How people many will not be purchasing another Bioware game? Based off the endings...
#276
Posté 09 mars 2012 - 01:17
Saying things cryptically isn't a good indication of action. I would be amazed if they actually took blame and offered an entirely alternate ending set. (That would be a company character building opportunity)
#277
Posté 09 mars 2012 - 01:19
I sent a message to BioWare early this morning about how upset I was and that because of what happened in ME:3, I chose to end my account in SWTOR. I really have grown to enjoy my characters there too but now I'm wonder, will they do the same thing again?
This is a sad day in the heart of this pathetic gamer.
#278
Posté 09 mars 2012 - 01:42
nuculerman wrote...
I think most people are focusing on the wrong things. The biggest issue isn't that there's not a happy ending for your Shepard. The biggest issue is that Bioware set out to make a trilogy, where your choices dramatically impacted your experiences throughout. There goal was to have Mass Effect 3 play differently depending on the individual playing it. They were so successful, that many of us played 1 and 2 many times over. Leading up to the game, I replayed two. I seriously considered replaying one, then replaying two again. Reviews led me to believe Bioware had delivered on their promise. I wanted to see all the iterations.
Now, me and those like me, will likely not play it again. I certainly won't be buying DLC. The greatest problem with this ending is that Bioware took all of our choices and made them meaningless. The total isn't greater than the sum of its parts. On the contrary it's less than each individual part. Bioware decided to take all of our choices and make them irrelevant in the end game. All three games boiled down to three choices, two of which were virtually the same.
While everything leading up to the final 15 min. of the last game was a great experience, the way the final 15 min was handled should leave any rational person asking "what the f*** was Bioware thinking." It's their right to end their own IP how they want, but they could have ended it in a similar way without making players feel cheated. I invested something like 300 hours into these three games. And for what?
So back to the original topic: I will still be purchasing Bioware games. And if people on this forum were honest with themselves, they'd admit they will be too. The way Bioware ended this game was monumentally stupid, but the fact remains that no one even comes close to story driven RPG's of Bioware's caliber. I probably won't be playing any future games of theirs through more than once though. They've proven that motivation for doing so was all a lie, and I can't ever trust them again in that regard.
This ^
Sums it all up for me and makes the point of why the endings are so disliked. I can stomach a bad ending, i can stomach a bittersweet ending. What i cannot stomach is investing four years and getting a badly implemted ending.
The game itself is awesome, its well written with some great moments and some great character development, and yes i did enjoy the journey...right up until the last 15 minutes or so. But this? I was lost for words when i finished the game, where was my sense of closure? where was the impact from the choices i made? This was just a total kick in the teeth for every action i took in the previous games and even if i joined the franchise from 3, the alledged best place to jump in according to Bioware its still a kick in the teeth. I worked my hardest in my first import to get both the geth and the quarians, i managed it, but whats the point?
I have 24, yes 24 Shepards played through on both ME1 and ME2 with the idea being to explore every romance, every paragon choice, every renegade choice, to kill or not kill wrex, to have different VS playthroughs, to all out victories on the suicide mission, all out disaster runs on the suicide mission, and to try every class as both sheploo and femshep.
What was the point?
I really enjoyed the game right up until the badly written, badly thought out, badly implemented end.
As for the twitter post i'll take the oportunity to say that after this i will be very careful about believing any hype given by Bioware around their games in the future. I understand the need for marketing, advertising and promoting your product in order to be a finacial success but frankly the pre release hype around this game is borderline outright lieing.
So to stay on topic- i probably will still buy Bioware games in the future as i generaly do enjoy them. What i wont be doing is pre ordering of the bat on the assumption the game will be good because its Bioware, i will probably be visiting the pre owned bin for future copies or waiting post release to base my decisions around reviews and feedback from players on BSN. I most definatley wont be buying any future DLC for ME3 for two reasons, a/ its pointless and b/ its pointless
Yes guys the journey was awesome, but the destination was terrible.
Modifié par eveynameiwantisfekintaken, 09 mars 2012 - 05:35 .
#279
Posté 09 mars 2012 - 01:46
#280
Posté 09 mars 2012 - 02:08
I won't be dumb enough to give those trolls anymore of my money, it's a joke.
The only way, I would probably do it is if they fixed the endings.
No way that is happening, but I hope I am wrong there.
#281
Posté 09 mars 2012 - 02:13
lastpatriot wrote...
The ending of this game kind of broke my heart. Yeah, I know that sounds really stupid but I love the characters in Mass Effect and I am just disgusted as to what they did to end this. No matter how hard you try, no matter what effort you put into it, you still fail in the end. All these lines with the VS about "I love you" made you think there was the probably ending that we all wanted. Nope! Everyone dies!
I sent a message to BioWare early this morning about how upset I was and that because of what happened in ME:3, I chose to end my account in SWTOR. I really have grown to enjoy my characters there too but now I'm wonder, will they do the same thing again?
