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How would you have ended ME3? I'm Genuinely interested


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#1
future_usmc

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Quite a few people, myself included, have been complaing about the endings so how would you have ended the game? (Includes how you think the space battle and the ground battle should have been)

EDIT: Sometime tomorrow or Friday I'll write my own ending based on different variables. Will want to know what everyone thinks. I want people to critcize it if it's horrible. Why? Because I'm bored and don't have a job. (Waiting for boot camp)

EDIT2: I read ALL posts, I really am genuinely interested

EDIT3: To those that like the endings you have a right to your opinion too, however i think you miss why so many are angry. We put so much effort into our past decisions and we never really felt like they mattered. We wanted to end to reflect all of our decisions but instead we were forced to listen to a reaper ghost child and be forced to only pick 1 of 3 of his choices.

Modifié par future_usmc, 08 mars 2012 - 07:54 .


#2
HaiknEdge

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I think having the player's actions from over the course of three games matter in the ending instead of just "Pick between these three" would have helped. I don't need a choice room; I want what I did to determine how my game ends.

#3
future_usmc

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HaiknEdge wrote...

I think having the player's actions from over the course of three games matter in the ending instead of just "Pick between these three" would have helped. I don't need a choice room; I want what I did to determine how my game ends.

Looking for a bit more detailed ending. Like I really want to know like a genuine ending. I just want to see how many people have thought about an actual ending as much as me. Give me about five to 10 minutes and I'll have a decent ending. Now will it be ME2 or ME1 good? Or even ME3 good that remains to be seen. I just want to read up on other scinerios. Beating ME3 made me bored lol

#4
BrawlPurist

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At one point, I thought to myself, "Hey, a longways side view of the Citadel with the Presidium tower stuck up in the middle looks like the sights on a gun." Part of me really wanted to fly the Citadel around firing mega death lasers at Reapers.

I have no imagination.

That aside, I would very much have liked to see a more "optimistic" ending; one that kept the Relay infrastructure intact. Or, heck, just having Shepard with his squad; he doesn't even have to survive. That would have been much more powerful to me.

#5
Tsantilas

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Here's how I would have ended it:

The Catalyst gives Shepard a bit more detail about it's origin and goal rather than just "hi I look like this kid that died on earth that you've been having nightmares about. I control the reapers that were created to harvest organic life to save it from being destroyed by synthetics (wtf). Here are your 3 choices."

Shepard then makes his choice, and depending what you choose Shepard lives/dies. The Normandy rather than for some random reason using the relay system/FTL (whichever it was anyway), instead picks up Shepard (alive or the remains), and returns to earth to meet with whichever of your friends survived (if any).

Some kind of epilogue clip (or at the very least some text) giving the player an idea of what his choices actually caused, as well as letting us know what happened afterwards. The grandfather/grandson cinematic after the credits was pretty damn weak.

#6
future_usmc

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Tsantilas wrote...

Here's how I would have ended it:

The Catalyst gives Shepard a bit more detail about it's origin and goal rather than just "hi I look like this kid that died on earth that you've been having nightmares about. I control the reapers that were created to harvest organic life to save it from being destroyed by synthetics (wtf). Here are your 3 choices."

Shepard then makes his choice, and depending what you choose Shepard lives/dies. The Normandy rather than for some random reason using the relay system/FTL (whichever it was anyway), instead picks up Shepard (alive or the remains), and returns to earth to meet with whichever of your friends survived (if any).

Some kind of epilogue clip (or at the very least some text) giving the player an idea of what his choices actually caused, as well as letting us know what happened afterwards. The grandfather/grandson cinematic after the credits was pretty damn weak.

Lol yeah the little kid thing seemed pretty stupid to me too

#7
Wazooty

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I'm going to ignore the fact that 90% of what DID happen in the ending makes no sense and try to keep with what bioware wrote.

Shepard survives and is on that eden looking planet with the rest of his crew, his lover, etc.

That's enough for me.

I realize the victory had to be quite pyrrhic (again, ignoring the fact that it makes no sense whatsoever...) so the price already paid is alright.

