Kits becoming relocked in Multiplayer
#901
Posté 16 mars 2012 - 10:13
I'm cool with this. I like the MP enough to keep playing once they give me my stuff back. It just hurts too much, right now, to try and play my 20 Turian Sentinel without my Carnifex, or my 20 Salarian Infiltrator without my Widow V.
#902
Posté 16 mars 2012 - 10:15
#903
Posté 16 mars 2012 - 10:17
Crescendo 11 wrote...
the fix is already live.
So we are not getting back anything of the things we have lost nor the bioware points we spent on mass effect 3 packs, hilarious...
#904
Posté 16 mars 2012 - 10:17
I am hesitant to believe that.
Maybe the fix to prevent it from happening again, but I doubt the restore kicked in.
Modifié par Cirrusstrafe, 16 mars 2012 - 10:18 .
#905
Posté 16 mars 2012 - 10:20
Cirrusstrafe wrote...
Wait what.
I am hesitant to believe that.
Maybe the fix to prevent it from happening again, but I doubt the restore kicked in.
last post:
social.bioware.com/forum/1/topic/343/index/9992705&lf=8
Yeah just the fix to prevent it from reocurring, theyve not said anything definitive about when theyll restore stuff already lost, though it seems they are planning to give people back something...
edit: and this just appeared: social.bioware.com/forum/1/topic/343/index/10082895
Modifié par Amarinth6, 16 mars 2012 - 10:22 .
#906
Posté 16 mars 2012 - 10:22
Amarinth6 wrote...
Cirrusstrafe wrote...
Wait what.
I am hesitant to believe that.
Maybe the fix to prevent it from happening again, but I doubt the restore kicked in.
last post:
social.bioware.com/forum/1/topic/343/index/9992705&lf=8
Yeah just the fix to prevent it from reocurring, theyve not said anything definitive about when theyll restore stuff already lost, though it seems they are planning to give people back something...
Someone stated--too lazy to find it--that we'd be sitting pretty and restored on the weekend with enough time to squeeze out the life of a few Silver Reapers.
#907
Posté 16 mars 2012 - 10:24
http://social.biowar.../index/10082895
Modifié par Bryan Johnson, 16 mars 2012 - 10:24 .
#908
Posté 16 mars 2012 - 10:33
#909
Posté 16 mars 2012 - 10:35
#910
Posté 16 mars 2012 - 11:16
Bryan Johnson wrote...
Please be aware of
http://social.biowar.../index/10082895
This is good news.
Can't Mr. Priestly be bothered to edit the original post on this thread as well?
#911
Posté 16 mars 2012 - 11:20
#912
Posté 16 mars 2012 - 11:26
Too bad this thing is blocking both my single and multiplayer due to the readiness..
#913
Posté 16 mars 2012 - 11:35
Edrahil17 wrote...
Well, my store is sort of locked right now, and I can't purchase anything (I also have 0 items, so I can't really play right now). Sad that we don't have our equips back already, but happy that they are working on it and already made some changes.
Too bad this thing is blocking both my single and multiplayer due to the readiness..
Amen to that. I'm rushing through insanity way too fast to hit the ending before I dip under 75% readiness.
#914
Posté 16 mars 2012 - 11:36
Makora7 wrote...
Dont get excited too soon. If they didn't fix this and we have a ton of players farming N7 weapons this weekend... Well this could get the longest thread in bioware/ea complaint history...
It's 1 kit per person. So I don't think you can farm
#915
Posté 16 mars 2012 - 11:49
Modifié par Crassus101, 16 mars 2012 - 11:49 .
#916
Posté 16 mars 2012 - 11:50
#917
Posté 16 mars 2012 - 11:57
#918
Posté 17 mars 2012 - 12:12
#919
Posté 17 mars 2012 - 12:13
#920
Posté 17 mars 2012 - 12:15
VladDracule wrote...
Why do i keep unlocking characters?
even know when i havent been hit with the bug (I have been a total of 4
times) i unlocked a second copy of an engineering class i already had,
is this an intended behavior? the only benefit from that is the class
experience which is...stupid
Erm, i noticed that my Krogan now has all the pretty colours and patterns unlocked. Im assuming this came from unlocking him multiple times. Check the appearance options under the engineer you unlocked twice..
Modifié par ste303, 17 mars 2012 - 12:15 .
#921
Posté 17 mars 2012 - 12:40
Some guy named a Salarian Engineer Moodi or something, and then got bugged, got Salarian Engineer again, and made a "new one" named Moodi and it said "You must pick a unique name."
Our stuff is all still there, it's just... not being pointed to properly.
#922
Posté 17 mars 2012 - 01:38
#923
Posté 17 mars 2012 - 02:01
Chris Priestly wrote...
For those players who have lost items to this point, we are working on helping you. We will have more information for you soon.
READ
#924
Posté 17 mars 2012 - 04:34
That and I miss my Quarian Engineer.
#925
Posté 17 mars 2012 - 04:53
Roses_Dilemma wrote...
Chris Priestly wrote...
For those players who have lost items to this point, we are working on helping you. We will have more information for you soon.
READ
Its more then 9 days ..... still working on it?




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