This is a sad day in the heart of this pathetic gamer.
Nothing wrong with getting attached to characters you relate too.
Nor is it wrong to put emotional investments into a character you created from scratch and molded the world around.
Movies, Television shows and books are somehow more acceptable to have this reaction from,In the eyes of people in general.
I think this may be because they are the new artistic medium.
With a game you control the world and character itself, in a role playing game, which is the point, to play a role and get attached.
Don't get ashamed for a second.
Modifié par realpokerjedi, 09 mars 2012 - 02:17 .
#282
Posté 09 mars 2012 - 02:14
I spent countless hours in this world to have it utterly destroyed by this ending. Days later I still feel physically sick over it. My $80 CE has little replay value for me. So while BW makes amazing, story driven RPGs and I love playing them...it isn't worth what I've felt all week. There are other developers out there I enjoy. I don't need BioWare, as much as I might want them.
I just can't get this invested in a world again and lose it all. So no, BioWare won't get anymore of my money until the endings are fixed.
#283
Posté 09 mars 2012 - 02:15
This.CyberneticGHOST wrote...
Dragon Age series : Ruined.
SWTOR : Ruined.
ME series : Ruined.
There goes 3 of my favorite games.
I've have learned my lessons.
Thank you, Bioware.
and good bye.
Voted : No, obviously.
#284
Posté 09 mars 2012 - 02:17
#285
Posté 09 mars 2012 - 02:20
Their working towards that "Earn you Happy Ending" that would have a Crowning Moment of Heartwarming and Awesome wrapped into one big awesome ending. One the made you think about things and why struggle so much to stay who we are. Instead - we this complete non sense that tries to be deep but fails horribly. Its bad way to end a damn great game and story. I almost teared up when Mordin and Legion died... I saluted Thane for going out like the Bad ass he was with Biotic **** Slap heard around world. I cheered when My Shepard said enough was enough jumped off the Hover craft Tali drop the big three words and then order EDI to take over even damn gun in the Migrant Fleet and take the Reaper down. Then... the endings... just... killed it completely. Not because there sad because plenty of sadness and bittersweet and hope through out the game. There bad because they don't fit the narrative style of the rest of them... there fail attempts at high mindedness and they come of being just plan dumb and understanding they own narrative.
Modifié par nitefyre410, 09 mars 2012 - 02:21 .
#286
Posté 09 mars 2012 - 02:20
You don't like the endings. So what?
I know that what I say may sound trollish but... cry more. Seriously.
I see people who are complaining about no "happy endings." Guess what. Mass Effect is not a /happy/ franchise. It is a dark franchise, and as opposed to Dragon Age where they touted dark fantasy yet gave us way too many optimistic outcomes, Mass Effect is touted as dark, and it lives up to it.
Then I see people who complain about the Deus Ex comparisons.
Guess what.
Quarians built the Geth, the Geth rebelled, and... anyone who knows the end of that plotline knows what comes next as a possibility. Guess what? All of that is blatant Battlestar Galactica.
Biotics? Spectres? All vaguely resemble the frickin Jedi. Star Wars.
Let's not even go look at the Reapers, who may as well be Cylons AND the Borg, citing both BSG and Star Trek.
So you don't like the endings. Get over it. Again. Is it how you would hav ended it? No? Again. It's the end of a great franchise, and I've said it before. Such a thing is GOING TO BE POLARIZING. That does not mean it is a bad ending as a fact, it means as opinion you do not like it. And I have never seen a single TV show or even a movie series (that wasn't just a movie of a novel) have a conclusive ending that everyone agreed on, that wasn't polarizing. It's normal.
Threatening Bioware for no business because your Shepard didn't get to fart out rainbows and ride unicorns with a Love Interest, is quite frankly.... immature.
#287
Guest_Prince_Valiant_*
Posté 09 mars 2012 - 02:25
Guest_Prince_Valiant_*
Personally I want no ending with a dying shepard. I want a bright happy ending as an option. I hate dark endings in adventure stories.Pamine wrote...
People defending Bioware don't understand why we're upset. Again, none of us wanted a "happy Disney like" ending. We're fine with "dark" endings. What we're not fine with is endings that:
- make no sense
- makes ME1-3 completely worthless
- leaves pretty much every single question unanswered
You CAN make a good, dark ending, that brings closure, even if billions die, even if Shepard dies. What we got is crappy writing.
#288
Posté 09 mars 2012 - 02:28
Rykoth wrote...
Threatening Bioware for no business because your Shepard didn't get to fart out rainbows and ride unicorns with a Love Interest, is quite frankly.... immature.
Not everyone is upset because there wasn't a happy ending. They're upset because of all the holes in the endings. How none of the decisions we made really mattered in the end. And who cares if they are upset over the lack of a happy ending? They are the customer and have the right to express their feelings.
For me, while I'd love a happy ending, I'd settle for one that didn't make everything feel so hopeless.
