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Sniper Infiltrators Are Overpowered


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#26
Aneunatsu

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I would agree that infiltrators with sniper rifles are pretty sweet if it werent' for the fact that server side lag makes half of my perfect shots miss completely, and I get overwhelmed in my reload time. There's also the fact that my ammo capacity is crap, I have to reload after every single shot, and it's really easy to lose situational awareness and have a centurion walk up behind you and beat you in the head.

The difference between a sniper and every other weapon is that with a sniper rifle, you have to get that headshot, or your screwed. If you don't kill that guy in the first hit, you've wasted precious ammo, and precious reload time. Other high-ammo quick-fire weapons, you can basically spray and pray, and server side lag isn't much of an issue. But, when you fire off, and you see the vapor trail of your bullet go through the visor of your enemy, and they don't take any damage, it sucks worst than most anything.

#27
himegoto

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its pretty balanced for me to a point I'd stay away from the class. not because its too OP but because the lag is too much. I have rubberbands and delays like 0.5 to 1 seconds in every game I join.
but I see what the op is saying.

#28
snfonseka

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Thoragoros wrote...

Sabresandiego wrote...

-Typically the highest score on the team
...


Sniper-Infiltrator is a specialty class where you are either very good as a sniper, or you are totally wasted space on the team, and I've played with both types of players.  Cloak-Sniper Rifle as a combination takes a lot of skill to pull of right.  Every shot needs to count, and Cloak doesn't protect from Damage, and only deals damage if you can succesfully make the shot.

Since its completely skill based on how good you are as a Sniper, that isn't overpowered at all.  Overpowered is something that can be very powerful even with bare minimum skill, which just isn't the case for Infiltrator Snipers.

....


Seriously? A lot if skills needs to be a effective sniper? In real world yes, but in-game it is just "zoom and shoot". You are trying to sound like only selected players can use sniping effectively. In MP the worst enemy of the sniper is "lag". Because due to "lag" you can't take the shot properly. Besides that anyone can make a considerable impact using a sniper.

Regarding the topic:

-Best defense in the game due to fighting from long range (sniper)
-Best offense in the game due to precision weapons (snipers) 

These two are because of the weapon, not because of the class. Even adapt can use a sniper and can have these advantages.

#29
snfonseka

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Warchild-RZ wrote...

They are strong. But bring 4 sniper infiltrators into a match and see how well that goes. Sure they can solo because of cloak and high damage, but it takes forever and you're constantly retreating.

Also the points at the end mean absolutley nothing. I keep hearing people get competetive about it, its silly. Someone thanked me yesterday for letting him steal my kills and laughed, I stasis'd them then watched our flank while he quickly finished them. The game is about teamwork not score competitions.


This is true, but I think BW should give more recognition to Adapts.
Give them a badge and XP at the end for using stasis/ singularity etc.

#30
Iodine

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Sereaph502 wrote...

What's this talk about overpowered? I'm almost positive that ME3's multiplayer is COOPERATIVE, and everyone gets the same exp/credits after a successful mission.

So why should someone care if a sniper can one shot things with a headshot?


Ridiculous jealousy, or maybe they just complain about multiplayer balance out of habit (see also: every single multiplayer game ever). :(

#31
Elektr0ns

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My teammates don't seem mind when I stealth revive them... :)

#32
kiltysue

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Salarian sniper infiltrators are OP against pretty much
any faction. So what? I like that in this game. There
are plenty of other games where all classes are watered
down to achieve pvp or other competitive balance. That
is not necessary here. In fact, one of the best things
about ME3 multiplayer, is I get to play an OP character
(overload, krogan melee, almost insta-cast strong throw,
etc...) in a cooperative, shared experience.

In the demo, stasis was a bit overpowered against one
faction. By whining and complaining, we managed to
get it nerfed. Lets not turn this into a nerf war where
we constantly bicker to whittle away the fun in this
game.

#33
xiaoassassin

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Sniper rifles are a waste of time. Get a shotgun/pistol and you'll score more. I outscore sniper dudes all the time. They don't get much kills because they always stay in one spot while the rest of the team is wrecking house on the move.

