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5 years were ruined in 5 minutes


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#1
Jjacobclark

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Words cannot properly describe how awful I feel about all this. it was a good game and a great series up until the end when  every single mystery this game had was ruined and turned into a stupid 5 minute cutscene .

I really found the scene after the credits extremely disturbing, I can't quite put my finger on it but it makes me incredibly depressed.

almost as depressed as liara and garrus on some abandoned island with my shep half dead on the citadel hoping for a ship to come and pick him up.




After much thought I have concluded that the real problem is this games
lack of transcendence. Instead of seeing something completely and
ontological different than materiality we are just given something
bigger and shinier than what we are. Ultimately this game asks a lot of
good questions but it all just seems pointless now. Within the game all
life and experience is just pointless, a genetic mutation.

the
red ending which I chose is perhaps the most humble ending in that
shepard is not deciding he has the authority to change the very essence
of humanity nor believing that he can control the reapers, bear in mind
the program had no reason to be honest about anything or to know exactly
what would happen in any scenario.
ultimately destroying the relays
allows society for presumably the first time to evolve in a way not
predicated by the reapers. The game presents us with many problems of
ascending a species which is not ready and in a sense the game ends on a
hopeful note that perhaps now for the first time organic life will not
evolve in a way that was facilitated by the reapers



an excellent post by hexxys

All of my actions were in vain. This is fiction, and I wasn't
playing to save no-name NPCs in the game. The reason I did all of those
side quests, saved all of my squad mates, and played the game at all in the first place is to come out victorious in every sense of the word. As it is right now, that's not possible.

No
matter what I do, the Mass Effect universe as we know it is destroyed.
No relays = no galactic civilization = no mass effect. Even if I save
myself (Shepard), I destroy the Geth and EDI, on top of everything else
that happens automatically. If I control the reapers, or synthesize,
Shepard dies and is never able to see his friends or LI ever again.
What's the point?

I hate when people say "durrr there are no
happy endings IRL, get over it" when making reference to a purely
fictional video game. The purpose of fiction is for the
reader/watcher/player to live out these fantastic adventures
vicariously. Fiction is not subject to the realities of our existence.
In a very real sense, in fact, it allows us to escape them.

I'm
not suggesting that the endings should have "only" been happy. I'm
suggesting that the endings should be vastly different based on the
choices we've made, the paths we've pursued, and time we've spent
forging alliances. A sad ending is fine, as long as it's one of many
possibilities. Happy, bittersweet, sad... They all have their place. It
was up to us to achieve them, however Bioware seems to have dropped the
ball on their end by not even giving us the opportunity.

Modifié par Jjacobclark, 20 mars 2012 - 02:16 .


#2
Warp92

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No doubt.. Bioware really screwed over :/

#3
Troutz

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Jjacobclark wrote...

I really found the scene after the credits extremely disturbing, I can't quite put my finger on it but it makes me incredibly depressed.

almost as depressed as liara and garrus on some abandoned island with my shep half dead on the citadel hoping for a ship to come and pick him up.



This.

The ending made me emotional, but it wasn't bittersweet (like this sort of ending should have been). It just sucked. It was a sucky, depressing end. The worst part is all they had to do was extend the cinematic by like one minute and everything would have been great. Maybe have the Normandy survivors setting up a little monument on their new jungle world to you, have them dub the new world Shepard or something. Maybe have your LI crying over a faux grave they made for you (in lieu of having your body).

Screw it, you don't even need to extend the cut scene. Just give me a text epilogue. Give me anything. Why does this game have to end so abruptly?!

#4
Jjacobclark

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I could have dealt with a "dark ending"
but to have this incoherent mess be the end of what was one of my favorite stories ever told it just feels like a bad dream

at least extrapolate on the philosophical ramifications a bit before you make me change the ontology of organic life

Modifié par Jjacobclark, 08 mars 2012 - 05:24 .


#5
HaiknEdge

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I wrote this rant in another thread, but I think it covers why the post-credits sequence makes you wary:

It was all a story? Really? After following a franchise for five years, I get, "It was all a story"? Seriously? That feels like a huge "F- you" from the writers, like my time and money was nothing, and this was really all just a dream.

Sure, the stargazer said, "some of the details might have been lost", but considering the age of the child being told the story, it could all have just been a fabrication by the Stargazer anyways. I mean, grandparents tell their kids tall tales all the time. Sure, they're definitely not on Earth, but it could just as easily been aliens telling the story.



#6
Jjacobclark

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HaiknEdge wrote...

