agent8261 wrote...
Does it matter if I have TA on or off in regards to recharge time?
Theoretically yes. If Tech Armor is not active, then your powers
should not suffer from the cooldown penalty, AFAIU.
However, I have no proof of this since I keep it active all the time.
If you take Tech Armor to the last evolve level and invest in all possible cooldown reduction bonuses in your other powers the passive bonuses together should in theory, completely eliminate the original penalty.
For example, you can achieve -60% cooldown on warp from its own tree. Rank 6 power recharge in Tech Armor reduces the original 80% power speed penalty by 30%, bringing it -50%. Following this logic, an additional -60% means warp now casts with an aggregate 10% shorter cooldown.
Of course, this is only possible if
slows power usage by 80% = -80% cooldown bonus.
This is possible for overload and throw as well. Not sure about cryo blast, I haven't wrote it out in detail yet. I can't confirm this as all I have to go on is my eye test and counting in my head.
Modifié par chrisnabal, 08 mars 2012 - 06:14 .