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Just beat Mass Effect 3 - 100% Perfect and my thoughts - long post.


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#26
Jwoo

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Nice review here. Literally every single thing that happened until the choice you make at the end had me completely enthralled (even talking to the thing that controls the reapers was interesting to me).

If this had just been one game I wouldn't have been so lukewarm about an artsy ending like this. But I've been playing since game one came out... over 4 years of my life invested in the series, and to get literally no closure really sucks. Hell, knowing that the characters I had grown to know and love are now stranded on some crappy jungle... that's not exactly good news.

Very odd choice, Bioware. To give fans of 3 games nothing but a vague and depressing ending... very strange indeed.

#27
RaduM

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Had a similar experience with everyone here. The game itself is amazing. Gameplay,story,characters, all top marks.

Even the ending itself, Shepard's sacrifice, is beautifully sad.

But I am also quite aggrieved at the lack of closure, a proper epilogue, a la Dragon Age Origins or Fallout New Vegas, where the changes the player effects on the world are presented.

As it stands, I have the feeling we just saw the "Default Shepard" ending. I am as saddened by Shepard's death as I am saddened by the lack of consequences Shepard's actions during the final act and the (absent) epilogue.

It feels as if ending content was cut, as if Bioware simply didn't have time, much like what Deus Ex Human Revolution suffered from.

This being said, I would also be willing to pay for a proper epilogue DLC. Errr, making it a Happily Ever After ending wouldn't hurt... Bioware sure proved it knows how to make sad endings. I am quite honestly still reeling. Congrats to Bioware for this : making people so invested in a video game character. I just hope the trilogy gets a proper ending.

#28
Warkyd

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The endings were all garbage, full of obvious holes and inconsistancies. All three endings are essentially the same and reek of lazy writing.

The Reaper on Rannoch and the Citadel's Avatar are proven wrong by any Sheppard with the requisite reputation during the Quarian/Geth solution.

Citadel: We are the solution, we kill organics before they can make synthetics that will kill organics.
Sheppard: So to stop the death of organics, you kill organics?
Citadel: Yes, its the only way.
Sheppard: Why dont you use the Reapers to protect organics from hostile synthetics?
Citadel: Uh. You lost me.

The writing is idiotic.  The ending wasnt sad, just confusing, just because depressing music is playing doesnt make the content sad.  Legion's death was sad.  Mordin's death was sad.  Miranda's death was sad.  Sheppard's death was unnecessary.

Modifié par Warkyd, 08 mars 2012 - 11:56 .


#29
Bhaal

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Stage 4 and man it's like i'll never pass that stage.

#30
Bionic Weapon

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Great read. I wholeheartedly agree. I do have a question? you said you got your readiness up to 100% I assume this the circuital diagram that has each section at 50%. So if i want to get that to 100% I have to go into MP? I cant do every side quest and comb every inch of the galaxy?

I know the military level is different but what about the galactic thing? I'd like to avoid MP for various reasons. but f its the only way ill do it.

#31
Blindspy

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Bionic Weapon wrote...

Great read. I wholeheartedly agree. I do have a question? you said you got your readiness up to 100% I assume this the circuital diagram that has each section at 50%. So if i want to get that to 100% I have to go into MP? I cant do every side quest and comb every inch of the galaxy?

I know the military level is different but what about the galactic thing? I'd like to avoid MP for various reasons. but f its the only way ill do it.


As long as you get the military bar (or whatever it is) over 5,000, you get access to the "best" endings.  Multiplayer is one way to get there, but you can also do it with single-player only.  Personally, I was able to get well over the required number of points with single player only.

#32
Bionic Weapon

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Blindspy wrote...

Bionic Weapon wrote...

Great read. I wholeheartedly agree. I do have a question? you said you got your readiness up to 100% I assume this the circuital diagram that has each section at 50%. So if i want to get that to 100% I have to go into MP? I cant do every side quest and comb every inch of the galaxy?

I know the military level is different but what about the galactic thing? I'd like to avoid MP for various reasons. but f its the only way ill do it.


As long as you get the military bar (or whatever it is) over 5,000, you get access to the "best" endings.  Multiplayer is one way to get there, but you can also do it with single-player only.  Personally, I was able to get well over the required number of points with single player only.


Thanks for answering!:D So what is the point of the readiness being at 50% then? I'm probably confusing myself here.

Is it just there and serves no purpose, since if i get military to 5,000 then I get a best ending? I am confused haha.

