Hi again :-)
I would like that in my mod, the character do NOT recover health automatically after a combat.
I think this could be pretty easy to achieve by tweaking core_rules_h, or the associated 2da, but it wonit work. Any idea on how to implement this ?
Core rules modifications
Débuté par
mj crom
, nov. 26 2009 11:43
#1
Posté 26 novembre 2009 - 11:43
#2
Posté 26 novembre 2009 - 01:04
A file with _h signifies a header file, which must be compiled via a script which includes said file, but also has a void main {} function.
Make your changes in core_rules_h, then comile core_rules. In the export dir, you can delete all files except core_rules.ncs. Make sure you use local copies, or else you will change your main game too.
Make your changes in core_rules_h, then comile core_rules. In the export dir, you can delete all files except core_rules.ncs. Make sure you use local copies, or else you will change your main game too.
Modifié par Nodrak, 26 novembre 2009 - 01:06 .
#3
Posté 26 novembre 2009 - 01:59
ok, I will give it a try, thanks a lot.
#4
Posté 26 novembre 2009 - 02:10
See the link in my sig if you need a walkalong, just replace the names with relevent ones.
#5
Posté 26 novembre 2009 - 03:25
This is EXACTLY what I needed, thanks.





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