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Just beat Mass Effect 3 - 100% Perfect and my thoughts - long post.


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#76
cotheer

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Well, you won't believe me but i actually changed Sheps' face when starting ME2, for simple reason not to get too attached. Crazy, i know.
But reading about these endings, i've long ago, decided not to finish the game, at least not the last part of it. That way i'll spare myself of depression which is something i hate dealing with.
Replaying the game is a big NO also.

Also, the problem with endings is that it does and it doesn't leave some room for continuation. o_O

#77
thordreen

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Crash Okami wrote...

I haven't finished the game myself yet, but I've read the endings online - not in all details, but I sure do know what happens in each one.
...
You cannot please everyone, and if you try to, you will fail miserably. BioWare decided to include one type of endings to the trilogy, that type being "sad/depressing", closing the trilogy in the tone it started. I, for one, am content with them, and I'm sure others are too. Others are not, and well, what can be done? At best, release DLC to add another batch of 3 "happy" endings. Looking at Fallout 3 and Broken Steel, I know it's possible, simply because people were complaining en masse about the endings. It's funny, they were complaining about sad endings in a series set post apocalypse, in a world where humans live underground and raiders and mutants inhabit the surface. A series which started with a game that had a clock counting down to your doom, in case you didn't finish the game in time. Yeh, I was absolutely expecting unicorns and flowery fields at the end of it. Same with Mass Effect. I'm content with it simply because I knew what I should expect.


Crash I think you may change your mind after you finish the game, just reading or watching the ending doesn't give you any context about how its done.

I personally was expecting a sad ending given all you go through and the last 10min or so, but these endings aren't sad they just don't reward you for anything you've done in the past 2 games or even in the current game. The end basically nullifies everything you've done. Sure the video changes slightly depending your readiness level and/or Effective Military Strength, but essentially all your work is for nought except which of the 3 choice you pick.

Perhaps if done better(ie fix the logic gaps, why is joker running, why don't mass relays supernova, how do team members get to the ship and/or not die when rushing the beam) I would have been ok these endings in a tv show or movie, hey look how clever we are with our 180 at the end. Having said that I do feel in a game you need to reward player choice not nullify it even if the ending is sad.

I may run through other playthroughs with my imports as most of the game is pretty good, but I doubt I'll play past the quest to go to the cerberus IM base. That would be my suggestion for others stop there and create your own ending as anything will better that what bioware wrote.

#78
Barnaclebob

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Rhayth wrote...

Did anyone beat this with 100% Galactic Awareness? Does it change anything other than Shepard being found under a pile of rubble IF you destroyed the Reapers? Like i've heard mention of a 4th ending, no details cause right now all I've seen or hear is the standard 3.

Shepard dies Reapers leave - Control
Shepard dies all organics become half synthetics - Merge
Shepard lives and destroys synthetics - Destroy

Is there really a fourth or just an added cutscene to destroy?


It's your total war assets at the end that matter, not the Galactic Readiness rating. Galactic Readiness is essentially how much MP you played, and lets you skip getting war assets through side missions in SP (someone please correct me if I'm wrong). I believe you need 5k war assets for the 4th ending.

Edit: here's a good explanation of it: 
http://social.biowar...3/index/9665384 

 The "4th perfect" ending is the ending where you decide to wipe out all synthetic life, and you see Shepard wake up and gasp for breath in a giant pile of rubble and ashes on Earth after the Citadel and Mass Relays are destroyed.

Anyway, good post Templar, I think (with the exception of the way they handled Tali's face) the Shep-Tali romance was fantastic.

Modifié par Barnaclebob, 10 mars 2012 - 03:13 .


#79
Golferguy758

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post this review in the stickied thread at the top as well, please. More will look at it.

#80
DuxViridis

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TudorWolf wrote...

Just finished it myself, largely agree.

Although, honestly, I could live with Shep making the ultimate sacrifice or whatever, but the shenanigans with the Normandy is just ridiculous and feels really forced. On top of that, we don't get an epilogue (that... thing, explains nothing). That's the thing that genuinely annoys me the most. It would have been nice to have even some idea of the state of the galaxy after the story, but noooooo, we get that "The Shepard" thing


This is my thought.  While I don't like the three endings, I can live with them.  What I can't live with is that we don't have an epilogue that provides closure to the events.

#81
ExSturminator

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dahellraider wrote...

im alright with the endings i guess but they still make me sad, and i think the romance in this game is the best of the 3. i was kinda sad seeing ash dead in the final assault.


Hang on, what?  How did your Ash die?  If you mean the final charge with the lasers, your squad lives.  If you look behind you running down the hill, they don't charge in with you.  Also, Ash was with me at final battle and stepped off Normandy with Joker, so she survived in mine at least.

If she dies as a result of putting her with Hackett, then...oh, that is sad =(

#82
Greed1914

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I'm right there with the OP. Right down to Tali as my LI and Garrus as my best friend. Both will never get to see Shepard again unless I destroy a character I like (EDI) and commit genocide against the Geth, whom I just helped become truly self-aware. At the end I flat out see Tali stranded on some planet, even though I just got done returning Rannoch to her people. I did a whole lot for her, only to have it not matter. Why is it that Shepard has to be vaporized for synergy? Why does he have to go with the Reapers to make them leave? Like the OP said, I can appreciate the tough choices, but I don't appreciate feeling terrible at the end.

I guess I was hoping that there would be a secret happy ending if you acquired enough assets or played again, but no.

#83
Cosmar

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This ending was almost as bad as the "wake up and understand it was all a dream" type of ending.

I am not sure I can understand why Bioware thought people would like these endings, or want to continue playing ME3 or the first 2 games after seeing it. If I ever pick up these games again, it'll be in a long long time after I've forgotten how much I hated the ending...

#84
xantanos

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Ksandor wrote...

I read the ending script before the game. The Guardian implies that not only the relays will be destroyed but drive core FTL travel won't work either. That's utter bull****. Ship drive cores are not Reaper tech like relays. Bioware just wanted a new campaign setting and invented this inconsistent and absurd ending.

 
Ksandor, you are partly correct, as well as partly incorrect. FTL drives use mass effect technology and are thus based on reaper tech. HOWEVER, from what you can tell from the endings it seems that the relays go boom cause of overloads from the energy beams.
Heres the kicker though, anyone remember The Arrival DLC. we blew up a relay there, the whole system went bye-bye, and here we destroy the entire network, but not the systems themselves?

Modifié par xantanos, 10 mars 2012 - 12:47 .