WTF?
#1
Posté 08 mars 2012 - 07:18
F*** YOU BIOWARE.
#2
Posté 08 mars 2012 - 07:25
Modifié par Zhriver, 08 mars 2012 - 07:25 .
#3
Posté 08 mars 2012 - 07:41
#4
Posté 08 mars 2012 - 08:19
#5
Posté 02 mai 2012 - 10:52
#6
Posté 02 mai 2012 - 11:03
#7
Posté 02 mai 2012 - 11:12
You can save BOTH the Quarians and the Geth and Tali can live, so apparently something was wrong in your playthrough. However, Legion dies if you do broker peace between the 2 species. I thought his death scene was by far most disappointing one. Thane's was the most well-written. It doesn't seem 'forced' (meaning the pacing was off) like Mordin's and Legion's.
Modifié par Offender_Mullet, 02 mai 2012 - 11:13 .
#8
Posté 02 mai 2012 - 11:15
#9
Posté 02 mai 2012 - 11:16
#10
Posté 02 mai 2012 - 11:18
#11
Posté 02 mai 2012 - 11:23
Catroi wrote...
don't worry, in the end they all die anyway lol
#12
Posté 02 mai 2012 - 11:24
Ahms wrote...
I think you're overreacting, OP. The entire point of those moments was exactly your kind of "I really hate this situation" reaction, but saying it's sadistic and saying you won't buy another Bioware game because of THIS is pretty freaking LOL.
Exactly, this is supposed too make you think, and make a hard decision if you can't broker peace. I'm all for this scenario.
#13
Posté 02 mai 2012 - 11:31
#14
Posté 02 mai 2012 - 11:33
You might want to go back to ME 2 and the ealier parts of the Rannoch missions to get your pieces in place so you can take the third option...
Modifié par nitefyre410, 02 mai 2012 - 11:35 .
#15
Posté 02 mai 2012 - 11:36
Gerrel made the correct call, risking three lives to save 100s, you might think your Shepard and squad are special but it's not how Gerrel would view them, your Shepard and squad got out alive and 100s maybe 1000s were saved by Gerrels actions, the lives of 3 against 100s legtimizes his actions in my opinion.borealismunde wrote...
Okay, I got as far as the geth vs the Quorians. What the F***?!!! You have one of two choices which results in the genocide of one of the two species. That is just plain f***ed up. In ME2, it seems as though you manage to get the Quorians to at least consider brokering a peace. Now, all of a sudden, they're at war? Why isn't there an option to kill that b@st@rd admiral when he's on the Normandy, instead of just punching him? Tali is one of my favorite characters and watching her commit suicide was heart-wrenching. Whoever wrote this part of the story line needs to get seriously and painfully tortured for being a sick sadist. I will probably not even bother finishing this game and, given how badly this game seems to be anyway, I will probably never buy another Bioware p.o.s. game as long as I live. Consider this as a big
F*** YOU BIOWARE.
#16
Posté 02 mai 2012 - 11:40
DJBare wrote...
Gerrel made the correct call, risking three lives to save 100s, you might think your Shepard and squad are special but it's not how Gerrel would view them, your Shepard and squad got out alive and 100s maybe 1000s were saved by Gerrels actions, the lives of 3 against 100s legtimizes his actions in my opinion.borealismunde wrote...
Okay, I got as far as the geth vs the Quorians. What the F***?!!! You have one of two choices which results in the genocide of one of the two species. That is just plain f***ed up. In ME2, it seems as though you manage to get the Quorians to at least consider brokering a peace. Now, all of a sudden, they're at war? Why isn't there an option to kill that b@st@rd admiral when he's on the Normandy, instead of just punching him? Tali is one of my favorite characters and watching her commit suicide was heart-wrenching. Whoever wrote this part of the story line needs to get seriously and painfully tortured for being a sick sadist. I will probably not even bother finishing this game and, given how badly this game seems to be anyway, I will probably never buy another Bioware p.o.s. game as long as I live. Consider this as a big
F*** YOU BIOWARE.
Agreed. It's not like he didn't try and prevent your escape or hinder your return to the Normandy in any way, he was just all, "Look, I got to destroy this thing. Trust me, I will feel sad if you don't get out in time. Good luck."
