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Mission: Target the Reaper (possible Spoilers0


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30 réponses à ce sujet

#1
Lady Jess

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Trying to finish up the Quarian/Geth section of the missions. I have to paint this reaper with a target, so the fleet can fire at it. The gun makes a noise like it's targeting it, all the visuals are there to say I'm doing it but nothing happens and I end up going *splat* since there's no cover, or anywhere to really go. Any tips?

#2
Hedera

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wait for the laser to start moving towards you and dive away. you should be painting the thing whenever you're not dodging the laser. This mission annoyed the crap out of me until I realized this.

#3
KotorEffect3

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This reaper is driving me nuts. I keep getting splattered.

#4
elferin91

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Each time, except the last, he starts chargin his laser dive to left or right 2 times fast and then hold the fire button untill the fleet starts firing

#5
Funkytango

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why does the lazer follow me ???

Modifié par Funkytango, 08 mars 2012 - 05:41 .


#6
Dungeon Raider

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This potion of the mission is annoying the hell out of me... sometimes the 'painting' is really quick and others it seems to take forever and the reapers laser comes straight at you with almost zero charging time.

Got through the first couple of blasts and next thing you know he's point blank... the red lens is glowing and I try targeting but nothing happens... then I get blasted with one shot and nowhere to move. And of course you have to start the whole **** over again.

*SLAP* to the twit/s who designed this portion.

#7
_ShadowHawk

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This bit is the only clinker I've run across in the game so far, but *man* is it un-fun. Up until this point hours of playing have felt like minutes, but this pointlessly getting fried over and over, without a path to proceed making itself apparent, just blows. It's not difficult. It's just badly done.

#8
Fata1moose

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This part wasn't fun at all, pretty counter-intuitive and came out of left field. My thumb was cramped while doing it from sprinting and rolling :P

Whoever designed this should be fired...out of a cannon into the sun.

Modifié par Fata1moose, 09 mars 2012 - 03:35 .


#9
aggmorpheus

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Epic. Loved it

#10
ZX12r Ninja

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cgrimm54 wrote...

wait for the laser to start moving towards you and dive away. you should be painting the thing whenever you're not dodging the laser. This mission annoyed the crap out of me until I realized this.


It's pretty much said in the cutscene that you should target the main weapon of the Reaper. I t was obvious to me and I got it the first time around.

#11
rahf226

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They took this from Independence Day. I painted the main weapon and it went down with no trouble at all. Very easy, for me anyway.

#12
Terminus Echoes

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What do you do at the end? I can't dodge it because it goes into slow-mo.

#13
drfox96

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Terminus Echoes wrote...

What do you do at the end? I can't dodge it because it goes into slow-mo.


yea i died 3 times at the slow-mo part

#14
drfox96

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well , just did it
just paint him ( dont run ) .. also painting without aiming was much faster than with aiming

#15
K_Tabris

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Knock it down to story mode, pause it a lot and make sure you roll twice quickly to the left. Thiss is the part of shooter gameplay that I utterly despise
  • Dungeon Raider aime ceci

#16
skindancer

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My thumbs are cramping :( How many times does the reaper have to get hit? Because having to do it over and over again (+ the times I've had to reload because ooh laser of instant deathly doom) is a little depressing.

#17
Ravellion

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Many Shepard's have died to give you this information...

What really helped for me in speeding up the painting of the reaper, was standing still. Painting while moving around just takes forever. When the slow motion scene starts, it is imperative that you stand still, or you will get fried.

Of course, this is a bit counterintuitive ("Someone aiming a giant beam weapon at me! I know, I'll stand still and only move at the last moment...")

#18
Giantdeathrobot

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Died twice, then got it; keep ''firing'', until the laser gets close upon which roll out of the way twice, resume painting as soon as you can, rinse and repeat for two minutes. Not the most inspired gameplay sequence ever for sure, but at least it looks impressive when the Reaper dies.

#19
Rabbidsquirrel88

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You should have equipped the gun that shoots thresher maws.