I wrote this rant in another thread, but I think it covers why the post-credits sequence makes you wary:

It was all a story? Really? After following a franchise for five years, I get, "It was all a story"? Seriously? That feels like a huge "F- you" from the writers, like my time and money was nothing, and this was really all just a dream.

Sure, the stargazer said, "some of the details might have been lost", but considering the age of the child being told the story, it could all have just been a fabrication by the Stargazer anyways. I mean, grandparents tell their kids tall tales all the time. Sure, they're definitely not on Earth, but it could just as easily been aliens telling the story.


I suppose I do see some evidence in the story being true, he does flat out tell the child it really happened.
What do you make of the ending where your ship and some of your crew land on a planet with the same moon as is shown in the ending?

#7
KRAETZNER

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I see Mass Effect becoming an example of how not to end a series. "Did you hear about that new game that just came out? I hear they pulled a Mass Effect."

#8
HaiknEdge

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Jjacobclark wrote...

HaiknEdge wrote...

I wrote this rant in another thread, but I think it covers why the post-credits sequence makes you wary:

It was all a story? Really? After following a franchise for five years, I get, "It was all a story"? Seriously? That feels like a huge "F- you" from the writers, like my time and money was nothing, and this was really all just a dream.

Sure, the stargazer said, "some of the details might have been lost", but considering the age of the child being told the story, it could all have just been a fabrication by the Stargazer anyways. I mean, grandparents tell their kids tall tales all the time. Sure, they're definitely not on Earth, but it could just as easily been aliens telling the story.


I suppose I do see some evidence in the story being true, he does flat out tell the child it really happened.
What do you make of the ending where your ship and some of your crew land on a planet with the same moon as is shown in the ending?

If memory serves, crash shows two planetary bodies over the horizon; epilogue, only one.

#9
GeneraI Ripper

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I don't have the time to go back and replay the ending now, but I could have sworn the epilogue planet had two crescents hanging in the sky, as did the crash-land planet.

#10
Meuterei

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I just can't believe how awful that was. Honestly. What were the writers thinking here? I literally can't process how that ending even got past the cutting room floor. It doesn't even make sense. There's no resolution to anything, just a gonzo deus ex machina from nowhere that undermines three games worth of epic story in the blink of an eye.

That's really the best they could do?

Modifié par Meuterei, 08 mars 2012 - 05:48 .


#11
HaiknEdge

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Meuterei wrote...
That's really the best they could do?

Apparently.

Modifié par HaiknEdge, 08 mars 2012 - 06:10 .


#12
JalenTigh

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 My favorite part of this screwed up ending is how the tropical planet scene included one of my squad who should be dead or atleast stuck on Earth since they were with me when attacking the beam.... and also another party member who was on Earth before I launched the attack...

Just how exactly did they get back on the Normandy?

This completely ruined any desire I had to replay it with one of my other Shepards I had saved.

#13
Jjacobclark

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Also the "child" states that shepard is the first organic to have ever stood there which seems to be a problem since created matter cannot create itself

#14
HaiknEdge

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GeneraI Ripper wrote...

I don't have the time to go back and replay the ending now, but I could have sworn the epilogue planet had two crescents hanging in the sky, as did the crash-land planet.


Post credits screenshot:

Image IPB

That's one planetary body, right?

#15
Jjacobclark

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you see two moons a little bit after that


1 14 or sp

#16
Muezick

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There are no happy ever afters in real life.

Stop pretending this is a Disney movie with sex scenes and violence.

we're all adults. suck it up. The ending was great. Least mine was.

I cried and laughed, i was on the edge of my seat and emotionally drained after it was over.

Great game series, some of the best money i've ever spent

#17
SNascimento

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I don't think the screwed up, I don't think the ends are bad. But they are indeed depressing. Beyong depressing actually.
.
They will affect every single playthrough of any ME game for now one, you will always have this sad feeling that everything you do is for "nothing" because the galaxy you are fighting for no longer exists after ME3.

#18
Jjacobclark

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Muezick wrote...

There are no happy ever afters in real life.

Stop pretending this is a Disney movie with sex scenes and violence.

we're all adults. suck it up. The ending was great. Least mine was.

I cried and laughed, i was on the edge of my seat and emotionally drained after it was over.

Great game series, some of the best money i've ever spent


1. this is not real life it is a story all stories end in union or destruction  this story does neither very well.
Also your claim about real life and happy ever afters is obviously a result of your own life and is not a logically sound argument to make
2. none of your points actually address anything close to the reason people are angry.
3. glad you enjoyed your game experience.

