I've been spoiling myself as more videos of the variations of the endings become available. My opinion of the endings is changing, now that I'm able to see the nuances between the permutations... I can't say I'm liking them yet (I have yet to see a truly good ending yet) but I think I'm starting to understand.
Before I go on, I also want to clear the air with the ridiculous notion that a happy 'Hollywood' ending is wrong for a 'Dark Sci-Fi' like Mass Effect...
Mass Effect IS a Hollywood movie. A Hollywood saga if you will. ME 1, 2 & 3 all have deliberate homages to camp and Hollywood cliche. ME1 heavily referenced the aesthetic of classic sci-fi, which was in large part optimistic and light. ME2 basically followed the mode of a "Dirty Dozen" / "Ocean's 11 / Italian Job" type 'heist' flick, hence the theme "Fight for the Lost" (ie: steal/"win back" those the Collectors had taken), granted it had to work under the backdrop of an impending Reaper invasion. ME3 is a synthesis of the previous two, and actually closely follows the latter plot of Babylon 5. Basically the only thing that's truly dark in Mass Effect is the Reapers... that in itself just makes it a space opera... like Bab5, not say.. WH40k (where everyone is evil and everything is bad) or Cthulthu Mythos (where even Cthulthu the "Reaper" is really just another hapless soul in a nihilistic, predatory cosmos).
Anyway, the point is, ME just isn't that dark, and it really is a "Hollywood" saga. It has always had a strong theme of hope; that if one works hard enough for the right goals, there is always hope that things might just work out. Whether that's true IRL is irrelevant, because that's the way the story's been set up to be all this time.
ME3's endings are the only point where the story bucks this trend.
The endings seem to vary a bit in severity depending on your EMS and each of the 3 choices result in different things according to different levels of EMS. There are 17 permutations available, but the best one I've seen is still terrible (maxed EMS, maxed Readiness, maxed 'people' Assets ie: all survivors from ME1-3, but probably not NG+). No one has gotten the "4th choice", but that seems to be the only hope for a proper good ending.
Frankly, ATM I feel the 17 endings are too hard for a single person to differentiate and comprehend, as to do so would take at least 17 b2b PTs, which is insane... Even the alleged 18th ending would require at least 2 PTs, assuming a perfect completionist import from the past 2 games... Because the 17 'easy' endings are so dissatisfying - even bitter in some cases, IDK how BW expects any substantial number of us to actually play through enough time to get the one good ending that we don't even know exists.
ATM I'm still at a loss as to what BW was thinking when they setup ME3's finale. All I know is that if a 4th option really exists, then it has to address the glaring logical fallacy in the Catalyst's reasoning.
Legion (and by natural extension the 'True' Geth) and EDI (who is part Reaper) AND Shepard (who is implied to be at least heavily cybernetic, if not part Reaper) stand as hard evidence in contrary to the Catalyst's main premise and MO. Not to mention,
each ending doesn't just conclude Shepard's story, but basically abolishes the key element of the ME Universe as well (despite BWs suggestion that the ME Universe would go on without him/her). For me, these are major serious sticking points that make me wonder how anyone can walk away satisfied with this game. Yet without knowing BWs plans for future DLC, it remains to be seen whether fans of the series will get what they really deserve out of this game.
Modifié par Locutus_of_BORG, 09 mars 2012 - 09:55 .