Citadel: Hanar Diplomat Bugged
#76
Posté 10 mars 2012 - 04:11
#77
Posté 10 mars 2012 - 04:54
On my Soldier, everything worked fine. On my Inf, the first terminal is inert. I can see it by hitting the key for quest objectives, but no red ring.
#78
Posté 10 mars 2012 - 05:15
#79
Posté 10 mars 2012 - 06:07
I also made a point of not taking any more quests or interacting with anyone other then the terminals and finished it in one shot in about 10 mins. So... no Kasumi, start quest and finish it unmolested by other interaction. Those are the only things that stand out to me as different from my first attempt with either or both contributing to it working.
For what it's worth.
#80
Posté 10 mars 2012 - 06:41
#81
Posté 10 mars 2012 - 07:39
#82
Posté 10 mars 2012 - 08:16
#83
Posté 10 mars 2012 - 09:02
Thanks Bioware!
I'm not going back in the game to when I first got the quest. I've already done too much main quests to even bother doing them all over again!
Modifié par Whacka, 10 mars 2012 - 09:06 .
#84
Posté 10 mars 2012 - 09:05
I hope this helps someone. Sorry if I didn't use proper terminology, I did it about 3 days ago and with the memory of a goldfish, I'm lucky I got that far.
Modifié par Creegz, 10 mars 2012 - 09:06 .
#85
Posté 10 mars 2012 - 09:11
Clicked the red circle. Nothing else showed up in the citadel.
They never fixed one of the side mission completion in ME2 and that would have taken far less work. Doubtful they'll get to this one.
#86
Posté 10 mars 2012 - 09:14
Yep, you know, this quest is as useful as ****** on a hanar --' LOL'D!!
Modifié par Sharphawkx, 10 mars 2012 - 09:32 .
#87
Posté 10 mars 2012 - 09:27
But I need those dang war assets!!
Bah, I really hope BioWare fixes this soon, together with the face import and connectivitiy issues.
Modifié par Whacka, 10 mars 2012 - 09:34 .
#88
Posté 10 mars 2012 - 09:33
#89
Posté 10 mars 2012 - 09:50
Good for you! Sorry that I'm not as smart as you are!hawat333 wrote...
I'm glad I use the QuickSave option. There's a lesson to be learned here, folks.
Look, I'm a little angry because of all the issues I've encountered so far. First the face import issue, then the connection issue with the ME3 servers. And now this!
All I want is this issue to be fixed. I don't want to have to redo all my work again because of some oversight.
Edit:
And now I'm suffering from another bug! I haven't got all the Resistance Movement intel and now that stupid quest is stuck in my journal as well!
Hello, BioWare? Ever heard of Auto-Failure?!
Modifié par Whacka, 11 mars 2012 - 12:06 .
#90
Posté 10 mars 2012 - 10:39
Trying to keep it simple and not reveal anything. But that order is correct. The Mass Effect wiki does confirm that starting any other quest after receiving this one will cause it to bug.
Modifié par Axis77, 10 mars 2012 - 10:40 .
#91
Posté 10 mars 2012 - 10:58
In threads like this, Bioware should post the real consequences of not doing these quests. That would be respectful to customers.
#92
Posté 10 mars 2012 - 11:20
#93
Posté 10 mars 2012 - 11:49
For anyone wondering if they can play on while waiting for a patch to fix this without failing the quest, according to IGN, "This mission must be completed before Priority: Tuchanka 2". Sounds like you can play on as long as you don't go that far.
Modifié par DancingOmelette, 10 mars 2012 - 11:49 .
#94
Posté 11 mars 2012 - 04:34
#95
Posté 11 mars 2012 - 05:06
Modifié par panchamkauns, 11 mars 2012 - 05:06 .
#96
Posté 11 mars 2012 - 06:14
I agree it's annoying but it will not ruin the game for anyone. That is, unless they stop playing all on their own. There are several ways to deal with it but stopping or suffering a miserable existence because 1 quest is in limbo is a bit of overkill. Don't you think? I would also state that the fact we can't import our Sheps with custom faces that we used in ME1 and ME2 is something that would actually ruin the game for some people. This bug shouldn't. It can be worked around if it means that much to you. Your choices are basically a 2nd playthrough, reverting to an earlier save or just abandoning the current Shep and starting over, all the while paying attention to the steps needed to complete this quest. Are these good solutions? Not really but they are all that's available until they patch it.Erupit wrote...
Same. This is ruining the game for me.
Modifié par Axis77, 11 mars 2012 - 06:17 .
#97
Posté 11 mars 2012 - 06:24
#98
Posté 11 mars 2012 - 07:18
Modifié par Thefubarbarian, 11 mars 2012 - 07:26 .
#99
Posté 11 mars 2012 - 07:38
#100
Posté 11 mars 2012 - 08:58
Thefubarbarian wrote...
This mission involves story, so I would consider it's priority being fixed greater. If it cant be completed we miss out on a portion of the games story. No one is honestly missing out by not using a custom face that's purely cosmetic and having no effect on story telling. Anyway I would like to see both addressed and fixed in the next patch.
Yes it involves story. It is something I wanted to see so I did make the effort to get it to work. The actual story arc w/Kasumi is more important to me although when I did get it to work my saved Shep didnt have access to her. The face thing though is a HUGE issue for people, unless they are playing default Shep. Are you telling me 10 mins of a quest story is worth more then seeing and using my Shepard that I have had for these last 3 games? It's called game immersion and if I had to use a different faced Shep that would be a real deal-breaker for me. I fortunately read up on it and imported my ME1/ME2 Shep and was able to generate a facecode for him and with some slight tweaking my Shep is MY Shep. I think that problem beats this one hands down but I do agree that both should be addressed.





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