It's the invisibility skill that's broken right now, not the Sniper rifles. Bar a fully upgraded Widow, a Carnifax already reaches similar levels of effectiveness without the weight. Make Invisibility less of a "get out of jail free" card with higher enemy detection ranges and longer cooldowns. Similar to how Stasis currently is on Gold (after nerf). Its a powerful skill to use, but you don't want to spam it less you get trapped in a bad situation with no powers to help out.

Modifié par xiaoassassin, 08 mars 2012 - 03:55 .


#34
Greywinter

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I disagree with OP, snipers are strong at long range, but thats what a sniper is, if sniper is not strong at long range combat then would you play a sniper? sniper is supposed to be the strongest long range combat class. However inflitrators are not overpowered at all, a sniper infiltrator suck at short range combat. Any class can beat an infiltrator at short or mid range combat, even at long range sniper firing rate can take a lot away from an infiltrator if not managed well.

I believe OP was matched up with a truly awesome sniper player lol. Infiltrators dont have the best offence or the best defence in the game period.

Modifié par Greywinter, 08 mars 2012 - 04:54 .


#35
AgamenonAtreides

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I play usually as a Sodiler and use Widow and Mattock or Phalanx, and every time i was the first of all my teammates and when was playing as Turian Sentinel the same.. (this i the demo)

Now in the full game i play as a Soldier now im on lvl 14-16 (dont remember correctly) and using Mantis and Mattock im usually the first of all again..

Just u are a slow aim player Sabresandiego..


The only OP are the class (dont remember the name) that can teleport front the enemy and kill him with melee, this ppl stole the kills all time.. but for this guys u can use nades :devil:

Modifié par AgamenonAtreides, 08 mars 2012 - 05:01 .


#36
bobby0133

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This thread is fail.  

Everytime a new game comes out, some kid cries nerf/overpowered. Score dont mean anything in this game. You get your XP/Credits no matter your placement. 1st or 4th.

If you think Infilitrator Snipers always comes in first. Play with a good Human Vanguard. I play with 3 people, all well above average players. I can get over 100k in game score with a Human Vanguard easily. Is it over powered? No, its playing as inteneded. Maybe you're just playing with people better than you, so you cry nerf.

People need to realize the class system.  
Some are for damage, some support.  

As much as I love CoD, some people just cant get the mentality of always trying to be "1st" in a game.  Espcially a game that has nothing to do with being competitive.

Modifié par bobby0133, 08 mars 2012 - 05:06 .


#37
jeremy

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i think there is a certain liberty in making it non competitive. you dont really need to care about balance as much. my experience is only from the demo, but in the demo the asari was the best class, and really stasis was the best class. by a million billion miles.

the second best class was the widow. as in the widow was more powerful than any class ability in the right hands, but if you want to throw in class abilities then the salarian infiltrator with the widow was the second best class. followed by the human infiltrator with the widow. followed by every other class/race in the game with the widow.

that degree of imbalance is an actual issue. that was not gun x is 5 percent too effective, or class y is scoring 20 percent more kills. that was straight up if you were not playing an asari with bubbles or playing a widow (and really if you were not playing an infiltrator with a widow) you were half to one quarter the relevance of the players using those classes.

i dont know if things have gotten better. i hope so, but tbh i would be amazed. balance costs time and money and bioware was clearly out of one or both of those based on how incredibly unpolished the single player is.

#38
Hidey0shi

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I'd argue with infiltrators being op. Imo human Vanguards are by far the most powerful class, I know because I play one.

You're basicly invincible with biotic charge every 2.5 sec which fully restores your shields and nova which can easly take out a brute in a few hits (as long as you spec into double armor and shield dmg). Not to mention all the weapon/melee dmg that you dish out in between that. Vanguards also have sick mobility, as long as there are enemies to charge between I can get from one side of the map to the other in a matter of seconds.
I often finish a game with 2, 3 or even 4 times more points than the person after me.

Infiltrators are no match, they just cant keep up with how fast I can kill and move around the map.

[edit] I totally agree with everything you said bobby0133.

Modifié par Hidey0shi, 08 mars 2012 - 06:20 .


#39
Peer of the Empire

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Sabresandiego wrote...

