I'm still early in the game (having restarted recently) and I'm wondering if sabotage's AI hacking ability is supposed to work the way it does in ME3? In ME2 you had to strip the shields off something to hack it but a lot of the time you can hack stuff without removing defenses in ME3. So if, say, a Engineer drops a turret you can hack it *immediately* and it will spin around and waste everyone. Shouldn't you have to strip the shields first to make the skill not overpowered? Right now I just let engineers place turrets because they help me out more than the enemy.
Infiltrator Sabotage
Débuté par
AgenTBC
, mars 07 2012 10:56
#1
Posté 07 mars 2012 - 10:56
#2
Posté 08 mars 2012 - 04:53
it hacks through shields. meaning you can hack geth through shields too. it doesn't hack the atlas, but i believe it does prevent its guns from firing for a short time.
#3
Posté 08 mars 2012 - 05:50
It hacks the Atlas too. Vs anything synthetic it's borderline overpowered. Especially with the upgrade turning them into a bomb.
I felt dirty using it during the Geth missions.
I felt dirty using it during the Geth missions.
Modifié par Zhriver, 08 mars 2012 - 05:51 .





Retour en haut







