >.>, even if it is 3 hours and I'm mistaken, It did not feel like it.

#28
Sir Ulrich Von Lichenstien

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13 hours short? Yeah if you are doing speed runs like you did, just main missions on casual.

One thing should point out though, same could be said for ME and ME2 if you did the same thing. As that is about time I did them in when I've done speed runs. So to claim ME3 short, no.. I'm currently at just over the 19 hour mark and am quite sure am fair ways off yet.

Everyone has their own definition of what makes a game an RPG, personally I think having 'hardcore' in the title and then basically stating all you do is main mission runs is a bit silly. But hey, you want to consider yourself a hardcore RPG fan, you can think what you want.

To me an RPG game is about everything in it not just the main quest but all the nice side stuff too amongst other things.

#29
Soulwatcher1974

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Sir Ulrich Von Lichenstien wrote...

13 hours short? Yeah if you are doing speed runs like you did, just main missions on casual.

One thing should point out though, same could be said for ME and ME2 if you did the same thing. As that is about time I did them in when I've done speed runs. So to claim ME3 short, no.. I'm currently at just over the 19 hour mark and am quite sure am fair ways off yet.

Everyone has their own definition of what makes a game an RPG, personally I think having 'hardcore' in the title and then basically stating all you do is main mission runs is a bit silly. But hey, you want to consider yourself a hardcore RPG fan, you can think what you want.

To me an RPG game is about everything in it not just the main quest but all the nice side stuff too amongst other things.

Sure you can drag the game on if you want to, but the game played more like a FPS then a RPG. Give me true RPG quests and I will do every single one of them.

#30
Soulwatcher1974

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Sajuro wrote...

Soulwatcher1974 wrote...

Sajuro wrote...

Soulwatcher1974 wrote...

Sajuro wrote...

You said "Shake a stick at" and had "honest" in your title
your argument is invalid


There were way too many cut scenes. The first 3 hours of the game are 70% cut scene and 30% game play. Heck you can not even explore the Nordmany until your 3 hrs into the game. The game almost felt like MGS4.


If cutscenes are there to establish the narrative and setting then they are good, ME3 was much better in the opening than ME2 was because you had things going all over the place and they are broken up.
Honestly I don't know how you went through the cutscenes cause I was off the citadel and onto the normandy within an hour thirty at most and that's counting the two and a half missions I had (escape earth, mars,citadel)
I have never played MGS4 so I will not comment on it but I didn't find myself bored in any of the cutscenes of ME3


I am talking about exploring the Normandy, sure I was flying around on it. But I wanted my preorder gear as soon as I step foot on the Normandy and I could not retrive it for 3hrs.

So am I I'm pretty sure >.>, even if it is 3 hours and I'm mistaken, It did not feel like it.

I agree I went to midnight release at gamestop and came home and installed the game on my PC. And before I knew it I was exploring the Normady and about to pass out. When I saved the game the time on the game save was 3hrs7min.

#31
J5550123

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Sir Ulrich Von Lichenstien wrote...

13 hours short? Yeah if you are doing speed runs like you did, just main missions on casual.

One thing should point out though, same could be said for ME and ME2 if you did the same thing. As that is about time I did them in when I've done speed runs. So to claim ME3 short, no.. I'm currently at just over the 19 hour mark and am quite sure am fair ways off yet.

Everyone has their own definition of what makes a game an RPG, personally I think having 'hardcore' in the title and then basically stating all you do is main mission runs is a bit silly. But hey, you want to consider yourself a hardcore RPG fan, you can think what you want.

To me an RPG game is about everything in it not just the main quest but all the nice side stuff too amongst other things.


That's the whole point of RPGs I think. To give you an immersive experience with lots of quests to do and side missions and character interaction as well. Shooters are linear with just a runthrough of the game. Awesome username by the way. I love A Knight's Tale. :)

#32
jcolt

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Sashimi_taco wrote...

Soulwatcher1974 wrote...

Sashimi_taco wrote...

I have no idea how someone could possibly finish the game in 13 hours unless they did zero side quests and talked to no one. I talk and listen to every conversation.


Thats your choice I seen no point in draging the game out.


Then how are you an rpg fan!?

exactly you dont want to mess with dialogue or side quests sounds like you should stick with the fps.

#33
ticklefist

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Soulwatcher1974 wrote...