Also something to close up what happens to the rest of the forces.  I feel the whole AI kid thing really distracted you from what the other 95% of the game was about, and you lose sight of that when it ends.  You united the entire galaxy, and WON, as pyrrhic as it may have been.  But all you can think about is that kid and all the stupid weird stuff that happened.

Honestly, a good paragon option...imo, would be that the creator dude has seen that their theory is wrong: all the races of the galaxy have united.  Even synthetics.   And since their entire reason for eistence has been proven wrong, they leave.  Just like that.  Naturally the mass relays are still destroyed and everyone has to rebuild, but they do so knowing they have hope, and a future.  

Modifié par Wazooty, 08 mars 2012 - 07:41 .


#8
future_usmc

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BrawlPurist wrote...

At one point, I thought to myself, "Hey, a longways side view of the Citadel with the Presidium tower stuck up in the middle looks like the sights on a gun." Part of me really wanted to fly the Citadel around firing mega death lasers at Reapers.

I have no imagination.

That aside, I would very much have liked to see a more "optimistic" ending; one that kept the Relay infrastructure intact. Or, heck, just having Shepard with his squad; he doesn't even have to survive. That would have been much more powerful to me.

lol instead of mako or hammerhead we get citadel death ray i like it haaha

#9
HaiknEdge

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future_usmc wrote...

HaiknEdge wrote...

I think having the player's actions from over the course of three games matter in the ending instead of just "Pick between these three" would have helped. I don't need a choice room; I want what I did to determine how my game ends.

Looking for a bit more detailed ending. Like I really want to know like a genuine ending. I just want to see how many people have thought about an actual ending as much as me. Give me about five to 10 minutes and I'll have a decent ending. Now will it be ME2 or ME1 good? Or even ME3 good that remains to be seen. I just want to read up on other scinerios. Beating ME3 made me bored lol


In that case, for my particular playthrough, with a Renegade Shep who kills any threat first and ask questions later but managed to nonetheless unite (most of) the galaxy, I'd have had Shep execute The Illusive Man in a very satisfying manner, maybe even beat him to death with his bare hands, then give the order to evacuate, then have the heart-to-heart with Anderson as the Crucible fires, and then roll credits. Post credits, there'd be an epilogue where, depending on how players dealt with the choices in front of them, individuals or groups would get specific scenarios occur to them.

#10
Mfinn3333

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1.) The Catalyst was a giant tower that transmitted a code that infected the Reavers with a virus that restored their original goal which was to accommodate organic and synthetic life rather than wipe them out.

2.) Open up a wormhole/mass effect hole to a sector of space that contained a huge Prothean fleet that was unable to have been launched because there wasn't enough protheans alive to fly them.

3.) The Reapers decide to completely concentrate their power on Earth and the Catalyst gives the player a choice of either defeating Reapers by blowing up the entire solar system with dark energy, threaten the Reapers with annihilation and see what happens, or not using it because you think Shepard could have done it by themselves and then it doesn't work and you have to watch the galaxy being wiped out while you watch the credits.

#11
future_usmc

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Wazooty wrote...

I'm going to ignore the fact that 90% of what DID happen in the ending makes no sense and try to keep with what bioware wrote.

Shepard survives and is on that eden looking planet with the rest of his crew, his lover, etc.

That's enough for me.

My problem with that is the alliances i created like geth and rachni. all that work for nothing. I wanted to see more of a geth quarian cooperation in the end

#12
future_usmc

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Mfinn3333 wrote...

1.) The Catalyst was a giant tower that transmitted a code that infected the Reavers with a virus that restored their original goal which was to accommodate organic and synthetic life rather than wipe them out.

2.) Open up a wormhole/mass effect hole to a sector of space that contained a huge Prothean fleet that was unable to have been launched because there wasn't enough protheans alive to fly them.

3.) The Reapers decide to completely concentrate their power on Earth and the Catalyst gives the player a choice of either defeating Reapers by blowing up the entire solar system with dark energy, threaten the Reapers with annihilation and see what happens, or not using it because you think Shepard could have done it by themselves and then it doesn't work and you have to watch the galaxy being wiped out while you watch the credits.