Modifié par Jjacobclark, 08 mars 2012 - 06:24 .


#19
HaiknEdge

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Jjacobclark wrote...

you see two moons a little bit after that


1 14 or sp


My mistake, I missed that detail. Got target fixation. My bad.

#20
Troutz

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Muezick wrote...

There are no happy ever afters in real life.

Stop pretending this is a Disney movie with sex scenes and violence.

we're all adults. suck it up. The ending was great. Least mine was.

I cried and laughed, i was on the edge of my seat and emotionally drained after it was over.

Great game series, some of the best money i've ever spent


No one is trying to pretend this is a 'Disney movie'. We just want a game that we loved for its "YOUR ACTIONS MATTER" theme to, I don't know, have an ending where your actions over the entire trilogy actually mattered. Instead we get three static endings and loose ends all over the place.

#21
Savber100

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Troutz wrote...

Muezick wrote...

There are no happy ever afters in real life.

Stop pretending this is a Disney movie with sex scenes and violence.

we're all adults. suck it up. The ending was great. Least mine was.

I cried and laughed, i was on the edge of my seat and emotionally drained after it was over.

Great game series, some of the best money i've ever spent


No one is trying to pretend this is a 'Disney movie'. We just want a game that we loved for its "YOUR ACTIONS MATTER" theme to, I don't know, have an ending where your actions over the entire trilogy actually mattered. Instead we get three static endings and loose ends all over the place.


Your actions mattered. It saved the galaxy and it dealt with an ancient galactic god machines that no one previously can defeat. Based on your choices, the war is brought to a close while avoiding any GOOD ANGEL = GREAT ENDING and BAD RENEGADE= HORRIFIC DEATH which would have people still b*tching about how horrific Bioware's writing is, calling it "cliched" or "appealing to lowest common denominator" etc

The only difference is that your choices didn't save YOU (and your crew) but is that a surprise? Self-sacrifice has always played a big theme and it was something that has hinted at since ME2. I applaud Bioware for this direction. 

Bioware gave the series closure, knowing that it will ****** people off. If they had wanted to appease casuals, they would have given us the Disney ending we wanted. 

Is the ending perfect? Of course not but it was the right call and I'm sick that Bioware is getting pummeled for taking the bold step. 

Modifié par Savber100, 08 mars 2012 - 06:29 .


#22
Jjacobclark

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Savber100 wrote...

Troutz wrote...

Muezick wrote...

There are no happy ever afters in real life.

Stop pretending this is a Disney movie with sex scenes and violence.

we're all adults. suck it up. The ending was great. Least mine was.

I cried and laughed, i was on the edge of my seat and emotionally drained after it was over.

Great game series, some of the best money i've ever spent


No one is trying to pretend this is a 'Disney movie'. We just want a game that we loved for its "YOUR ACTIONS MATTER" theme to, I don't know, have an ending where your actions over the entire trilogy actually mattered. Instead we get three static endings and loose ends all over the place.


Your actions mattered. It saved the galaxy and it dealt with an ancient galactic god machines that no one previously can defeat. Based on your choices, the war is brought to a close while avoiding any GOOD ANGEL = GREAT ENDING and BAD RENEGADE= HORRIFIC DEATH which people have still b*tched about how horrific Bioware's writing is, calling it "cliched" or "appealing to lowest common denominator"

The only difference is that your choices didn't save YOU (and your crew) but is that a surprise? Self-sacrifice has always played a big theme and I'm applaud Bioware for this direction. 

Bioware gave the series closure, knowing that it will ****** people off. If they had wanted to appease casuals, they would have given us the Disney ending we wanted. 

Is the ending perfect? Of course not but it was the right call and I'm sick that Bioware is getting pummeled for taking the bold step. 






again people are not angry because of a lack of a disney style ending. people are angry because of a lack of percieved closure to a series that has just ended. perhaps you have found enough closure in the game but as a poll on the forums here indicates you are only apart of 5 percent of the population that has.

Modifié par Jjacobclark, 08 mars 2012 - 06:30 .


#23
future_usmc

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I dislike the endings not because they were sad or emotional but because t me they just dont fit in with the universe of Mass Effect sorry but i just dont believe the endings

#24
Texhnolyze101

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The endings are trash and always will be.

#25
SNascimento

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I just wish to know Bioware's thought process to come up with this endings... because in someway what the op saying is true. They "destroyed" their own creation.
.
And funny enough I prefer in this way.