I played the game from a RPG stand point. I went everywhere the game told me to go. I did not see the point of doing side missions.


You actively avoided content. Went the quick A and B route in a race to the finish line. How is that hardcore, exactly?

#34
Soulwatcher1974

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J5550123 wrote...

Sir Ulrich Von Lichenstien wrote...

13 hours short? Yeah if you are doing speed runs like you did, just main missions on casual.

One thing should point out though, same could be said for ME and ME2 if you did the same thing. As that is about time I did them in when I've done speed runs. So to claim ME3 short, no.. I'm currently at just over the 19 hour mark and am quite sure am fair ways off yet.

Everyone has their own definition of what makes a game an RPG, personally I think having 'hardcore' in the title and then basically stating all you do is main mission runs is a bit silly. But hey, you want to consider yourself a hardcore RPG fan, you can think what you want.

To me an RPG game is about everything in it not just the main quest but all the nice side stuff too amongst other things.


That's the whole point of RPGs I think. To give you an immersive experience with lots of quests to do and side missions and character interaction as well. Shooters are linear with just a runthrough of the game. Awesome username by the way. I love A Knight's Tale. :)

Did you guys play the same game I played? Every planet was like a new FPS level. They funnel you from point A to point B and your on a set path which you can not vary from. And then they proceed to send wave after wave of mobs at you until a time limit is reached. You can not advance or retreat until all mobs are dead. There is nothing to explore on the planets other then a room here and there full of ammo, collect a little intel and maybe click a few switches. I know a game like that its called COD.

How many RPG's can you name me that send wave after wave of mobs until a time limit is reached?

#35
Soulwatcher1974

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jcolt wrote...

Sashimi_taco wrote...

Soulwatcher1974 wrote...

Sashimi_taco wrote...

I have no idea how someone could possibly finish the game in 13 hours unless they did zero side quests and talked to no one. I talk and listen to every conversation.


Thats your choice I seen no point in draging the game out.


Then how are you an rpg fan!?

exactly you dont want to mess with dialogue or side quests sounds like you should stick with the fps.

I did every single quest given to me and I read all dialouge. Or I would not have completed the game, playing the game to be a completist dosent make you a rpg fan.

#36
Cyonan

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Mass Effect was never a traditional RPG, even the first was a Shooter/RPG hybrid, yes it was more heavily on the RPG part, but there was still third person shooting in it, and lots of it. It made sense to try to make the gunplay better in Mass Effect because in the first it was really really weak(At least in my opinion). When it became better, it became more of a thing that's part of the game as opposed to just something you did to get to the dialogue and choices.

You're essentially complaining that a Shooter/RPG hybrid isn't a pure RPG game.

#37
StarcloudSWG

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You *only* chose to do the main quests that showed up in your journal without you having to do anything. You didn't even do something as simple as opening up your personal mail on the Normandy. You didn't talk to any of the NPCs that you weren't specifically directed to. You didn't even walk around on the Citadel, listening to the NPCs and picking up quests that way.

Basically, you chose to rush the game. You missed Aria recruiting for Shepard's war effort as one example. You missed the character arcs of the crew. You missed upgrades to Shepard's equipment. You skipped over war assets that you could have used.

How is this playing it as a "hardcore" RPG fan?

#38
Soulwatcher1974

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Cyonan wrote...

Mass Effect was never a traditional RPG, even the first was a Shooter/RPG hybrid, yes it was more heavily on the RPG part, but there was still third person shooting in it, and lots of it. It made sense to try to make the gunplay better in Mass Effect because in the first it was really really weak(At least in my opinion). When it became better, it became more of a thing that's part of the game as opposed to just something you did to get to the dialogue and choices.

You're essentially complaining that a Shooter/RPG hybrid isn't a pure RPG game.

ME1 was more of a RPG then ME2&3 could even dream of. If you want a exapmle of a good shooter/rpg play Fallout 3. That game has more choices then you can shake a stick at.

Stream lining a story and taking out 60%+ of the choices you could make with ME1 makes the game a glorfied story driven shooter. RPG's are all about choices and consequences.

#39
jcolt

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i'll agree fallout 3 and nv are awesome shooter rpg i actually like them more than the mass effect series they're just two completely different styles of game hard to compare them really

#40
Cyonan

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Soulwatcher1974 wrote...
ME1 was more of a RPG then ME2&3 could even dream of. If you want a exapmle of a good shooter/rpg play Fallout 3. That game has more choices then you can shake a stick at.