I actually like all three of these options. granted we're left with only 3 endings again but none of them make me want to say really? WEAK like the actual endings

#13
J5550123

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You can have your standard mix of reasonably good and reasonably bad endings, but what I was hoping for was at least one ending that is a Hollywood ending where Shepard does retire and get married, and have a family and live happily ever after. I can't believe that Bioware didn't give him that ending after all the things he did for the galaxy.

#14
Nigawatts

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I'll just copy and past what I posted in another thread.

Take out that crap with the little freaking kid coming back as the
almighty hologram of absolution. I would instead have Harbinger come
talk to Shepard about what the Reapers really are. Also, that if he
destroys the Reapers he'll also destroy the Mass Relays. He'll have 2
options.

Take Control: He controls the Reapers and forces them to
stop the cycle. The Mass Relay's are spared and Galactic Civilization
can continue. If this happens Shepard's body dies, and the Reapers are
allowed to survive. Game ends with Shepard being celebrated as a Hero,
and Sol now the center of Galactic Civilization (since they have no idea
how to move the Citadel).

Destroy Reapers: All Reaper technology
is destroyed, Geth and Edi are spared (cuz that part was stupid).
Shepard lives, but the Mass Relays are destroyed. The survivors on Earth
and the Fleet recolonize Earth and begin rebuilding a new society where
all the species live together. Shepard gets to live out his life on
Earth with his love interest. Game ends with the Construction of a new
Mass Relay that will take a lifetime to recreate.

#15
future_usmc

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J5550123 wrote...

You can have your standard mix of reasonably good and reasonably bad endings, but what I was hoping for was at least one ending that is a Hollywood ending where Shepard does retire and get married, and have a family and live happily ever after. I can't believe that Bioware didn't give him that ending after all the things he did for the galaxy.

Perhaps they just wanted everyone to be like wow emotional, that means awesome. Unfortunetly didn't work out. Also someone else posted that many wanted "mature and dark" endings

#16
HaiknEdge

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J5550123 wrote...

You can have your standard mix of reasonably good and reasonably bad endings, but what I was hoping for was at least one ending that is a Hollywood ending where Shepard does retire and get married, and have a family and live happily ever after. I can't believe that Bioware didn't give him that ending after all the things he did for the galaxy.

To be fair, depending on who is love interest was, he could die and there still could be a happy ending, just with his lover now being a single mother, is all.

#17
Hexxys

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I hate the endings right now ONLY because there is no option for a true victory for Shepard.

These endings are fine, if you play through quickly and don't bother with forging alliances, saving people, and just generally being thorough in the war effort.

If one were to be thorough, the alliances you forge could yield better protection for the Citadel at the end. The people you save could have a profound impact on the construction and upgrades to the Crucible. Upgrades that can be completed if you find the materials presented in side quests and such.

An upgraded Crucible could allow the reaper signal to be transmitted without destroying the Citadel and/or the mass relays. It could allow for the destruction of only the reapers, not all synthetics like the Geth and EDI. The Crucible was designed over millions of years, with contributions of thousands of galactic societies. The quality of its construction and the nature of the upgrades provided by *our* cycle SHOULD have a profound impact on the ending. But it doesn't, at the moment.

If I were to redo the ENTIRE mass effect ending, I would've stuck with the Dark Energy thesis alluded to in ME2 and tweaked it to make the reapers seem more mysterious and powerful, like in ME1 when Sovereign was running amuck.

Modifié par Hexxys, 08 mars 2012 - 07:49 .


#18
future_usmc

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Nigawatts wrote...

I'll just copy and past what I posted in another thread.

Take out that crap with the little freaking kid coming back as the
almighty hologram of absolution. I would instead have Harbinger come
talk to Shepard about what the Reapers really are. Also, that if he
destroys the Reapers he'll also destroy the Mass Relays. He'll have 2
options.

