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Importing textures into the toolset


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5 réponses à ce sujet

#1
Knobody13

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 Is there a way because I certainly cant find it lol

any help would be much appreciated:bandit:

#2
Adinos

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What do you mean by "importing textures"? Are you talking about adding new terrain textures, changing the textures of objects or something else?

#3
Knobody13

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like reskinning a model. Basically How do I make my own custom texture for a weapon or armor. I see the ability to pick pre-made textures and I have been messing with that but how do I import a texture I have made already

#4
ChewyGumball

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Check out the mao page on the wiki (http://social.biowar...t/index.php/MAO) You will have to make your own one of those and then change the mmh to point to it instead.

#5
Adinos

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The answer kind-of depends on whether you just want to change an existing item (basically overriding the current texture), or create a new item that is available in the toolset as well as the old one.



In the first case, see here: http://social.biowar...kinning_an_Item



In the second case, see here: http://social.biowar...75/index/301264

#6
FredrickMcNeal

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Those two links arn't all that helpful for what we're trying to achieve here I think...



There is no documentation of how to actually get the objects that Adinos' tool creates once retextured, into the toolset and I've been struggling for hours attempting to find a way to do it...