#33
golyoscsapagy

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Ending seemed fine for me. There were certain pointers throughout the game (like when Thane dies - you won't be alone for long, etc). I know shepard is the ultimate badass here but it would be illogical and retarded to kill the reapers without serious sacrifices. You came back from the suicide mission barely and that was one base of a servant race. How about taking the whole race of their masters?

Also, throughout the game everyone made sacrifices. They gave their lives/children/money/whatever so that you can keep on fighting. Hell, you took it if they didn't want to and it was all good. Now you have a chance to prove it you're not all talk and man up to get the possible results. I think it's fine this way. A bit said, yeah, but you got the job done. And well, erm, someone else might have gotten it wrong.

And honestly the girly squads with their sunshine ending is getting rather tiresome. I usually come to the forums to check on info - you don't like the ending, fine, we are different, but shifting through 6 pages of whine threads? Annoying to say the least.

Modifié par golyoscsapagy, 08 mars 2012 - 01:07 .


#34
Militarized

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golyoscsapagy wrote...

Ending seemed fine for me. There were certain pointers throughout the game (like when Thane dies - you won't be alone for long, etc). I know shepard is the ultimate badass here but it would be illogical and retarded to kill the reapers without serious sacrifices. You came back from the suicide mission barely and that was one base of a servant race. How about taking the whole race of their masters?

Also, throughout the game everyone made sacrifices. They gave their lives/children/money/whatever so that you can keep on fighting. Hell, you took it if they didn't want to and it was all good. Now you have a chance to prove it you're not all talk and man up to get the possible results. I think it's fine this way. A bit said, yeah, but you got the job done. And well, erm, someone else might have gotten it wrong.

And honestly the girly squads with their sunshine ending is getting rather tiresome. I usually come to the forums to check on info - you don't like the ending, fine, we are different, but shifting through 6 pages of whine threads? Annoying to say the least.


Entire civilizations on the cusp being annihilated is not sacrafice enough? The other problem is it makes your choices null and void as has been said before, ruining the whole point of the game and it's replayability. Instead of a hard fought win/lose with varying results we get pigeonholed into psuedo-mysticism by mommy reaper with horrible logic giving us 3 asinine choices. 

#35
shnellegaming

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Blindspy wrote...

Bionic Weapon wrote...

Great read. I wholeheartedly agree. I do have a question? you said you got your readiness up to 100% I assume this the circuital diagram that has each section at 50%. So if i want to get that to 100% I have to go into MP? I cant do every side quest and comb every inch of the galaxy?

I know the military level is different but what about the galactic thing? I'd like to avoid MP for various reasons. but f its the only way ill do it.


As long as you get the military bar (or whatever it is) over 5,000, you get access to the "best" endings.  Multiplayer is one way to get there, but you can also do it with single-player only.  Personally, I was able to get well over the required number of points with single player only.


I would love to know how you got it over 5000.  I did every side quest and had 100% exploration and I could only get my my EMS up to 3500.

Also if you are over 5000 does Harbringer zap you anyway or do you get to the beam before him?

Modifié par shnellegaming, 08 mars 2012 - 01:14 .


#36
golyoscsapagy

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Militarized wrote...
Entire civilizations on the cusp being annihilated is not sacrafice enough? The other problem is it makes your choices null and void as has been said before, ruining the whole point of the game and it's replayability. Instead of a hard fought win/lose with varying results we get pigeonholed into psuedo-mysticism by mommy reaper with horrible logic giving us 3 asinine choices. 


Entire civilizations is a faceless sacrifice. You, as a player don't have the slightest connection with them. Yeah, um 2 trillion people died, oh well - is about the only reaction you would experience. I think the ending was really fine with making this choice - the last choice personal to you as a player, not as a character. I would call it good writing even.

Well, I have 2 different approaches for the lack of choices:
1) Everyone dies at the end. Does it make your life worthless? Does really the end defines how you should live your life? If you think it is, it's better to just lay back and wait since everything is useless anyway.
2) You have a situation: your only chance to reach your goal is by sacrificing someone. This is a situation out of your control. Countless times it happened during the game and people start to whine about a situation like this NOW? The only difference that you are the sacrifical lamb this time. Big deal. Anyway you still have a choice: you can form time beyond you according to your will. Give a new path or keep the old. That you happen to die in the process is rather irrelevant. A most important factor is that how you want/can make the best possible outcome from it.

I'd rather stay away from the gibberish part of your post however, you can hate the endings as much as you'd like. It's a free world, just please don't start a new thread about it, the forums are too full with deprived infants already.

#37
deathscythe517

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golyoscsapagy wrote...