Take Control: He controls the Reapers and forces them to
stop the cycle. The Mass Relay's are spared and Galactic Civilization
can continue. If this happens Shepard's body dies, and the Reapers are
allowed to survive. Game ends with Shepard being celebrated as a Hero,
and Sol now the center of Galactic Civilization (since they have no idea
how to move the Citadel).

Destroy Reapers: All Reaper technology
is destroyed, Geth and Edi are spared (cuz that part was stupid).
Shepard lives, but the Mass Relays are destroyed. The survivors on Earth
and the Fleet recolonize Earth and begin rebuilding a new society where
all the species live together. Shepard gets to live out his life on
Earth with his love interest. Game ends with the Construction of a new
Mass Relay that will take a lifetime to recreate.

Lol that other post inspired me for this one. But i was hoping more people would write endings...granted it is 1246 in the morning but still haha

#19
J5550123

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future_usmc wrote...

J5550123 wrote...

You can have your standard mix of reasonably good and reasonably bad endings, but what I was hoping for was at least one ending that is a Hollywood ending where Shepard does retire and get married, and have a family and live happily ever after. I can't believe that Bioware didn't give him that ending after all the things he did for the galaxy.

Perhaps they just wanted everyone to be like wow emotional, that means awesome. Unfortunetly didn't work out. Also someone else posted that many wanted "mature and dark" endings


Instead, it was more like "wow, that sucked, it ruined the whole trilogy" So they got the wow impact, just in a very bad way.

#20
Dragoni89

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Good question: How would I have ended.

My version of the ending, call it cheesy all you want, but I deserve this ending.
The sacrifices before the final arc still happens. So deaths with legion ,Miranda and Morith still happens. Tears in my eyes.
Tali should get a proper display of her face after you give her planet back. Maybe their entire specie removing there mask and breathing the air of their home planet they been dreaming about since they were kids. This is a touching scene that should be included in the game. That photo wtf?

End you fight reapers, illusive man, save Anderson. If Anderson dies you are made Council and if he lives he is made Council. The memorial for the heroes should be held. Fast forward 10 years later. If tali your love interest than it should show house she talked about with touching scene of you and kids. Other would be the same depending on different home planets. After that uses the dragon age origins end which talks about the key characters and what they were doing during the time. Maybe Gar us made padalvan, there was that joke about his line of succession. Garus and tali depending on different love interest. Talk about jacob and cole and how they named their kid after. Maybe how korigans have manage to keep their blood lust and limit number children due to galactic alliance. Maybe Liara and her fascination with the Prothein leads them to be together and depending on your love interest. Over view of the galaxy and people involved. Spin some humor into it. That be my perfect ending.

#21
J5550123

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Dragoni89 wrote...

Good question: How would I have ended.

My version of the ending, call it cheesy all you want, but I deserve this ending.
The sacrifices before the final arc still happens. So deaths with legion ,Miranda and Morith still happens. Tears in my eyes.
Tali should get a proper display of her face after you give her planet back. Maybe their entire specie removing there mask and breathing the air of their home planet they been dreaming about since they were kids. This is a touching scene that should be included in the game. That photo wtf?

End you fight reapers, illusive man, save Anderson. If Anderson dies you are made Council and if he lives he is made Council. The memorial for the heroes should be held. Fast forward 10 years later. If tali your love interest than it should show house she talked about with touching scene of you and kids. Other would be the same depending on different home planets. After that uses the dragon age origins end which talks about the key characters and what they were doing during the time. Maybe Gar us made padalvan, there was that joke about his line of succession. Garus and tali depending on different love interest. Talk about jacob and cole and how they named their kid after. Maybe how korigans have manage to keep their blood lust and limit number children due to galactic alliance. Maybe Liara and her fascination with the Prothein leads them to be together and depending on your love interest. Over view of the galaxy and people involved. Spin some humor into it. That be my perfect ending.


You said that sounds a bit cheesy, but that ending sounds perfect to me.

