Aller au contenu

Photo

Sniper Infiltrators Are Overpowered


  • Veuillez vous connecter pour répondre
53 réponses à ce sujet

#1
Sabresandiego

Sabresandiego
  • Members
  • 1 711 messages
Infiltrators are a fun, well designed class. The problem is that most other classes simply pale in comparison to them. For example there is almost no point in playing a soldier over an infiltrator. Burst fire weapons such as sniper rifles tend to be the most effective weapons in the game, and these are the infiltrators specialty. Cloak syngergizes so well with so many different things that there is also alot of variety in how you can play an infiltrator. 

-Typically the highest score on the team
-Typically the least deaths (most deaths are from trying to revive teamates in bad spots)
-Best defense in the game due to cloak
-Best defense in the game due to fighting from long range (sniper)
-Best offense in the game due to precision weapons (snipers) 
-Has been shown to be able to solo gold
-Best medic in the game
-Best objective capper in the game
-(Salarian) Energy drain replenishes shields and allows 1 shotting of elite enemy units
-(Quarian) Sabotage renders geth armies a joke

I think its a bit silly that one class has both the best offense and the best defense in the entire game. I do not think nerfing the class is a good choice because its a fun class to play(aside from sabotage which renders geth armies helpless). What I would rather see is an improvement to other classes (such as soldier) and improvements to other types of weapons (such as automatic fire weapons which are currently severely underpowered). I also think that decloaking with a sniper rifle equipped should automatically put the infiltrator at the very top on the enemy priority list. This will at least make playing an infiltrator slightly more challenging then it is now (cloak, drain/sabotage, snipe, repeat while you take no damage and your teamates do).

Close combat infiltrators are not as overpowering as snipers, which means some of the balance issues stem from the act of sniping. Sniping has very few disadvantages when coupled with cloak which allows you to sprint off and relocate if things get hairy. Sniper rifles are burst fire weapons (minimum exposure), long range (far safer then close range), and high damage. I would like to see an improvement in game balance without any sort of unneccesary nerfs.

Modifié par Sabresandiego, 12 mars 2012 - 06:24 .


#2
AlphaJarmel

AlphaJarmel
  • Members
  • 1 778 messages
Haters gonna hate and snipers gonna ninja.

#3
Sabresandiego

Sabresandiego
  • Members
  • 1 711 messages
Infiltrator is a fun class, I don't hate it at all. Its one of my favorites, but it is slightly overpowered in the multiplayer particularly against cerberus and geth. Against reapers the class is more balanced but still one of the better choices.

Modifié par Sabresandiego, 12 mars 2012 - 06:22 .


#4
AlphaJarmel

AlphaJarmel
  • Members
  • 1 778 messages

Sabresandiego wrote...

Infiltrator is a fun class, I don't hate it at all. Its one of my favorites, but it is overpowered.


Anything they do to 'fix' the class would break it.  Adepts are also pretty broken due to Stasis Bubble.  Certain classes are just superior.  Thankfully it's a co-op game so it's not that big of a deal.

#5
WizenSlinky0

WizenSlinky0
  • Members
  • 3 032 messages
It's really not especially now that new races have been added. Infiltrators are still beast against Cerberus because they have a habit of gradually moving in on you. Geth and Reaper troops basically rush you and both have units that can close distances before you even know what hit you. Keeping situational awareness for an infiltrator is difficult.

They have weaknesses and can very easily die if not backed by a good team or at least some bullet sponges.

May I also suggest not including one-race abilities like energy drain when criticizing a class? In that case you'd be better off saying "Salarian Sniper Infiltrators are overpowered" for clarity.

Basically as an infiltrator thank you to all the engineers, vanguards, soldiers, adepts, and sentinels that keep a brute from wiping me out from the side when I didn't even know he was there. Our scores are your scores, and most of us are proud of that :D

#6
Cyonan

Cyonan
  • Members
  • 19 374 messages
You only have the best personal defense in the game. If you aren't a Quarian you have basically no CC, and anything with Overload/Stasis is generally going to have better defense for the whole team. There's nothing wrong with being the best Medic/Capper, somebody has to be it.

The only thing I'd wish they would change is giving Sabotage to the Quarian Engineer. It just feels weird that I feel more effective against the Geth as a Human Engineer than a Quarian one.