#17
Posté 02 mai 2012 - 11:54
Reaper minon 52: How master its seems the Shepard has completely removed the sect that saw as their "Gods"
Quarian Admiralty: We go to war
The Geth: HELP THE QUARIANS ARE TRYING TO KILL US.
Harbinger See just as planned
Shepard: OH FOR ****S SAKE... can people take their finger off their god damn triggers long enough not to play into The Reapers hands just once.
The Catalsyt: Oh don't worry Shepard you and will have a chat soon enough
Shepard This is some complete and utter bull****.<_<
Modifié par nitefyre410, 02 mai 2012 - 11:56 .
#18
Posté 02 mai 2012 - 11:56
#19
Posté 02 mai 2012 - 11:58
#20
Posté 02 mai 2012 - 12:06
#21
Posté 02 mai 2012 - 12:12
#22
Posté 02 mai 2012 - 12:19
But if you want to fly off the handle about the endings, on the other hand, then I'm 100% with you.
#23
Posté 02 mai 2012 - 01:14
Para/Rene is about Shepard's ability to talk or coerce people into doing stuff he wants them to do. Middle left grey is about Shepard's ability to ARRANGE STUFF so that talking would be redundant. Add an option to convince Shala'Raan that the geth are truly sentient (basically adding ONE line of dialogue to the discussion about Reaper upgrades making their minds organic), add an option to talk to Daro'Xen about her experiments, poof, four of the five admirals are on the side of peace, Han'Gerrel is convinced to stop the attack, peace is made, Gerrel is shortly court-martialed and executed for treason (because the entire situation was his fault, what he did to the Dyson sphere is a war crime under the Geneva Convention provided you accept the Geth as sentients). Everyone gets their sacrificial lamb, people who enjoy having common sense in their games have common sense in their game, road for Daro'Xen's cut quest about experimenting on the geth is cleared.
Modifié par Noelemahc, 02 mai 2012 - 01:16 .
#24
Posté 02 mai 2012 - 01:20
Noelemahc wrote...
The outstanding issue isn't that it's a Para/Rene check with ludicrous conditions to get to the check to begin with. The issue is that the actual dialogue that takes place doesn't actually NEED any of those conditions in order to function. Shepard could've just as easily picked "Rally the crowd" like at Tali's trial to get the middle left grey option. Yes, it would've made the situation more easy, gameplay-wise, but it would make more narrative sense.
Para/Rene is about Shepard's ability to talk or coerce people into doing stuff he wants them to do. Middle left grey is about Shepard's ability to ARRANGE STUFF so that talking would be redundant. Add an option to convince Shala'Raan that the geth are truly sentient (basically adding ONE line of dialogue to the discussion about Reaper upgrades making their minds organic), add an option to talk to Daro'Xen about her experiments, poof, four of the five admirals are on the side of peace, Han'Gerrel is convinced to stop the attack, peace is made, Gerrel is shortly court-martialed and executed for treason (because the entire situation was his fault, what he did to the Dyson sphere is a war crime under the Geneva Convention provided you accept the Geth as sentients). Everyone gets their sacrificial lamb, people who enjoy having common sense in their games have common sense in their game, road for Daro'Xen's cut quest about experimenting on the geth is cleared.
All of this of course is reliant on Bioware being able to write Shepard as rather skillful Chessmaster/ Magnificent Bastard- Which I seriously doubt Bioware has the writing talent to do..
Which is sad because you are right all its takes is four well placed lines.
#25
Posté 02 mai 2012 - 01:25
Bioware is known for difficult moral choices, though I feel that those in ME3 were rather hack. I disagree with animosity towards the pick one or the other of the Geth/Quarian decision.borealismunde wrote...
Bioware really needs to rethink it's strategy with rpgs. They seem to be alienating and ticking off more and more players. That's bound to cost them market share in the long run.
Also, that only happens if you have been indecisive about paragon and renegade or about the Geth and the Quarians throughout the series.
In accordance with good RP, a player should make a choice somewhere and not always be able to take the "safe" middle ground on everything. If the player has been playing it "safe", they're caught off-guard. I like it.
I say, it's good RP in that situation.





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