5 years were ruined in 5 minutes
#76
Posté 08 mars 2012 - 06:58
Video: Spoony and AngryJoe Video: Spoony's betrayal clip
#77
Posté 08 mars 2012 - 07:05
Jjacobclark wrote...
After much thought I have concluded that the real problem is this games lack of transcendence. Instead of seeing something completely and ontological different than materiality we are just given something bigger and shinier than what we are. Ultimately this game asks a lot of good questions but it all just seems pointless now. Within the game all life and experience is just pointless, a genetic mutation.
the red ending which I chose is perhaps the most humble ending in that shepard is not deciding he has the authority to change the very essence of humanity nor believing that he can control the reapers, bear in mind the program had no reason to be honest about anything or to know exactly what would happen in any scenario.
ultimately destroying the relays allows society for presumably the first time to evolve in a way not predicated by the reapers. The game presents us with many problems of ascending a species which is not ready and in a sense the game ends on a hopeful note that perhaps now for the first time organic life will not evolve in a way that was facilitated by the reapers
Very profound and a good read.
#78
Posté 08 mars 2012 - 07:17
But it seems to me that there is this perception of people having the rather unreasonable expection for a Disney-style happy ending. But that's not really the case, is it?
Considering the Mass Effect franchise, the story told building up to ME3 and especially the subject matter of ME3... well, of course we're not hoping for a happy ending. But rather for a satisfying one. The Reapers represent destruction of organic life in the galaxy on an unimaginable scale! People (whether military personel or civilians, young and old, human and alien) are being obliterated, life is being snuffed out, death and destruction reign... so no, I don't think anyone can expect a happy ending. It really wouldn't fit.
But, like Hexxys alluded to, I think it's quite reasonable to hope for a chance, just ONE CHANCE, of a not so sad/depressing, perhaps even a somewhat satisfying conclusion to a fantastic journey, a stellar adventure that a good portion of the fanbase has been emotionally invested in for YEARS. Yes, sacrifices, terrible sacrifices and stagerring losses are required. Both when speaking of lives lost throughout the galaxy as well as losses more closer to home; with the crew of the Normandy and the characters we've come to love over the course of this epic journey. The family of the Normady is incomplete. But why not give Shepard a chance at contentment and perhaps even happiness with what is left of that family? If the Normandy is to be stranded, why not make it possible for Shepard to be with them, with his/her LI. Separating Shepard from his crew seems like a very cruel thing to do, especially considering everything, and I do mean EVERYTHING, that Shepard has done for the entire galaxy. Cruel and cold indeed...
And like I've read here on the forums, by all means, make that ONE CHANCE slim, one that you have to work your ass off in order to even have a shot at, make it difficult, requiring lots of time and effort, nurturing that feeling of trying to push a boulder up a steep mountainside... but make it POSSIBLE. For example, have 4 out of 5 endings dark/depressing/gloomy and whatever else have you but make that 5th ending not so dark and depressing. Give Shepard a CHANCE.
Instead, the feeling I'm getting is that all the possible endings are terribly depressing when it comes to our emotional attachment to Shepard and Normady's crew, past and present, and after experiencing a full playthrough, players are so emotionally drained (perhaps even destroyed) that any willingness to jump right back into another playthrough (heck, even one from the very beginning of ME) in an attempt to obtain that ONE POSSIBLE not so sucky ending to their adventures with Shepard is simply sucked out, right along with any positive emotions. When instead we should be eager to jump right back into the thick of it, all working hard for that ONE CHANCE.
*Please note: Like I mentioned, I have yet to experience the ending/s myself but again I am very wary and not sure that I even want to experience the end anymore. Perhaps I should take Stephen King's advice and not expose myself to the "official" endings any more than I already have... and instead just be in denial and write my own ending for my Shepard's adventure in my head.
I sense I shall be completely stuck on the first stage of grief... eh, better that than the second or the fourth I suppose. *sigh*
#79
Posté 08 mars 2012 - 07:22
#80
Posté 08 mars 2012 - 07:24
I can handle dark endings, I can live with the choices that were given, but you better have more than 2 min of cut-scene to finish off this massively popular trilogy
#81
Posté 08 mars 2012 - 07:25
#82
Posté 08 mars 2012 - 07:27
Claym0re wrote...
This reminds me when Noah Antwiler (SpoonyExperiment) found out that X-COM became an FPS (yeesh).