Close combat infiltrators are not nearly as overpowering as snipers, which means alot of the balance issues stem from the act of sniping, and not the class itself. Sniping has very few disadvantages when coupled with cloak which allows you to sprint off and relocate if things get hairy. Sniper rifles are burst fire weapons (minimum exposure), long range (far safer then close range), and high damage. Thats why I do not think the class needs a nerf, but a few game mechanics should be change or improved.


You misunderstand,  I mean that snipers who can shoot across the map can killsteal in tha manner far more easily than a krogan who aside from carnage must run all the way

#40
JerZey CJ

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Sabresandiego wrote...

-Typically the highest score on the team that's negligable
-Typically the least deaths (most deaths are from trying to revive teamates in bad spots) They're snipers, they tend not to get into the thick of things. Also, still varies
-Best defense in the game due to cloak That also varies, they tend to not have a lot of shields
-Best defense in the game due to fighting from long range (sniper) Again, that's to be expected of a sniper and not all Infiltrators use snipers.
-Best offense in the game due to precision weapons (snipers) Not really, I'm pretty sure a Krogan soldier has better offensive capabilities.
-Has been shown to be able to solo gold Any exceptionally good player could do that with a class they're good at.
-Best medic in the game Not gonna deny that one, I've been saved a few times by a cloaked Infiltrator.
-Best objective capper in the game ...capper?
-(Salarian) Energy drain replenishes shields and allows 1 shotting of elite enemy units I've never one shotted anyone with it and I prefer a fully leveled Charge for getting my shields back.
-(Quarian) Sabotage renders geth armies a joke Haven't played one yet.



#41
Sabresandiego

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The only faction that poses a mild challenge to infiltrators are reapers, this is not a balanced class.

#42
chiliztri

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Sabresandiego wrote...

-(Quarian) Sabotage renders geth armies a joke

Addressing this one because I play Quarian Infiltrator(with a sniper btw). The above is SO not true if your fellow players don't know/don't care about Sabotage.

More often than not, immediately after I Sabotage a Geth someone on my team kills them, rendering the whole thing pointless. I'm just wasting my time and a cooldown.

#43
jimmyw404

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JerZeyCJ2 wrote...

-Has been shown to be able to solo gold Any exceptionally good player could do that with a class they're good at.


I've never seen anyone but an infiltrator solo gold, do you have videos of someone else soloing gold?

#44
Nocturnalfox

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Pick your character then:
Location: Random
Enemy: Random
Difficulty: Gold

Now complain that it is OP. If you go into a match knowing the enemy you pick the best character then complain it is the best. Random it and all the character OP/Nerf topics would go away, except maybe Asari Adept

#45
Mallissin

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...someone solo'd gold? I don't believe it.

But I don't doubt an infiltrator could get close. Cloak can be really helpful to avoid groups of enemies and pick your targets.

#46
Cloaking_Thane

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jimmyw404 wrote...

JerZeyCJ2 wrote...

-Has been shown to be able to solo gold Any exceptionally good player could do that with a class they're good at.


I've never seen anyone but an infiltrator solo gold, do you have videos of someone else soloing gold?


Soloing gold only depends on objectives and kiting, if you get 3 "kill all enemy targets" that is generally your best shot at it.

#47
Nocturnalfox

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Mallissin wrote...

...someone solo'd gold? I don't believe it.

But I don't doubt an infiltrator could get close. Cloak can be really helpful to avoid groups of enemies and pick your targets.


Cloak doesn't work when you are the only one or last one alive. 
The enemies CAN still seee you and lock on.

#48
Mallissin

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Huh? I was last alive a few times and cloaked, the mobs "forgot" about me. They were just standing around until I fired at someone.

Of course, I've only played Bronze and Silver. Maybe Gold mobs don't have ADHD.

#49
Miktia

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While theres certainly an advantage on the larger of maps (Ghost, Fire) theres a serious disadvantage on some of the smaller maps. The small Cerberus base. The chemical facility (except for that one line-way at the corner of the entrance but other than that...). Its so small you get killed all the time. Very range dependent. As far as being "first" I used to see Asari Adepts and Human Vanguards always top the list. A bit mixed now. Ultimately its a co-op. I don't care if you get first or I get first. I care if you're a good teammate, we do our jobs, and we win.

#50
banthracis

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Salarian Infiltrator soloing gold, with wave 10 being a hack objective.



Not aware of anyone else having done this, though a human infiltrator did get to wave 10.