There are three endings, and regardless of which you choose, all of your past decisions and actions are largely irrelevant. The only choice in the entire trilogy that actually means much of anything is the one at the end.
And then the three endings are so short, vague, and disatsifying that I just can't bring myself to even play the multiplayer anymore. The IP that I loved so damn much...I just can't bring myself to care about it anymore. Nothing matters. Each of the three endings results in some extremely short, vague cutscene that leaves so many huge questions unanswered, and only one of the endings retains any meaning for any of your other decisions or actions. It's especially bad, because the BIG, CORE consequences of the ONE decision that matters in the entire trilogy are pretty much unanswered, vague metaphorical shrugs that go little farther than "believe whatever you want".
In short, all of the endings basically erase the IP, as well as every other decision the player made and action he/she took.
And don't even get me started on the whole War Assets mechanic--apparently (as far as I understand), none of it matters; the only difference that might exist is how many of the three endings you can choose in the end.
Then there are the problems with the few answers/specifics the endings DO provide: why does the Citadel blow up in the Merge ending, and why is Earth's entire surface completely melted over in the Destroy ending? Where the heck is the Citadel (and the Reapers) going in the Control ending? Is EVERY planet scorched over like Earth in the destroy ending (how could they not, if that same "wave" is applied to the entire galaxy via the entire Mass Relay Network, as we can see in the ending?)?
It's just so...beyond dissapointing. It wasn't really cliche or predictable, but it was bad. It erased the IP and the world each player shaped with each decision.
Many of the other things, like the Normandy crash landing (and how that even made any sense whatsoever), defy OTHER things we clearly see in the other part of the ending. If you pick the Destroy ending, everyone and everything in the Sol system is destroyed/killed, but somehow one of the squadmates you took with you to the Beam walks right out of the Normandy, just fine.
So, to sum it up, the endings did a perfect job of rending the IP and every character, decision, relationship, (etcetera), meaningless.
I'm just so sad.
EDIT: I never myself chose the Destroy ending, I just watched several videos of it (and they all ended the same way). Same with the Merge ending.
Modifié par SaltyWaffles-PD, 08 mars 2012 - 03:13 .





Retour en haut