Video: Spoony and AngryJoe Video: Spoony's betrayal clip
Glad to see spoony is doing so well. (former spooninite)
#83
Posté 08 mars 2012 - 07:28
KitePolaris wrote...
Always take forums with a grain of salt. A very small part of the population deals with things like forums and meta critic. Anyone who has been playing games for a while knows this. This is also why polls have trouble breaching 2000 people in votes. This is just a case of a vocal (Disney) minority. My friends and I love the ending and are veeeery excited to see what is to become of galactic society when it has to rely on itself.
I'm so sick of being referred to as a "Disney" in every other thread. I seriously doubt you and your "friends" in any way has an opinion that is more correct than 2000+ people. Many people really didn't like the ending...I get that you do, but insulting us isn't really the way to go here.
#84
Posté 08 mars 2012 - 07:29
Muezick wrote...
There are no happy ever afters in real life.
Stop pretending this is a Disney movie with sex scenes and violence.
we're all adults. suck it up. The ending was great. Least mine was.
I cried and laughed, i was on the edge of my seat and emotionally drained after it was over.
Great game series, some of the best money i've ever spent
THANK YOU. Could not have said this any better. Last I checked this was an adult game and adult story rated M.
Stop with the whining. You people really think a happy sunshine ending whilst holding hands with your love interest while rainbows flow overhead is realistic? Seriously?
If an ending like that had occurred, people on these forums would be complaining about how "unoriginal and generic" the ending was. "Oh, the ending is too happy, it's a rip-off of (insert other sci-fi media ending with happy ending)" The complaints would be reversed.
You're up against alien dreadnoughts that kill everything dozens of times over. Did you really expect there not to be HUGE ramifications and sacrifices to stop them?
This is a DARK SCI-FI GAME.
GET. OVER. IT.
#85
Posté 08 mars 2012 - 07:29
Denethar wrote...
KitePolaris wrote...
Always take forums with a grain of salt. A very small part of the population deals with things like forums and meta critic. Anyone who has been playing games for a while knows this. This is also why polls have trouble breaching 2000 people in votes. This is just a case of a vocal (Disney) minority. My friends and I love the ending and are veeeery excited to see what is to become of galactic society when it has to rely on itself.
I'm so sick of being referred to as a "Disney" in every other thread. I seriously doubt you and your "friends" in any way has an opinion that is more correct than 2000+ people. Many people really didn't like the ending...I get that you do, but insulting us isn't really the way to go here.
I accept that many people disliked the ending. The problem is the Snow White and the Seven Aliens crew doesn't like to accept that there are people who did.
#86
Posté 08 mars 2012 - 07:31
I really hope they patch the bug were I see the ending of Battlestar Galactica instead of the ending to Mass Effect 3. It is really weird because as I play the game, it cuts to battlestar galactica over and over. It must be a problem with my hard drive on my xbox. I mean, BSG references are already in the geth/quarian conflict and they merged in the perfect outcome. It wouldn't make any sense for the same exact thing to happen in the ending.
So anyway, just let me know when that bug is patched, want to see the ending.
#87
Posté 08 mars 2012 - 07:36
Denethar wrote...
KitePolaris wrote...
Always take forums with a grain of salt. A very small part of the population deals with things like forums and meta critic. Anyone who has been playing games for a while knows this. This is also why polls have trouble breaching 2000 people in votes. This is just a case of a vocal (Disney) minority. My friends and I love the ending and are veeeery excited to see what is to become of galactic society when it has to rely on itself.
I'm so sick of being referred to as a "Disney" in every other thread. I seriously doubt you and your "friends" in any way has an opinion that is more correct than 2000+ people. Many people really didn't like the ending...I get that you do, but insulting us isn't really the way to go here.
Its not about a "Disney Ending" its about good writing and forced flat downer endings are just plain bad and just as bad forced happy endings both a equally as bad. The like many are saying there is not really difference between the endings... Blue, Green or Red. I took the middle option on a hunch but the no real explaination or closer about anything. If the Green was a middle road. If feels like they wanted to do more it all just fell flat at the end and thats what is disappointing because the true pursue behind a "Bittersweet ending" is not to suck but leave the feeling of even after it... there still is still a tomorrow.
#88
Posté 08 mars 2012 - 07:40
DaBigDragon wrote...
Muezick wrote...
There are no happy ever afters in real life.
Stop pretending this is a Disney movie with sex scenes and violence.
we're all adults. suck it up. The ending was great. Least mine was.
I cried and laughed, i was on the edge of my seat and emotionally drained after it was over.