#7
Peer of the Empire

Peer of the Empire
  • Members
  • 2 044 messages
 Unless we take away infiltrate there's not much to be done.  Sabotage probably should be nerfed although hopefully not before I ever play a quarian to farm geth gold

What's more, their high damage accurate long range fire means technically they can killsteal better than vanguards and  way better than other close combat specialists

#8
Sabresandiego

Sabresandiego
  • Members
  • 1 711 messages
Close combat infiltrators are not nearly as overpowering as snipers, which means alot of the balance issues stem from the act of sniping, and not the class itself. Sniping has very few disadvantages when coupled with cloak which allows you to sprint off and relocate if things get hairy. Sniper rifles are burst fire weapons (minimum exposure), long range (far safer then close range), and high damage. Thats why I do not think the class needs a nerf, but a few game mechanics should be change or improved.

#9
AlexMBrennan

AlexMBrennan
  • Members
  • 7 002 messages
I don't think the problem is infiltrator class but sniper rifles in general - regardless of class I always ended up using sniper rifles (obvious, really, to keep the enemy at range in a cover based shooter if you're abilities are mostly ranged and their dangerous abilities are mostly melee - think phantoms, brute, guardian, pyro). Plus the widow can punch through light cover and guardian shields (really funny to see people struggle to take down guardians or get killed by them just for me to take them out with a shot to centre of mass).

Personally, I'm somewhat torn between infiltrator (cloak to punch through any defences), engineer (disable defences) and the asari adept (stasis to kill anything with a headshot - doesn't work on Reapers)

Modifié par AlexMBrennan, 07 mars 2012 - 10:14 .


#10
Sentr0

Sentr0
  • Members
  • 649 messages
learn to play, i dont play infiltrators still get more points than them in basically every game

#11
Warchild-RZ

Warchild-RZ
  • Members
  • 233 messages
They are strong. But bring 4 sniper infiltrators into a match and see how well that goes. Sure they can solo because of cloak and high damage, but it takes forever and you're constantly retreating.

Also the points at the end mean absolutley nothing. I keep hearing people get competetive about it, its silly. Someone thanked me yesterday for letting him steal my kills and laughed, I stasis'd them then watched our flank while he quickly finished them. The game is about teamwork not score competitions.

#12
Sentr0

Sentr0
  • Members
  • 649 messages
OP is probably playing on bronze, snipers/infiltrators have already a huge disadvantage on gold

#13
clopin

clopin
  • Members
  • 1 228 messages
As mainly a shotgun user, I love having a good Infiltrator on our team with a Mantis/Widow. Saves my ass so many times, and if you're concerned about score, go play a competitive game.

#14
Thoragoros

Thoragoros
  • Members
  • 899 messages

Sabresandiego wrote...

-Typically the highest score on the team
-Typically the least deaths (most deaths are from trying to revive teamates in bad spots)
-Best defense in the game due to cloak
-Best defense in the game due to fighting from long range (sniper)
-Best offense in the game due to precision weapons (snipers) 
-Has been shown to be able to solo gold
-Best medic in the game
-Best objective capper in the game
-(Salarian) Energy drain replenishes shields and allows 1 shotting of elite enemy units
-(Quarian) Sabotage renders geth armies a joke

I think its silly that one class has both the best offense and best defense in the entire game. I do not think nerfing the class is a good choice (aside from sabotage which renders geth armies helpless). What I would rather see is smarter enemy AI which actually tries to kill snipers. Decloaking with a sniper rifle equipped should automatically put the infiltrator at the very top on the enemy priority list. This will at least make playing an infiltrator slightly more challenging then it is now (cloak, drain/sabotage, snipe, repeat while you take no damage and your teamates do).

Close combat infiltrators are not nearly as overpowering as snipers, which means alot of the balance issues stem from the act of sniping, and not the class itself. Sniping has very few disadvantages when coupled with cloak which allows you to sprint off and relocate if things get hairy. Sniper rifles are burst fire weapons (minimum exposure), long range (far safer then close range), and high damage. Thats why I do not think the class needs a nerf, but a few game mechanics should be changed to make sniping more in-line with other forms of combat. 


Sniper-Infiltrator is a specialty class where you are either very good as a sniper, or you are totally wasted space on the team, and I've played with both types of players.  Cloak-Sniper Rifle as a combination takes a lot of skill to pull of right.  Every shot needs to count, and Cloak doesn't protect from Damage, and only deals damage if you can succesfully make the shot.

Since its completely skill based on how good you are as a Sniper, that isn't overpowered at all.  Overpowered is something that can be very powerful even with bare minimum skill, which just isn't the case for Infiltrator Snipers.

Are Infiltrator's the best medics?  Absolutely, but that's intentional.  

Are Infiltrator's the best objectibve cappers?  Yes, but again, that's intentional.

So I really don't see the problem, since some of the things you mention are by design, and the rest is representative of skilled players.

