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Citadel: Hanar Diplomat Bugged


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#101
SteveTorn

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I also have this bug :( A patch would be excellent..

#102
mcwizardry

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Same problem, first terminal is not accessible.

#103
chefman22

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I wound up starting over (the import flags are STILL all fubar'd,) and if you do the quest from start to finish as soon as you get it, that seems to work. :/ So, do not stop, do not pass go, do not collect 200 bucks. It only takes about ten to 15 min to finish, but still... having to start over sucked. :(

#104
Ztr9

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It's still bugged. I was hoping if I did some more main missions it would work. But it didn't. After Cerberus's attack on the Citadel the mission disappears. I was really hoping to have Kasumi as a war asset. I really don't feel like starting a new game. Bioware should have been on top of this. The whole reason why Mass effect 3 was delayed was to exceed the expectations. I will not let this one thing ruin the game for me. I am loving every second of it.

Modifié par Ztr9, 11 mars 2012 - 04:22 .


#105
Deadstoned

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Having this problem as well, liked Kasumi's character from Mass Effect 2. Hope Bioware can get this mission fixed soon.

I interacted with the first terminal, then it showed up as being able to interact with it again, but I couldn't interact with it again. Then I checked all the other terminals and that terminal's interact icon could be seen all across the citadel. Then when I left and came back to the citadel I can't see any interact icons on any terminal. And I can't re-enable the tracking from the Spectre office. Wish this game had a console like Skyrim could fix it ourselves :-/ .

#106
Thefubarbarian

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Axis77 wrote...


Yes it involves story. It is something I wanted to see so I did make the effort to get it to work. The actual story arc w/Kasumi is more important to me although when I did get it to work my saved Shep didnt have access to her. The face thing though is a HUGE issue for people, unless they are playing default Shep. Are you telling me 10 mins of a quest story is worth more then seeing and using my Shepard that I have had for these last 3 games? It's called game immersion and if I had to use a different faced Shep that would be a real deal-breaker for me. I fortunately read up on it and imported my ME1/ME2 Shep and was able to generate a facecode for him and with some slight tweaking my Shep is MY Shep. I think that problem beats this one hands down but I do agree that both should be addressed.


Guess we will have to agree to disagree on this. Never felt a lack of immersion throughout all my play throughs in the previous games and each of my sheps looking different. Being unable to complete a portion of the story/game is more a immersion breaking problem to me. Just my personal opinion.

#107
Odaik

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Amongst the various bugs I've had issues with (all of which have already been posted about on these forums), this has got to be one of the most irritating.

I can't even access the very first terminal, for the same reason as others.

This is the first time I've played a Bioware game straight after release, and so have no experience with how quickly they tend to patch these kinds of things. How long can we expect to wait?

It seems like such a trivial issue would be easy to fix.

#108
Radious87

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Same problem here, first terminal failed, tested it 10 times in the row - save before getting this quest (talking with that salarian detective) - always unable to touch first terminal no matter if i activate or not the stuff in spectre office.

#109
SteveTorn

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BUMP! We need a fix for the love of god!

Im so hesitant to start again only to find I come across the same bug.

#110
Figglet

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Hoping for a fix this week, come on BW :)

#111
crainger

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I had a similar problem, I interacted with the first terminal, then it popped up showing I could interact again, ofcourse I couldn't, so I went looking further and happened upon the next terminal, still the first was highlited, no matter which floor I was on. I was able to finish the quest and only then did the first terminal marker disappear. Buggy quest, just glad I could finish it.

#112
Radious87

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Please fix it. This is not one of the useless side quests + i want to enjoy Katsumi, DLC crash was fixed fast, this should be aswell.

#113
SightedNZ

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Similar Issue,

Came back later on to finish this before tackling Tuchanka quests and found that I cannot complete this quest because the first terminal in the embassy lounge has no interaction icon.

Rolling back to an earlier save is not an option either, I've added roughly 15 hours of gameplay since I initially picked the quest up.

Modifié par SightedNZ, 12 mars 2012 - 08:05 .


#114
aidanr

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I've the same issue, please fix asap.

#115
Radious87

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Any dev comment on this BIG issue?

#116
Varrek

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Heres fix for this:
1. Dont do any other quest in Citadel. Arrive to citadel and go strait to the quest.
2. After talk to Jondum Bau go to Specter Terminal and accept ONLY Hanar Embassy Tracking
3. Wait till conversation end
4 Go to first terminal
5. After conversation end go to second termianl in Holding Area
6 First terminal is near elevator. Second on the other side of map.
7. Finaly go to Bau where the quest started(this time his on the left of elevator)

Remember!
Dont do any quest or talk to any other people
Wait till the conversations end

#117
Radious87

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greenhood wrote...

Heres fix for this:
1. Dont do any other quest in Citadel. Arrive to citadel and go strait to the quest.
2. After talk to Jondum Bau go to Specter Terminal and accept ONLY Hanar Embassy Tracking
3. Wait till conversation end
4 Go to first terminal
5. After conversation end go to second termianl in Holding Area
6 First terminal is near elevator. Second on the other side of map.
7. Finaly go to Bau where the quest started(this time his on the left of elevator)

Remember!
Dont do any quest or talk to any other people
Wait till the conversations end


Well thats hardly to possible, since i guess there is nobody who woudl not finish or talk with anyone before getting this quest. I made all side quests before i went talk to that salarian, started that quest, went to spectre terminal, activated tracking only, go to first terminal and cant do nothing - terminal has no icon. I have save right before it, started the quest 10 times and always 1. terminal cant be used.