Great game series, some of the best money i've ever spent
THANK YOU. Could not have said this any better. Last I checked this was an adult game and adult story rated M.
Stop with the whining. You people really think a happy sunshine ending whilst holding hands with your love interest while rainbows flow overhead is realistic? Seriously?
If an ending like that had occurred, people on these forums would be complaining about how "unoriginal and generic" the ending was. "Oh, the ending is too happy, it's a rip-off of (insert other sci-fi media ending with happy ending)" The complaints would be reversed.
You're up against alien dreadnoughts that kill everything dozens of times over. Did you really expect there not to be HUGE ramifications and sacrifices to stop them?
This is a DARK SCI-FI GAME.
GET. OVER. IT.
You know this is a game, right? Its not real life, and we don't want it to be. Call of Duty seems to be the grounds you wish to compare this with, feel obliged to go back to it.
Oh and... GET. OVER. IT
#89
Posté 08 mars 2012 - 07:41
DaBigDragon wrote...
THANK YOU. Could not have said this any better. Last I checked this was an adult game and adult story rated M.
Stop with the whining. You people really think a happy sunshine ending whilst holding hands with your love interest while rainbows flow overhead is realistic? Seriously?
If an ending like that had occurred, people on these forums would be complaining about how "unoriginal and generic" the ending was. "Oh, the ending is too happy, it's a rip-off of (insert other sci-fi media ending with happy ending)" The complaints would be reversed.
Ahhh so you like a 'realistic' ending, realistic like your squad mates that were with you during the final mission ending up onboard of the normandy, or perhaps you mean by realistic companions being resurrected to end on board fo the normany? or maybe joker fleeing to the relay network with no warning and for no reason (going out of character)? or realistic like some relays glow stuff changing peiople into organic-synthethic hybrids?
Yeahhh thats totally realistic
The endings were poorly written and conceived, furthermore your actions feel as if they had little repercussions in the story, if you want a game that had a lot of endings that reflected your actions play dragon age origins, where you had endings that ranged from grimdark to 'disney' as you and others so delicately put it.
#90
Posté 08 mars 2012 - 07:43
Wargamion wrote...
DaBigDragon wrote...
THANK YOU. Could not have said this any better. Last I checked this was an adult game and adult story rated M.
Stop with the whining. You people really think a happy sunshine ending whilst holding hands with your love interest while rainbows flow overhead is realistic? Seriously?
If an ending like that had occurred, people on these forums would be complaining about how "unoriginal and generic" the ending was. "Oh, the ending is too happy, it's a rip-off of (insert other sci-fi media ending with happy ending)" The complaints would be reversed.
Ahhh so you like a 'realistic' ending, realistic like your squad mates that were with you during the final mission ending up onboard of the normandy, or perhaps you mean by realistic companions being resurrected to end on board fo the normany? or maybe joker fleeing to the relay network with no warning and for no reason (going out of character)? or realistic like some relays glow stuff changing peiople into organic-synthethic hybrids?
Yeahhh thats totally realistic
The endings were poorly written and conceived, furthermore your actions feel as if they had little repercussions in the story, if you want a game that had a lot of endings that reflected your actions play dragon age origins, where you had endings that ranged from grimdark to 'disney' as you and others so delicately put it.
that was a major problem with synthesis not sure how green goo changes people but apparently it does.
Modifié par Jjacobclark, 08 mars 2012 - 07:44 .
#91
Posté 08 mars 2012 - 07:46
Are you happy BW ??
The game 9,5/10, but because of the endings and no conclusion at all, all it´s left are questions... Why ?? What ?? When ?? How?? WTF ?? Dead ?? Alive??
I´m giving ME3 4/10....
#92
Posté 08 mars 2012 - 07:47
#93
Posté 08 mars 2012 - 07:47
Wargamion wrote...
DaBigDragon wrote...
THANK YOU. Could not have said this any better. Last I checked this was an adult game and adult story rated M.
Stop with the whining. You people really think a happy sunshine ending whilst holding hands with your love interest while rainbows flow overhead is realistic? Seriously?
If an ending like that had occurred, people on these forums would be complaining about how "unoriginal and generic" the ending was. "Oh, the ending is too happy, it's a rip-off of (insert other sci-fi media ending with happy ending)" The complaints would be reversed.
Ahhh so you like a 'realistic' ending, realistic like your squad mates that were with you during the final mission ending up onboard of the normandy, or perhaps you mean by realistic companions being resurrected to end on board fo the normany? or maybe joker fleeing to the relay network with no warning and for no reason (going out of character)? or realistic like some relays glow stuff changing peiople into organic-synthethic hybrids?