#22
SpectralTime

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Offer the option to destroy the Catalyst if your Galactic Readiness level's high enough. Bam. If you're Paragon!Shep, the Reapers, freed from their slavery to his will, stop lasering everyone, and help establish a new era of multiethnic peace. If you're Renegade!Shep, they become the instruments of war to help humanity conquer the galaxy, with Shepard as their guiding intellect.

...So, basically, two variations on the Control ending. Maybe you die either way too, if you want to make it tragic.

#23
JalenTigh

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Well for starters... Id get rid of the Normandy crashing bit... that actually makes zero sense at all since no matter which ending you choose... every time people who were not on the ship during the space battle are somehow miraculously on it when it crashed., .. even if those very same characters were your party members during the final battle and should be dead or badly wounded back in London... I have no idea how they managed to screw that up so badly.

But anyways... more then anything I would have liked a final montage showing all the surviving crew members past and present and where they ended up. .. including blowback and ramifications of decisions made during the game (the the Genophage thing for instance).

#24
deathscythe517

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To be blunt I would have preferred an ending that did not end up with a horribly explained exposition fairy like the Catalyst leading to three horrible choices which result in the cliché of your character dying and the horrible pseudophiolosophical ‘deep’ ending of all the relays being destroyed. Personally I would have left the Reapers unexplained or at least have their origins be vague and only hinted at instead of outright bluntly stated, because let’s be honest, the circular reason of that ****ing –thing- makes about as much sense as drowning someone to help it breathe.

First and foremost: no Crucible, or if there is a Crucible, no Catalyst/Citadel nonsense.

The finale would begin with the combined forces you have gathered entering Sol to take back Earth as was the main point of the storyline, with varying levels of success, though bare with me since I am going off purely what I would have done. Those species with naval capabilities would lay down pressure on the Reaper ships while those without any naval power would be ferried pass the Reaper fleet to Earth to provide some much needed relief for the Alliance forces. Assuming the Crucible is involved it would turn out to be a ‘weaponized mass relay’ of sorts that can be used to target and forcefully send things to a different relay, Normandy and the Alliance fleets would be guarding it as it charges up.

Meanwhile Shepard hits the ground with his squad as he intends to regroup with Anderson. The Illusive Man will not be appearing at any point as he was killed and Cerberus destroyed after the revelation that they were all implanted and indoctrinated beyond saving. Harbinger, realizing what is going on, communes to its Reaper comrades to destroy the machine before it’s operational, but this proves more difficult than intended as even the mighty Reapers cannot withstand the constant firepower of hundreds of ships with the best weapons Shepard could find. Harbinger and a few Reaper capital ships charge straight into Hackett’s while the Normandy and the Dreadnought the Admiral is commanding from fight Harbinger while the rest of the fleets focus on the rest of the Reapers.

As Shepard fights armies of husks on the ground and the battle rages above it is only a matter of biding time, countless ships explode above, soldiers and mercenaries on the ground clash with the abominations that may have once been kin or friends to many people. Normandy continues to fire at Harbinger but is forced to break off as more Reaper vessels target it specifically, Harbinger, no longer feeling threatened prioritizes and prepares to fire on the Crucible. Hackett moves the Dreadnought directly into the line of Sovereign’s beam, kinetic barriers overloading within seconds, while the ships armor does not last. But those few vital seconds prove to be necessary…

A brilliant light of blue energy erupts from the crucible and touches every Reaper ship across the galaxy, sending them to an empty star system…and the Crucible than destroys the relay it is sent through, destroying the Reapers in the blast of energy. Casualties are high, husks remain to be cleaned up, and much Reaper tech remains that must be carefully disposed of. But each civilization lives on, it is only a matter of time before things get back to normal, and after what feels like an eternity of hell Shepard, nay, the galaxy can rest easy knowing that the Reapers have been destroyed.

#25
Chickenhawk-Six

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As I am still in shock of what I've just witnessed, here is my short answer. I would've loved for all my decisions in past games to have had an effect on the ending(s) and to play the Mass Effect 1 theme music while the game's ending played out.

Modifié par Chickenhawk-Six, 08 mars 2012 - 08:08 .