Militarized wrote...
Entire civilizations on the cusp being annihilated is not sacrafice enough? The other problem is it makes your choices null and void as has been said before, ruining the whole point of the game and it's replayability. Instead of a hard fought win/lose with varying results we get pigeonholed into psuedo-mysticism by mommy reaper with horrible logic giving us 3 asinine choices. 


Entire civilizations is a faceless sacrifice. You, as a player don't have the slightest connection with them. Yeah, um 2 trillion people died, oh well - is about the only reaction you would experience. I think the ending was really fine with making this choice - the last choice personal to you as a player, not as a character. I would call it good writing even.

Well, I have 2 different approaches for the lack of choices:
1) Everyone dies at the end. Does it make your life worthless? Does really the end defines how you should live your life? If you think it is, it's better to just lay back and wait since everything is useless anyway.
2) You have a situation: your only chance to reach your goal is by sacrificing someone. This is a situation out of your control. Countless times it happened during the game and people start to whine about a situation like this NOW? The only difference that you are the sacrifical lamb this time. Big deal. Anyway you still have a choice: you can form time beyond you according to your will. Give a new path or keep the old. That you happen to die in the process is rather irrelevant. A most important factor is that how you want/can make the best possible outcome from it.

I'd rather stay away from the gibberish part of your post however, you can hate the endings as much as you'd like. It's a free world, just please don't start a new thread about it, the forums are too full with deprived infants already.


I see, so let's bog the game down with a shoehorned Deus Ex rip off style plot  for the sake of pleasing your needlessly picky dissentized ass. If two trillion lives really are nothing but a statistic to you than you're only going to grow more and more cold as things go on, but that's another topic for another day.

I've been saying this frequently but if people WANT a ****ing happy ending they should be able to get one and you should be able to get the pseudophilosophical bull**** grimdark nonsense you want even if I obviously disagree with this 'let's be dark because it's deep' nonsense. In 2, this was accomplishable, you had to work hard to get a perfect end or get the darkest ending.

#38
KadianK

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Witty_Remark wrote...

Thank you for this. I hadn't been planning to do my "Talimance" playthrough, but now I think I will just to experience this.

I'm sorry it was disappointing for you, but worth the money at least, I hope? I found myself a little underwhelmed at the end as well, to say the least.


Lol. I wouldn't even bother with the Talimance, I went down that road... Have you heard the news?
The way they show her face is total bull**** and an entire lazy peice of work. Just Search Tali on the Forum, you'll find it.

#39
ZeroDivision

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I personally very much like the synthesis ending, and I'm pretty sure this is the "good" ending.

When you really think about it the synthesis ending suffers from none of the same issues as the others:
1 - Shepard isn't dead. He/She becomes part of every sentient living creature in the galaxy. This means that they are with their Li even if the Li doesn't know it.
2 - Being half-synthetic means that everyone is in possession of much longer life spans if not completely immortal. This means that the loss of the relays simply lengthened the time to travel between systems, and time is something everyone has plenty of now.
3 - being half-synthetic also removes those nasty protein incompatibilities. The Reapers were able to put Turian heads on Krogan bodies. I'm assuming that eatin food will no longer kill them considering how much lesser of an act that is compared to sharing body parts.
4 - The reapers are not only still around, but friendly now. Why could they not simply recreate their mass effect network? At the very least the galaxy is in for a major technological renaissance.

#40
KadianK

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ZeroDivision wrote...

I personally very much like the synthesis ending, and I'm pretty sure this is the "good" ending.

When you really think about it the synthesis ending suffers from none of the same issues as the others:
1 - Shepard isn't dead. He/She becomes part of every sentient living creature in the galaxy. This means that they are with their Li even if the Li doesn't know it.
2 - Being half-synthetic means that everyone is in possession of much longer life spans if not completely immortal. This means that the loss of the relays simply lengthened the time to travel between systems, and time is something everyone has plenty of now.
3 - being half-synthetic also removes those nasty protein incompatibilities. The Reapers were able to put Turian heads on Krogan bodies. I'm assuming that eatin food will no longer kill them considering how much lesser of an act that is compared to sharing body parts.
4 - The reapers are not only still around, but friendly now. Why could they not simply recreate their mass effect network? At the very least the galaxy is in for a major technological renaissance.


It's just bull****.

#41
WizenSlinky0

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ZeroDivision wrote...

I personally very much like the synthesis ending, and I'm pretty sure this is the "good" ending.