That game was amazing until the end...then it killed the entire series for me. There is very little replay value in a game I paid $80 for. So, yeah, I'm upset and I'm going to let BioWare know about it.
#289
Posté 09 mars 2012 - 02:31
Hell, that's a load of BS
#290
Posté 09 mars 2012 - 02:31
ME3 has no replay value...won't even buy a dlc unless I get a choice for a happier ending. There's no light at the end of the tunnel here.
#291
Posté 09 mars 2012 - 02:32
Modifié par Xellith, 09 mars 2012 - 02:33 .
#292
Guest_Juromaro_*
Posté 09 mars 2012 - 02:32
Guest_Juromaro_*
thoaloa wrote...
I think it would do them great if they just do the unthinkable for many companies and just listen, communicate, correct problems with the game ending and bugs. (For the final game in the trilogy the baked in ending spectrum is lacking in a number of areas)
Saying things cryptically isn't a good indication of action. I would be amazed if they actually took blame and offered an entirely alternate ending set. (That would be a company character building opportunity)
If a company were to make a game based off what the "fans" want they will be doomed to fail from the beginning. I don't like Miranda, I want her to die in the most horrible gruesome fashion. So if Bioware listened to me then that would upset the Miranda fans out there.
You cannot and will not please everyone. I've been playing Bioware games since Baulders Gate, and while the ending didn't give me what I wanted I was pleased that it gave me the farewell that I expected.
I saw Shepards story ending 3 ways
1: Shepard defeats the reapers but at the cost of being isolated for the rest of his life. Reapers are stopped, life continues.
2: Reapers win all life gone. A possible ending with a very high chance of happening because for a million years they have done this cycle and never failed. There were reasons for that.
3: All life turned into Reapers. With ME2 I figured that was the end goal for the Reapers.
People complain that life will end regardless because all Reaper tech is destroyed so economy would go down, empires would fall to whatever system they are stuck in. And while there are some great theories as to why the galaxy is doomed no matter what, a lot of people seem to ignore that not all Tech is destroyed, not all ships are destroyed, sure it may take millions of years to get the galaxy back to what it was but it would still happen, even if races had to go from building civilizations on each planet they came across until they were advanced enough to create their own Mass Effect relays. Because everyone who has survived are aware of the applications of Eezo and what it can be used for.
I mean after all the Protheans were able to build their own relay and stop the Reapers from using the Citadel.
#293
Posté 09 mars 2012 - 02:35
#294
Posté 09 mars 2012 - 02:40
Rawgrim wrote...
Seems to me that Bioware got fixated with telling a story, rather than letting the players create a story (wich is what rpgs are all about). The same thing kind of happened in Dragon age 2, to be honest.
This is it! Exactly. The endings as they are should be there.
But they shouldn't be the only thing.
There should be an ending where Shepard fails. And there should be an ending where, after heavy losses and against all odds, she and her LI survive.
Make the happy ending really hard to attain, that's fine. But it should exist. And I don't think people are wrong for wanting that.
#295
Posté 09 mars 2012 - 02:41
This time, the universe is supposed to pivot around Shep whereas Hawke and company were more or less all along for the ride, and in the end, Shep and company were more or less just swept up and taken along for the last few moments without a thought to how that would feel to the fans. It feels false and like a bad ending is how it feels.
Also I think BioWare forgot that sometimes just letting characters live isn't enough. It's how you let them live that counts. It's not that they have to be together riding off into the sunset. It's whether or not they have some hope. And these characters really don't.
And at this point, I might buy a DLC that would inject some better endings into the game, but it will be a long time before I buy another BioWare game sight unseen. After the disappointment of ME2, DA2 being enjoyable but nowhere near as engaging or engrossing as its predecessor, and now this which, I have to say, was an almost perfect ending to the trilogy ... right up until those big steaming piles of poo BioWare chose to dump on all of us at the end.
I have a tight budget and I can't afford to keep tossing money away.
Modifié par frylock23, 09 mars 2012 - 02:44 .
#296
Posté 09 mars 2012 - 02:43
#297
Posté 09 mars 2012 - 02:43
#298
Posté 09 mars 2012 - 02:45
#299
Posté 09 mars 2012 - 02:47
Rykoth wrote...
I see people who are complaining about no "happy endings." Guess what. Mass Effect is not a /happy/ franchise. It is a dark franchise, and as opposed to Dragon Age where they touted dark fantasy yet gave us way too many optimistic outcomes, Mass Effect is touted as dark, and it lives up to it.
I completely disagree with you on this. Mass Effect was never a dark series to me, at least not the first two. In both Mass Effect 1 and 2, Shepard is positioned against impossible odds, yet manages to be triumphant. They set a tone for the franchise. People expected to be able to triumph, just like they have been doing. Instead Bioware said "lolnope" and gave you three endings that were absolutely terrible and, imo, did NOT fit with the theme they've been building to.
#300
Posté 09 mars 2012 - 02:49





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