Stream lining a story and taking out 60%+ of the choices you could make with ME1 makes the game a glorfied story driven shooter. RPG's are all about choices and consequences.


I've put about 150 hours into Fallout 3(and 100 into New Vegas), it had plenty choice but little consequence.

Mass Effect was quite similar for its' sidequests. After having just played through Mass Effect 1 and 2 recently, i'm not entirely even sure what "consequences" you're referring to on the sidequests. There was choice sure, but the only consequence I got for the majority of them was an email in ME2 talking about it.

As for the actual main storyline, all 3 games have plenty of choice and consequence in it.

Modifié par Cyonan, 07 mars 2012 - 11:47 .


#41
truedark

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Wait, you're complaining about A to B gameplay when Bethesda does the same exact thing... Once you start a quest you can get there fifty different ways but once you reach the location there is only ONE way to finish it. Not to mention ninety percent of them are go here, kill bandits with a few quests actually being worth it, but oh wait! They all involve going somewhere killing someone, but with dialogue sprinkled on top.

You are not an "hardcore" RPG fan. You are "hardcore" OPEN WORLD RPG fan.

#42
Vasparian

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As big a problem as I have with ME, the person that created this thread is no hard core RPG fan. I would barely call them an RPG player.

#43
Vasparian

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truedark wrote...

Wait, you're complaining about A to B gameplay when Bethesda does the same exact thing... Once you start a quest you can get there fifty different ways but once you reach the location there is only ONE way to finish it. Not to mention ninety percent of them are go here, kill bandits with a few quests actually being worth it, but oh wait! They all involve going somewhere killing someone, but with dialogue sprinkled on top.

You are not an "hardcore" RPG fan. You are "hardcore" OPEN WORLD RPG fan.


Don't belittle your opinion by bashing fans of a certain type of game.

#44
Soulwatcher1974

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truedark wrote...

Wait, you're complaining about A to B gameplay when Bethesda does the same exact thing... Once you start a quest you can get there fifty different ways but once you reach the location there is only ONE way to finish it. Not to mention ninety percent of them are go here, kill bandits with a few quests actually being worth it, but oh wait! They all involve going somewhere killing someone, but with dialogue sprinkled on top.

You are not an "hardcore" RPG fan. You are "hardcore" OPEN WORLD RPG fan.


Not true one of my all time favorite RPG's is Lost Odessy and the game is totally linear. But guess what the game did not send wave after wave of mobs until a time limit was reached. The game was nothing but exploration even though it was linear. And there were drastic conquences if you made a wrong choice.

As far as ME3 goes no matter what choice you think your making you have no control in the end.

#45
Soulwatcher1974

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Vasparian wrote...

As big a problem as I have with ME, the person that created this thread is no hard core RPG fan. I would barely call them an RPG player.

How do you know what games I have or have not played. Just because a game has RPG stamped on the box dosnt make it a RPG. ME3 is a story driven shooter designed to appeal to the FPS crowed. For gods sakes you dont even get to give the orders to attack on the main battle. The game asks if your ready and proceeds to play a cut scene.

#46
Sashimi_taco

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Soulwatcher1974 wrote...

Vasparian wrote...

As big a problem as I have with ME, the person that created this thread is no hard core RPG fan. I would barely call them an RPG player.

How do you know what games I have or have not played. Just because a game has RPG stamped on the box dosnt make it a RPG. ME3 is a story driven shooter designed to appeal to the FPS crowed. For gods sakes you dont even get to give the orders to attack on the main battle. The game asks if your ready and proceeds to play a cut scene.


I honestly just never believed you on anything of the things you said. I think you are just trying to ****** people off. There is no possible way you could be an "hardcore rpg" fan if you didn't even try to do the side missions, talk to people, do subplot stories. I am barely 1/3rd in the game and i'm 20 hours deep. And that is me going as fast as I can. There is just so much there. Mass Effect is not a hardcore RPG but you didn't even play the game. 

I do hate some things like not having convos whenever I want. However the convos I do have are 10 minutes or more, and in between I get to have short convos that give a lot of information. Additionally there are story arcs in the game that you don't even know are there if you don't pay attention. 

#47
Bravery1282

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Dragon Quest and Ultima are rpg's. Zelda is not, even for it's time it was not, "tech" has nothing to do with it. I can understand you not liking the shooter elements of the game, but after playing 1 and 2, how are you surprised? They got bigger after one, and were going for bigger after two, the Reapers are here.