When you really think about it the synthesis ending suffers from none of the same issues as the others:
1 - Shepard isn't dead. He/She becomes part of every sentient living creature in the galaxy. This means that they are with their Li even if the Li doesn't know it.
2 - Being half-synthetic means that everyone is in possession of much longer life spans if not completely immortal. This means that the loss of the relays simply lengthened the time to travel between systems, and time is something everyone has plenty of now.
3 - being half-synthetic also removes those nasty protein incompatibilities. The Reapers were able to put Turian heads on Krogan bodies. I'm assuming that eatin food will no longer kill them considering how much lesser of an act that is compared to sharing body parts.
4 - The reapers are not only still around, but friendly now. Why could they not simply recreate their mass effect network? At the very least the galaxy is in for a major technological renaissance.


There is no "good" ending from a moral perspective. They are all just endings.

You are forcing every single organic to submit to a partially synthetic existance. Even if you don't see the big deal in it a lot of people would not choose that even with the exception being deth. We also don't know what sort of implications there are, IE, are people even still "themselves" after that ending?

It's playing with fire. All of the endings can be justified in one way or another but they are all morally bankrupt at no fault of the player.

#42
golyoscsapagy

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deathscythe517 wrote...
I see, so let's bog the game down with a shoehorned Deus Ex rip off style plot  for the sake of pleasing your needlessly picky dissentized ass. If two trillion lives really are nothing but a statistic to you than you're only going to grow more and more cold as things go on, but that's another topic for another day.

I've been saying this frequently but if people WANT a ****ing happy ending they should be able to get one and you should be able to get the pseudophilosophical bull**** grimdark nonsense you want even if I obviously disagree with this 'let's be dark because it's deep' nonsense. In 2, this was accomplishable, you had to work hard to get a perfect end or get the darkest ending.


I really don't care from where they rip off an ending, or not (and if you really try to be picky, DE had a rip off ending as well from somewhere else but I get it it's not popular knowledge these days). It's about how good it serves the game. And for ME3 it did it job.

Two trilion lives in a computer game matter to you? I think you should worry more about your ability to distinguish between fantasy and reality than my alleged cold and bitter heart...

You forget only that BW is a company, working for profits. If there's no demand for it, why would they do it? Do you really think that 100 people crying all over the forum makes a difference? If at all, it only gives more publicity and thus sales for the franchise. If I would make a bet they never will make another ending. Actually they will leave quite a few spoiler threads about the endings and whine threads about how uncool is it up and running. And you will boost their sales with all your caps lock and angst.

#43
mokponobi

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@ OP


Very well said sir. I think you capture what most of the fans feel.

I personally have decided, that the only humane(good) ending is the synthesis one. If it is the case that a technical singularity will always occur. Then destroying the reapers or controlling them only punts that down the road, sure it could be thousands of years down the road but still.

This is the only ending where everyone is equally screwed and saved at the same time.

Yes I know, I am just grasping at this point...but what else do I have?

Modifié par mokponobi, 08 mars 2012 - 02:56 .


#44
Biotic Sage

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I just got done playing the game all the way through and checked on these boards. WOW do people these days have a problem with things ending. I seriously think people are mostly upset because they are sad that the status quo of Mass Effect has been disrupted; in other words, they're mad simply because it's over.  All things end.  Jesus, it's a 3 game epic, of COURSE the status quo should be disrupted! There should be no "perfect" ending that everyone aspires to get. They finally got it right with the tough choices.

Good stories that are of as grand of scope as Mass Effect don't end with "and they got married, had children, and lived happily ever after." That doesn't ring true for good sci-fi. That kind of stuff works for light hearted action adventure.  I for one was in awe the entire game, all the way through the ending.  Great imagery, fulfilled expectations, and truly significant ending.  Not just a "we won!"  Come on guys, you know that would undermine the entire trilogy and the grave seriousness of the Reapers.

Modifié par Biotic Sage, 08 mars 2012 - 02:59 .


#45
Kronner

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What makes you think that Destroy kills geth/EDI? There is no conclusive evidence of that claim. The Guardian is obviously full of ****.

#46
IanPolaris

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Biotic Sage wrote...

I just got done playing the game all the way through and checked on these boards. WOW do people these days have a problem with things ending. I seriously think people are mostly upset because they are sad that the status quo of Mass Effect has been disrupted. Well jesus, it's a 3 game epic, of COURSE the status quo should be disrupted! There should be no "perfect" ending that everyone aspires to get. They finally got it right with the tough choices.

Good stories that are of as grand of scope as Mass Effect don't end with "and they got married, had children, and lived happily ever after." That doesn't ring true for good sci-fi. That kind of stuff works for light hearted action adventure.