Yeahhh thats totally realistic
The endings were poorly written and conceived, furthermore your actions feel as if they had little repercussions in the story, if you want a game that had a lot of endings that reflected your actions play dragon age origins, where you had endings that ranged from grimdark to 'disney' as you and others so delicately put it.
^ Exactly ..Its not about "Realism" its a damn Sci-fi story but its an ending that makes themematic sense. Its like they got to the end and instead of finishing what the started with all the "philosophy" about, etc,etc, etc they just copped out at the end and made about controlling the Reapers which were nothing more than tools of a greater scheme that is never really touched on.
#94
Posté 08 mars 2012 - 07:48
Troutz wrote...
Jjacobclark wrote...
I really found the scene after the credits extremely disturbing, I can't quite put my finger on it but it makes me incredibly depressed.
almost as depressed as liara and garrus on some abandoned island with my shep half dead on the citadel hoping for a ship to come and pick him up.
This.
The ending made me emotional, but it wasn't bittersweet (like this sort of ending should have been). It just sucked. It was a sucky, depressing end. The worst part is all they had to do was extend the cinematic by like one minute and everything would have been great. Maybe have the Normandy survivors setting up a little monument on their new jungle world to you, have them dub the new world Shepard or something. Maybe have your LI crying over a faux grave they made for you (in lieu of having your body).
Screw it, you don't even need to extend the cut scene. Just give me a text epilogue. Give me anything. Why does this game have to end so abruptly?!
Agreed. I really would have liked an epilogue. I think after everything we have been through with Shepard, we deserved at least that much. I never found out what happened to Kasumi or if those who survived found some solace in their new lives. It was nice to be remembered, but I always thought that there would be a statue on the Citadel or a memorial for all of those who had fought the Reapers. Unsatisfying to say the least.
#95
Posté 08 mars 2012 - 07:50
#96
Posté 08 mars 2012 - 07:54
KRAETZNER wrote...
I see Mass Effect becoming an example of how not to end a series. "Did you hear about that new game that just came out? I hear they pulled a Mass Effect."
I cannot wait to see that come up. I may not agree about the endings, but that would just be hilariously awesome.
Modifié par ChaosAgentLoki, 08 mars 2012 - 07:56 .
#97
Posté 08 mars 2012 - 07:56
It cheapened everything.
#98
Posté 08 mars 2012 - 08:00
Denethar wrote...
KitePolaris wrote...
Always take forums with a grain of salt. A very small part of the population deals with things like forums and meta critic. Anyone who has been playing games for a while knows this. This is also why polls have trouble breaching 2000 people in votes. This is just a case of a vocal (Disney) minority. My friends and I love the ending and are veeeery excited to see what is to become of galactic society when it has to rely on itself.
I'm so sick of being referred to as a "Disney" in every other thread. I seriously doubt you and your "friends" in any way has an opinion that is more correct than 2000+ people. Many people really didn't like the ending...I get that you do, but insulting us isn't really the way to go here.
Now, I'm not saying that you do this, but that idea goes both ways. The fact that people who like the endings are being insulted on a constant basis is just as bad as the people who like the endings insulting those who don't. This game, much like Halo 3, is going to cause a massive divide between fans. I'm already seeing it and in many ways that can be a good thing, or it can be a very bad thing. However, it works both ways.
#99
Posté 08 mars 2012 - 08:02
Aesieru wrote...
From the beginning you were told and shown how you were fighting against the odds, how your defeat was inevitable because you relied upon that which they had imprisoned you with.
You just used the two words "odds" and "inevitable" in the same sentance.....not sure the English language even allows that considering they are opposites.
#100
Posté 08 mars 2012 - 08:03
Jjacobclark wrote...
the red ending which I chose is perhaps the most humble ending in that shepard is not deciding he has the authority to change the very essence of humanity nor believing that he can control the reapers, bear in mind the program had no reason to be honest about anything or to know exactly what would happen in any scenario.
ultimately destroying the relays allows society for presumably the first time to evolve in a way not predicated by the reapers. The game presents us with many problems of ascending a species which is not ready and in a sense the game ends on a hopeful note that perhaps now for the first time organic life will not evolve in a way that was facilitated by the reapers
Seems like a pretty intelligent ending to me. Great post, thanks.
Modifié par Jaleth, 08 mars 2012 - 08:04 .




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