You criticized the choices in this game, but said you loved Lost Odyssey, I loved that game as well, but any choices I made didn't affect the ending any. And, there really weren't any choices. In regards to Oblivion, why is it you had no problem searching out quests in that one, but you do in ME3? Just curious if you dislike the game or the shooting elements.

Now, if you don't like the game thats fine, I just think people need to stop putting games into a genre box. Enjoy them for what they are, and let them evolve. I remember when Morrowind came out and the linear aspect of "JRPGS" were criticized.

#48
Soulwatcher1974

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Sashimi_taco wrote...

Soulwatcher1974 wrote...

Vasparian wrote...

As big a problem as I have with ME, the person that created this thread is no hard core RPG fan. I would barely call them an RPG player.

How do you know what games I have or have not played. Just because a game has RPG stamped on the box dosnt make it a RPG. ME3 is a story driven shooter designed to appeal to the FPS crowed. For gods sakes you dont even get to give the orders to attack on the main battle. The game asks if your ready and proceeds to play a cut scene.


I honestly just never believed you on anything of the things you said. I think you are just trying to ****** people off. There is no possible way you could be an "hardcore rpg" fan if you didn't even try to do the side missions, talk to people, do subplot stories. I am barely 1/3rd in the game and i'm 20 hours deep. And that is me going as fast as I can. There is just so much there. Mass Effect is not a hardcore RPG but you didn't even play the game. 

I do hate some things like not having convos whenever I want. However the convos I do have are 10 minutes or more, and in between I get to have short convos that give a lot of information. Additionally there are story arcs in the game that you don't even know are there if you don't pay attention. 

You dont need to be a compliest to be a RPG fan. If you want to turn over every rock, then so be it. You can hardly call them mission/quests/planets. All they are are glorifed shooter levels with cut scenes thrown in the mix. I know another game like that its called UT3, great story with FPS levels with wave after wave of mobs.

ME3 is so dumbed down from the orginal ME that it sickens me. You can clearly tell EA is running the show and they were going after the FPS market. Because lets face it there are way more FPS players then RPG players and EA is all about the $$$$$$$$$$$$$. Bioware will no longer be the great RPG maker so long as they are owned by EA.

#49
Soulwatcher1974

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Bravery1282 wrote...

Dragon Quest and Ultima are rpg's. Zelda is not, even for it's time it was not, "tech" has nothing to do with it. I can understand you not liking the shooter elements of the game, but after playing 1 and 2, how are you surprised? They got bigger after one, and were going for bigger after two, the Reapers are here.

You criticized the choices in this game, but said you loved Lost Odyssey, I loved that game as well, but any choices I made didn't affect the ending any. And, there really weren't any choices. In regards to Oblivion, why is it you had no problem searching out quests in that one, but you do in ME3? Just curious if you dislike the game or the shooting elements.

Now, if you don't like the game thats fine, I just think people need to stop putting games into a genre box. Enjoy them for what they are, and let them evolve. I remember when Morrowind came out and the linear aspect of "JRPGS" were criticized.

Read my review I did not think it was a bad game, but I would hardly call it a RPG. Bioware stripped almost all RPG elements from the game. ME3 is nothing more then a story driven shooter.

#50
cameronnadal

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Soulwatcher1974 wrote...

TheLostGenius wrote...

13 hours? why did you rush through? no wonder you didn't like it. The game is as deep as you want it to be. I'm 23 hours in and no where near finished.


I played the game from a RPG stand point. I went everywhere the game told me to go. I did not see the point of doing side missions. For one you have very little choice on whats going to happen to you in game. For 2 the planets played like FPS levels then a true rpg.

If the game had real quests I would have completed them. My last Oblivion save has 320hrs and I completed every quest in the game. Heck I even played through the original Dragon Age more times then I can remember.



 You played it from an RPG standpoint but you say you felt no desire to explore, do side missions or take your time playing with things? Then you turn around and praise oblivion which you did every quest in? 

 You are either trolling, misunderstand the concept of what RPG's have always included, or I don't even know. . . 

Seriously? No side quests and you claim your a hardcore RPG fan approaching it from an RPG standpoint but you only did the main quests when spoonfed them? More like FPS with tunnel vision then RPG fan, sir.