There are better choices than simply, "The world as we know is is all blown up have a nice day" and "Everything is poppies and roses and everyone lives happily ever after".  I don't mind the choices per se except that they AREN'T real choices and they destroy the effective universe in such a way that it completely invalidates over 100 hours of in play experience and that's why it's a bad ending.  If the choices mattered even to the extend that all endings require sacrifice (possibly even the ultimate sacrifice) and all have problems but the details differed significantly, then I wouldn't be this upset.  As it is, I see ZERO, ZIP, NO reason to play this game again or any Mass Effect game again.  I know that nothing I do matters, and for a bioware game, this is nothing less than criminal.  DA2 was bad enough, but in the end ME3 is worse and that's saying quite a lot.

-Polaris

#47
mokponobi

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Kronner wrote...

What makes you think that Destroy kills geth/EDI? There is no conclusive evidence of that claim. The Guardian is obviously full of ****.


Well, there is no real conclusive evidence of anything...we talk to that Guardian for like what 10 minutes? For all we know he could be lieing about everything.

#48
IanPolaris

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Kronner wrote...

What makes you think that Destroy kills geth/EDI? There is no conclusive evidence of that claim. The Guardian is obviously full of ****.


Can't comment on the Geth, but we have strong circumstantial evidence that Control/Destroy does in fact terminate EDI.  EDI is part of the Normandy itself, and she goes where Joker goes.  Notice, however, that there is only one ending that has Joker come out hand in hand with EDI and that's the synthesis ending.  All other endings don't show EDI which given her reluctance to abandon Joker is strong albeit circumstantial evidence that she is dead.

-Polaris

#49
Biotic Sage

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IanPolaris wrote...

Biotic Sage wrote...

I just got done playing the game all the way through and checked on these boards. WOW do people these days have a problem with things ending. I seriously think people are mostly upset because they are sad that the status quo of Mass Effect has been disrupted. Well jesus, it's a 3 game epic, of COURSE the status quo should be disrupted! There should be no "perfect" ending that everyone aspires to get. They finally got it right with the tough choices.

Good stories that are of as grand of scope as Mass Effect don't end with "and they got married, had children, and lived happily ever after." That doesn't ring true for good sci-fi. That kind of stuff works for light hearted action adventure.


There are better choices than simply, "The world as we know is is all blown up have a nice day" and "Everything is poppies and roses and everyone lives happily ever after".  I don't mind the choices per se except that they AREN'T real choices and they destroy the effective universe in such a way that it completely invalidates over 100 hours of in play experience and that's why it's a bad ending.  If the choices mattered even to the extend that all endings require sacrifice (possibly even the ultimate sacrifice) and all have problems but the details differed significantly, then I wouldn't be this upset.  As it is, I see ZERO, ZIP, NO reason to play this game again or any Mass Effect game again.  I know that nothing I do matters, and for a bioware game, this is nothing less than criminal.  DA2 was bad enough, but in the end ME3 is worse and that's saying quite a lot.

-Polaris


Everything you do matters.  All of your choices affected thousands of people along the way.  However, there are ultimately going to be final choices to make.  It shows that you can get the ultimate goal accomplished (defeating the Reapers) in different ways.  And most people on here aren't even whining about their choices supposedly "not meaning anything."  What they're whining about is not being able to live and get married to their love interests, having everybody that they liked live and have happiness, or keeping the Mass Effect universe in the same state its been in throughout the trilogy.

And what you're saying to me is that if a good story doesn't end the way you want, you instantly devalue the entire thing.  "I don't like that Frodo doesn't stay in the Shire so I'm never watching Lord of the Rings again."  That's how ridiculous that argument sounds to me.  There is value to be found in good storytelling besides how the characters end up.  I know Dumbledore dies in Harry Potter, but I don't say, welp, might as well not pay attention to him when I re-read these books, he's gonna die anyway.  You enjoy him while he's around.  That's like life too.  We all die.  Everything ends eventually.  You enjoy the time you have and then you remember.

Modifié par Biotic Sage, 08 mars 2012 - 03:08 .


#50
Ksandor

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Templar Fox wrote...

Personally, I'll be headcannoning that the Normandy sets off a distress beacon that years from there, Shepard arrives and gets all his old crew out of there.  FTL still works, but it'll be limited.  Hopefully that planet isn't too far from Earth. 


I read the ending script before the game. The Guardian implies that not only the relays will be destroyed but drive core FTL travel won't work either. That's utter bull****. Ship drive cores are not Reaper tech like relays. Bioware just wanted a new campaign setting and invented this inconsistent and absurd ending.

Modifié par Ksandor, 08 mars 2012 - 03:11 .