Modifié par Thoragoros, 07 mars 2012 - 11:14 .


#15
Raxxman

Raxxman
  • Members
  • 759 messages
It doesn't take that much skill to be good with the sniper rifle. Technique is important but it's not intrinsically difficult.

#16
Father Alvito

Father Alvito
  • Members
  • 622 messages
This boils down to the fact that Tactical Cloak can lay a strong claim to being the best skill in the game.

I'm not sure what can be done about this other than nerfing the duration. Letting the AI reliably see cloaked players would make the power fairly pointless.

#17
Sons OfLesbians

Sons OfLesbians
  • Members
  • 256 messages
i havent played MP in the full game, but in the demo snipers are my best friend. im absolutely horrible with a sniper, so the help they provide is great. i dont really care whos on the top of the leaderboards. if you do then COD is right for you.

#18
Brownfinger

Brownfinger
  • Members
  • 984 messages

-Typically the highest score on the team


And?
People still can't wrap their brains around the fact that you're all on the same team. That asinine CoD mentality is completely misguided in Mass Effect multiplayer. You don't get more credits for having a higher score. Just be grateful when one is around that is skilled enough to neutralize the enemy quickly and rez your squishy ass, so you can get your credits and readiness up.

Don't be giving them ideas that the Infiltrator is "overpowered". That's irrefutably false. I've stuck my neck out and burned many a first aid pack trying to be a good teammate to people who dove into situations they shouldn't have. I'm glad to do it, it's part of our job. Sometimes they're grateful.

Modifié par Brownfinger, 08 mars 2012 - 02:15 .


#19
AreleX

AreleX
  • Members
  • 2 292 messages

Brownfinger wrote...

-Typically the highest score on the team


And?
People still can't wrap their brains around the fact that you're all on the same team. That asinine CoD mentality is completely misguided in Mass Effect multiplayer. You don't get more credits for having a higher score. Just be grateful when one is around that is skilled enough to neutralize the enemy quickly and rez your squishy ass, so you can get your credits and readiness up.

Don't be giving them ideas that the Infiltrator is "overpowered". That's irrefutably false.


do you play salarian infiltrator?

=]

#20
Brownfinger

Brownfinger
  • Members
  • 984 messages
Am I that transparent?

:D

#21
AreleX

AreleX
  • Members
  • 2 292 messages
i don't like getting into debates about what's too good because i don't like where they lead (there's enough 'nerf this' whining on the forums as is, and the game hasn't even been out two days yet), but you have to admit, man, salarian infiltrator is the overall (as in, against any faction, not just strong in one like asari adept vs cerberus or quarian engineer vs geth) best damn class in the game. i won't go into detail because i don't want to lob it right down the plate for the nerf bat enthusiasts, but i'm really not sure that salarian infiltrator being best is up for debate.

if you've got reasons to the contrary, though, i'd love to hear them.

edit: this kind of feels like entrapment

:unsure:

Modifié par AreleX, 08 mars 2012 - 02:26 .


#22
Brownfinger

Brownfinger
  • Members
  • 984 messages
You know, when the prospect of multiplayer was officially confirmed, I just assumed that Salarians would be in the extreme minority.

I doubt anyone, besides people like myself, would even bother playing one if they didn't have the Infiltrator class. And so far, I haven't run into many on any of my other characters. So, maybe the word isn't out yet. I don't know if they're the best, I think player skill is a variable somewhere in that equation. The Infiltrator class in general has a lot of great tools to succeed. I just know that I personally have a lot of fun playing one.

And yes, sometimes the point totals are a bit ridiculous. XD But I don't even remotely care if I outscore anyone, I just want to get the job done and go "home".

#23
AreleX

AreleX
  • Members
  • 2 292 messages
fair enough, sir. i shall say no more on the subject

well said

#24
Sereaph502

Sereaph502
  • Members
  • 399 messages
What's this talk about overpowered? I'm almost positive that ME3's multiplayer is COOPERATIVE, and everyone gets the same exp/credits after a successful mission.

So why should someone care if a sniper can one shot things with a headshot?

#25
Darkfoxz87

Darkfoxz87
  • Members
  • 307 messages
On Bronze or silver vs Cerberus? Yeah Mabye. But everything else?

No way. On Gold we need 2 shots to kil anyone with a Sheild. VS Geth and Reapers they close in on you fast and make hacking objectives and Sniping very difficult.

On Bronze or Silver I would get 1st a lot. But when we did a Gold match I would come in 3rd with a crap ton Assists, the majority of the time.

If we get the Black Widow though then I would agree. I just unlocked that thing in SP and my god its awesome!