#118
ollyollyoxenfree

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I got through this successfully in my first play through and then hit the bug on my second. Thought I could avoid the elevator by doing a few missions at the same time. Very irritating, I'm trying to see how high I can get the readiness number and losing Kasumi, Hanar and Spectres is a blow.

#119
Delirium's Mistress

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The bug seems to mainly concern the markers and their location, the individual terminals all seem to operate just fine. So just visit them and use them. :)

#120
Varrek

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Radious87 wrote...

greenhood wrote...

Heres fix for this:
1. Dont do any other quest in Citadel. Arrive to citadel and go strait to the quest.
2. After talk to Jondum Bau go to Specter Terminal and accept ONLY Hanar Embassy Tracking
3. Wait till conversation end
4 Go to first terminal
5. After conversation end go to second termianl in Holding Area
6 First terminal is near elevator. Second on the other side of map.
7. Finaly go to Bau where the quest started(this time his on the left of elevator)

Remember!
Dont do any quest or talk to any other people
Wait till the conversations end


Well thats hardly to possible, since i guess there is nobody who woudl not finish or talk with anyone before getting this quest. I made all side quests before i went talk to that salarian, started that quest, went to spectre terminal, activated tracking only, go to first terminal and cant do nothing - terminal has no icon. I have save right before it, started the quest 10 times and always 1. terminal cant be used.


Did you read carfuly my post? You can talk to Thane, you can talk to Garuss, you can talk to Jocker etc. DONT do any mission and dont talk to someone. This help to fix my problem

#121
Xyraphius

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This might be a bit of a longshot and honestly only a temporary fix for PC users, but it might be worth looking into while we wait for news on a patch.

Could the Coalesced be modified in order to complete the quest? I'm not really sure how Coalesced editing works at all, but I figured I would mention it.

In my case, the terminal in the Docking Bay has its marker set on the door behind the glass near the entrace. So it is impossible to interact with it. Maybe if there was a way to make Shep able to walk through walls...


<_<

Modifié par Xyraphius, 12 mars 2012 - 07:43 .


#122
SteveTorn

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Xyraphius wrote...

This might be a bit of a longshot and honestly only a temporary fix for PC users, but it might be worth looking into while we wait for news on a patch.

Could the Coalesced be modified in order to complete the quest? I'm not really sure how Coalesced editing works at all, but I figured I would mention it.

In my case, the terminal in the Docking Bay has its marker set on the door behind the glass near the entrace. So it is impossible to interact with it. Maybe if there was a way to make Shep able to walk through walls...


<_<


Hey dude,

Nah that marker behind the door is just for the door switch behind it. I bit the bullet and restart my game. I rememberd all my conversation choices so I just blasted through them all with the same answers. I had 12 hours game play on my original save and doing it all yesterday in superspeed I got to the exact same point i was upto with the quest completed in 7 hours. So it wasen't that bad.

I know some people are in a worse situation. But i suggest if your not you restart. It could be a while before  BioWare patches it.

#123
Xyraphius

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SteveTorn wrote...

Xyraphius wrote...

*snip*

In my case, the terminal in the Docking Bay has its marker set on the door behind the glass near the entrace. So it is impossible to interact with it. Maybe if there was a way to make Shep able to walk through walls...


<_<


Hey dude,

Nah that marker behind the door is just for the door switch behind it. I bit the bullet and restart my game. I rememberd all my conversation choices so I just blasted through them all with the same answers. I had 12 hours game play on my original save and doing it all yesterday in superspeed I got to the exact same point i was upto with the quest completed in 7 hours. So it wasen't that bad.

I know some people are in a worse situation. But i suggest if your not you restart. It could be a while before  BioWare patches it.


I'm about 12 hours into the game also, and I've already restarted from a 17 hour save prior. I don't think I'll opt to do it again if I can help it. Unless this quest really has that much to contribute to the whole game. I did see the whole thing through on my 17 hour save, but I missed a whole bunch of other sidequests instead.

Trying to get everything right on one playthrough, and this bug is irritating. Thankfully it's the only one I've ever encountered, so I don't have any naysay or complaints in regards to the game.

#124
Novalith

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greenhood wrote...

Heres fix for this:
1. Dont do any other quest in Citadel. Arrive to citadel and go strait to the quest.
2. After talk to Jondum Bau go to Specter Terminal and accept ONLY Hanar Embassy Tracking
3. Wait till conversation end
4 Go to first terminal
5. After conversation end go to second termianl in Holding Area
6 First terminal is near elevator. Second on the other side of map.
7. Finaly go to Bau where the quest started(this time his on the left of elevator)

Remember!
Dont do any quest or talk to any other people
Wait till the conversations end


This isn't a fix, it's a work-around.  A fix would allow people who are already bugged to complete the quest.  I appreciate the information, but it does me no good as I did not figure out the mission was bugged until I had completed hours of contents.  I am just playing something else for now as it isn't like I am losing subscription fees or anything.

#125
AeriusAstrum

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Same problem, but on the final terminal.