#20
Alamar2078

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The Reaper drove me nuts the first few times until I figured out what was going on. I would run to one edge of the map, face a little towards the opposite edge where I could still paint the Reaper. When it started to shoot at me I would just STORM to the other edge of the map. The progress you have during a PAINT does not go away so I recommend that you "paint it in bug bites". Eventually you'll win with no real chance of being killed.   Basically I stood still until it started shooting and I ran away like a girl then started the process again.

It worked fine for me on Insanity so I imagine it should work well for everyone else.

Modifié par Alamar2078, 12 mars 2012 - 10:48 .


#21
Spartan B004

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strategy: dodge, then aim. two roll dodges get you out of danger range.

#22
Caion

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I thought I'd drop by and give these tips on how to defeat the reaper easily. It took me a while (and many dead Shepards) before I figured out the pattern.

Defeating the reaper

To defeat the reaper you must dodge the lasers it fires at you, and paint the reaper with your targeting laser. As many have found out, this is easier said than done. Here is how you can make this fight easy.

Dodging the lasers

The reaper's lasers will track your movement slightly, which makes dodging it difficult. However, you can use this to your advantage.

When the Reaper begins firing, strafe to one side for about a second, then dodge roll in the opposite direction. If you strafe right, dodge left, and vice versa. The laser will adjust its course in the direction you were strafing, expecting you to dodge that way. Do this right and the laser won't even come close to hitting you. This fight is now 10x easier.

As the reaper gets closer during its 2nd and 3rd stages you have less time to do this, but adjusting yourself to do it slightly quicker will work just fine.

Final Stage

After you've done the dodging/targeting three times, the reaper will charge its laser one last time. Do not move. Do not attempt to dodge. Just stay where you are and target the reaper as quickly as possible. The fight is over once you've successfully called down the last air strike.

I hope this helps someone who's struggling with this part.

Modifié par Caion, 13 mars 2012 - 07:57 .


#23
Locutus_of_BORG

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Alamar2078 wrote...

The Reaper drove me nuts the first few times until I figured out what was going on. I would run to one edge of the map, face a little towards the opposite edge where I could still paint the Reaper. When it started to shoot at me I would just STORM to the other edge of the map. The progress you have during a PAINT does not go away so I recommend that you "paint it in bug bites". Eventually you'll win with no real chance of being killed.   Basically I stood still until it started shooting and I ran away like a girl then started the process again.

It worked fine for me on Insanity so I imagine it should work well for everyone else.

This is probably the easiest way to dodge the laser that I've tried, because you don't really have worry about running out of space or moving too slow or not barrell-rolling in time - which is the only problem with strafing/rolling normally. OTOH, it's easier to waste time running b/c you can't tell when the laser has passed over you.

The only thing I'd add is that if you run in lazy J-patterns, it makes it easier to see when the Reaper is done shooting at you and when you can start painting it. If you are premature, you can always roll.

Basically, you're only in danger when the beam is hitting the ground. Once you see the beam rising, you are more-or-less in the clear (depends on how close the beam is to you when this happens). Then you can start paint the Reaper.

As ppl have said, avoid moving when painting, as that will slow the process down to an unacceptable rate. If you're efficient with your running and painting, you should be able to nail the Reaper within 3 laser salvos or so per stage. On the final stage where the Reaper is right on top of you, the trick is to stay still and just paint the gun. You'll make it so long as you start painting immediately as the gun charges or earlier.

This fight is a set piece, so it's all about settling into the right pattern of moves - skill and reflexes are largely irrelevant - so just try to stay clam and you should be able to clear it w/o too much frustration. GL

Modifié par Locutus_of_BORG, 13 mars 2012 - 07:26 .


#24
azereus2

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I hope this helps, instead of writing how you should do it i recroded myself doing it.
No dificulty change Hardcore less than 2 minutes fight.

Just dont move while you are aiming.



#25
Locutus_of_BORG

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^Nice. Little jinks didn't work for me but's all good. The basics are still the same.