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Vanguard: Claymore vs. Wraith.


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#1
CheetahZ1

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So I just recieved the Claymore. I'm not too far in, and haven't picked up the Wraith yet. I'm just giving all the shotguns a shot and I'm guessing that the best is going to come down between the Wraith and the Claymore. Before I test it out myself, I want to see other peoples opinions.

#2
SSJShancus

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Claymore is going to give you the most bang for your buck in terms of damage. The Wraith only gets a two shot clip and with right upgrade can come near the damage level of the Claymore. For me it came down to personal preference, two shots is always better than one especially if your in panic mode in battle. Which is why I eventually went with the Wraith, once I could afford it of course.

#3
CheetahZ1

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See, that's what I was thinking. The only thing I could think off that gave the Claymore it's own appeal to me was the fact that I don't feel the need to use a damage mod on it, maybe a capacity mod instead, considering it already does a ton of damage. The biggest drawback is the immense weight though, but the difference between cooldowns is only 1 second on charge. However, one second is usually rather significant.

Thanks for the input!

#4
Tsardova

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Claymore is out right the heaviest shotgun in the game, which makes it quite impractical in 2 ways.

1. It can only deal its peak damage at close range which requires you to equip a secondary weapon to deal long range enemies should you run out of ammo for it (which is much quicker than you'd think).

2. Again, its weight is overkill and if equipped by itself will only yield little power cool down bonus.

If you're a power dependant gamer, Claymore needs a bit of practice to get used to.
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Wraith is a bit flexible, sure it only holds 2 shot in a clip but with extended barrel and smart choke, it can kill cannibals at medium range out in a single shot. It still takes a whole chunk of health out of enemies that are far away too.

The most important thing about wraith is the weight, for a shotgun, it's quite light.

relatively light weight + high damage (nearing claymore) + accuracy = power dependant gamer wins.

#5
Ogelia

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on other side is no problem get claymor on lvl X but its problem for wraith and diff between clamore X and wraith I is huge. I prefer claymore with my inf but for vanguard i prefer discilpe X for best CD

#6
Fortack

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Tsardova wrote...

Claymore is out right the heaviest shotgun in the game, which makes it quite impractical in 2 ways.

1. It can only deal its peak damage at close range which requires you to equip a secondary weapon to deal long range enemies should you run out of ammo for it (which is much quicker than you'd think).

2. Again, its weight is overkill and if equipped by itself will only yield little power cool down bonus.

If you're a power dependant gamer, Claymore needs a bit of practice to get used to.


1. ME3 isn't ME2. This time range isn't an issue and Claymore can kill nearly everyone at any range.

2. Weight is not important and you can still have super fast cooldowns with Claymore. In fact, when using Claymore power spamming is limited by reload timer and there are hardly any powers that will have a longer cooldown anyway.

If you're a power dependant gamer (and playing Vanguard) weapons are irrelevant (more or less redundant actually). If you're playing a more weapon dependant Vanguard you need high burst damage and there is nothing that can come close to Claymore.

#7
XoningOut

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Why fire twice when I can fire once ? I'm a power dependant Vanguard and I don't get any trouble with the claymore . Just take a pistol when you go.

#8
Tsardova

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Claymore's weight = slower cool down. This in Gold can spell annoyance.

#9
Tsardova

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Fortack wrote...

Tsardova wrote...

Claymore is out right the heaviest shotgun in the game, which makes it quite impractical in 2 ways.

1. It can only deal its peak damage at close range which requires you to equip a secondary weapon to deal long range enemies should you run out of ammo for it (which is much quicker than you'd think).

2. Again, its weight is overkill and if equipped by itself will only yield little power cool down bonus.

If you're a power dependant gamer, Claymore needs a bit of practice to get used to.


1. ME3 isn't ME2. This time range isn't an issue and Claymore can kill nearly everyone at any range.

2. Weight is not important and you can still have super fast cooldowns with Claymore. In fact, when using Claymore power spamming is limited by reload timer and there are hardly any powers that will have a longer cooldown anyway.

If you're a power dependant gamer (and playing Vanguard) weapons are irrelevant (more or less redundant actually). If you're playing a more weapon dependant Vanguard you need high burst damage and there is nothing that can come close to Claymore.


Then disregard my input. =)
I thought it's an ME3 thread.