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The Graphics: A Hands On (PC) Perspective


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#1
Kinthalis ThornBlade

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 So I got to drool over a friend's copy late last night. He got lucky with the regular edition at a local store which I'm going to try and hit today at lunch time :)

Anyway, I got to see the human noble origin and the very beginning of Ostagar before I had to go, and I just wanted to comment on the graphics. It's by far the one thing that has been mostly mentioned as a negative in reviews so far, which boggles my mind. The graphics are excellent. What makes them excellent are both the technical abilities of the engine and the incredible attention to detail.

First, this is what my firend was runnign it on: a GTX 280 on a 1920x1200 26" monitor and a low end quad core CPU. He was runnign it at 1920x1200 8x AA, 16x AF, multisampling on, all ingame settings set to max. The game ran at 60+ fps.

Now, the graphics themeselves looked really good. I was actually surprised given the negative comments about them. Most of the textures are high rez and very detailed and nuanced (more on the textures later), the quality of the models is also very good, to me they are very near the quality of mass effect. More importantly, the detail and immersiveness of the environment left me with my mouth open. When my friend first arrived at Ostagar and looked around I was like "WOW!"

The sun shafts, the statues, the textures for the walls, the ancient, crumbling fortress all around were all amazing. In the distance you could see the huge tower looming above all and as we watched, flocks of birds swept around the cupola. The ONLY issue I saw was that some, and I mean a couple here and there, of the textures were very low rez, like out of place low rez. A gate, a couple of the tents in Ostagar, but that's it.  

In my humble opinion: comparatively I think this game looks considerably better in some places and about on par in others with Oblivion (and only worse in some very few minor bits), and I'm not talking vanilla/console obvlivion, I mean modded to look 100 times better Oblivion on the PC. So for those of you worried about the graphics, really, at least on the PC, they look fantastic. Not Crysis level by any means, but otherwise a really nice step ahead of the last few great looking RPG's in most places.

#2
carlosjuero

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Most negative points on graphics were for Console versions.

#3
digitalforceq

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This is great news! How much of the game did you get to see?

#4
DeepGray

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Really? There's 4096x4096 textures in DAO already? Because that's what I played with in Oblivion. I still don't believe vanilla DAO looks better than a fully modded Oblivion but I'm sure with time, it'll get there. I can't wait for tomorrow! :D

#5
flem1

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There was little doubt that the GTX280 could crank everything up, but it's nice to know that the eye candy looks sweet. ;)

#6
digitalforceq

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I have a 24" 1920x1200 monitor with a GTX 295... w00t! Lets hope that the SLI is working properly in the drivers though. Wonder if I can use the latest WHQL for Windows 7 or if I have to use the latest beta.



What OS was your friend running on?

#7
Kinthalis ThornBlade

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digitalforceq wrote...

This is great news! How much of the game did you get to see?


Not much. I got to see some of the human noble origin (the interior WERE amazing - Cousland castle felt lived in, and the depth of field effect is used to great effect in places like the great hall).  This origin was great! I felt fo rthe character and the NPC's even though I had just met them. Their banter and their conversations revealed a lot of personality in a few lines. Great writing and great voice acting to match.

I left a little bit into the next part part of the origin: Orzammar. I loved dog, btw!

#8
Kinthalis ThornBlade

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DeepGray wrote...

Really? There's 4096x4096 textures in DAO already? Because that's what I played with in Oblivion. I still don't believe vanilla DAO looks better than a fully modded Oblivion but I'm sure with time, it'll get there. I can't wait for tomorrow! :D


I'm thinking Oblivion after LOD enhancements, the second tier texture enhancements (not the super high rez pack) + natural environments + lighting enhancements. There are some things that look better in DA:O definitely.

#9
digitalforceq

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I would hope so.. isn't Oblivion like 3.5 years old now? :)

#10
Kinthalis ThornBlade

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Thinking about it, I really don't have a problem comparing it favorably to Mass Effect. Ostagar (Not Orzammar I was mistaken before, Orzammar is the dwarven city, Ostagar is the ancient fortress that I saw) I certainly was more wowed by the exterior in Ostagar than in the Citadel. And the NPC's seem more expressive. So think Mass Effect With a hell of a lot more detail to the areas (not just barrels stacked in a corner, or empty landscapes) and better textures (in most cases).


#11
apoc_reg

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Id actually be quite surprised (plesently) if it runs maxed out with those settings at 60fps especially in combat.



I have i7 920, 6GB & GTX 275 so hopefully i'll get that too

#12
ZackusMaximus1

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Hopefully there will be graphic enhancing mods available within a few months. On the plus side the lower graphic quality will make this much more playable for more people on the PC.

#13
digitalforceq

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Mass Effect was definitely a mixed bag. I thought Shephard's face and expression were fantastic. And yes, some areas were gorgeous. That being said, some interior fights were poor at best..



Can't wait to try out DAO maxed!