KillSlash45 wrote...
No, it can't continue with Shepherd and his crew. that's the point. Other games can take palce with a WHOLE NEW cast of characters at some point in the future when civilizations have advanced enough to re create the technology destroyed, or somewhere close to it.
The plan wasn't for the reapers to kill "everyone".....it was for them to only wipe out ADVANCED civilizations that could soon create an AI that wipes out ALL organic life, advanced and not advanced. So yeah, end endings DO make sense.
It begs more questions then it answers and it's obviously a quick "well, we can't be bothered to take the time to show how your actions leading up to this point effect an entire universe so.... LETS COPY DEUS EX, PEOPLE LIKE THAT RIGHT?
If the Citadel is mommy reaper, why did it need the keepers to open it's self to the reaper invasion? Just flick the switch yourself. The crucible, obviously, was given to species by the Citadel as well... again no sense is made of this. Why does it even bother?
It's a very poor attempt at a deep ending when they got too LAZY to decide how every action you ever made in a game where that was said to be all that matters and that's an understatement honestly.





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