How people many will not be purchasing another Bioware game? Based off the endings...
#101
Posté 08 mars 2012 - 12:28
After all of that effort and emotional investment, the ending(s) just felt like a huge punch to the gut. I feel so... betrayed. It almost seems like the most epic troll in gaming history. It's like when the crucible docked, they might as well have played a cinematic Rick Astley rickroll. I know I shouldn't be this upset over a videogame, but dammit, I am.
#102
Posté 08 mars 2012 - 01:02
Things that make more sense then the explaination in the ending:KillSlash45 wrote...
The plan wasn't for the reapers to kill "everyone".....it was for them to only wipe out ADVANCED civilizations that could soon create an AI that wipes out ALL organic life, advanced and not advanced. So yeah, end endings DO make sense.
Reapers guide new synthetic life down a path of nonviolence.
Reapers guide organics away from creating synthetics.
Reapers dont leave advanced tech around that leads to organics creating synthetics.
Reapers learn from the optimal solution to the Quarian-Geth war and STFU because their premise is disproven.
Reapers are actually unicorns being riden by leprechauns powered by space hamsters running on exercise wheels.
The ending is idiotic and nonsensical. End of story.
The entire idea of the Reapers is a direct rip from Babyolon 5, the only difference is Babylon 5 made some small attempt at logic and reason during its resolution.
Modifié par Warkyd, 08 mars 2012 - 01:13 .
#103
Posté 08 mars 2012 - 01:11
Even if this somehow makes sense there is still zero closure for the ending... this is terrible for a game that was all about choices.
If the ending has some deep philosophical **** behind it please inform us, because it seems like the overwhelming majority of the fans don't get it. This is such a catastrophic failure...
#104
Posté 08 mars 2012 - 01:49
Modifié par SCJ90, 08 mars 2012 - 01:50 .
#105
Posté 08 mars 2012 - 02:05
#106
Posté 08 mars 2012 - 05:59
AuraofMana wrote...
Indeed. BioWare just decided to say "**** it" in the last 5 minutes of the game.
Even if this somehow makes sense there is still zero closure for the ending... this is terrible for a game that was all about choices.
If the ending has some deep philosophical **** behind it please inform us, because it seems like the overwhelming majority of the fans don't get it. This is such a catastrophic failure...
I don't think its that we don't get the philosophical 'stuff'. It's just heavy handed, out of left field, unnecessary, and shoved down our throats so to speak. Beyond that, I found that none of the endings were 'good' outcomes, only varying degrees of bleak and depressing. Shepard dies (or disembodied if you prefer) in two of them. Galactic civlization is fractured forever (or at least a very long time) because of the loss of the citadel and the mass relay network.
I think the closure aspect is because you've invested all this time in the universe, set it up and all that, and then it appears as if it was set up for nothing but to stop the reapers. For me, I think the part I wish was different the most is that Shepard is alive and also gets away and is with with his/her crew and LI, everything else withstanding.
#107
Posté 08 mars 2012 - 06:04
I absolutely refuse to purchase anything from Bioware until they fix this. And I promise you that until I see them fix their story-writing, I will never pre-order another game from Bioware. Add to it that if they ever bring out another trilogy, I'm not going to purchase a single game in it that trilogy until the last one comes out and I see some good reviews on the ending.
#108
Posté 08 mars 2012 - 06:08
Such a good game - I was enjoying myself so much I only slept like 5 hours over the last couple days - and then to cap it off with the Reapers ultimately controlling the outcome anyway.
You know, you who decided to write the endings, an ending can be meaningful without being totally bleak and depressing. It is possible, you know.
#109
Posté 08 mars 2012 - 06:08
BUT after being horribly disappointed by DA2 which was not a sequel to do DA:O in my mind. And then with ME3 where I was having an amazing game experience right up until the end where I was just left depressed (first time a game has done that so congrats bioware - I enjoy my escape from the real world to end up depressed).
I am certainly not pre-ordering a collectors edition and psyching myself up for months after the last 2 disappointments. I will probably buy later when I have properly investigated the games and will buy them at a discount down stream.
#110
Posté 08 mars 2012 - 06:17
1. They fix the ending of ME3
2. Their next game is so god that the only way it could be better is if it gave me a lapdance.
#111
Posté 08 mars 2012 - 06:18
Landline wrote...
There's only two ways I'll spend more money on one of their games.
1. They fix the ending of ME3
2. Their next game is so god that the only way it could be better is if it gave me a lapdance.
I wouldn't bet on option 2, so hopefully they do option 1.
#112
Posté 08 mars 2012 - 06:27
#113
Posté 08 mars 2012 - 06:30
I just want Bioware to improve and not do this again.
#114
Posté 08 mars 2012 - 06:34
That being said, I'm going to be more cautious, and am certainly not buying any ME3 DLC unless they fix the endings.
#115
Posté 08 mars 2012 - 06:35
#116
Posté 08 mars 2012 - 06:37
Almostfaceman wrote...
I'm not buying any more Bioware games unless they fix the ending to ME3. And, I'm not buying any DLC for ME3 unless it fixes the ending.
Such a good game - I was enjoying myself so much I only slept like 5 hours over the last couple days - and then to cap it off with the Reapers ultimately controlling the outcome anyway.
You know, you who decided to write the endings, an ending can be meaningful without being totally bleak and depressing. It is possible, you know.
That's a good point too actually. I would have, as shepard, damed the gods (lol singular and literally in this case) and found a way to end the cycle that didn't involve cutting off galactic civilization's limbs. The options are basically as if the reapers had won anyway. Civilization is 'reset' to some dark-age era or an even more primitive state if you choose the destroy ending.
#117
Posté 08 mars 2012 - 06:37
#118
Posté 08 mars 2012 - 06:37
In truth, after you take out the Illusive Man, they could have just had a scene of the Crucible docking with the Citadel and releasing a pulse that Sovereign'd all the Reapers (i.e. knocked their shields out and stunned them), allowing the fleets to massacre them. Also, delete the Kid Architect, he invalidates Sovereign's purpose and Mass Effect 1.
For me, Harbinger killed Shepard right before he reached the beam.
Modifié par Xerxes52, 08 mars 2012 - 06:42 .
#119
Posté 08 mars 2012 - 06:42
Vajraja wrote...
I'm really torn right now. I loved a lot of earlier Bioware titles and more recently Mass Effect, Mass Effect 2, and Dragon Age Origins (including Awakening).
BUT after being horribly disappointed by DA2 which was not a sequel to do DA:O in my mind. And then with ME3 where I was having an amazing game experience right up until the end where I was just left depressed (first time a game has done that so congrats bioware - I enjoy my escape from the real world to end up depressed).
I am certainly not pre-ordering a collectors edition and psyching myself up for months after the last 2 disappointments. I will probably buy later when I have properly investigated the games and will buy them at a discount down stream.
Yeah, about the depressed thing. I was depressed way before the ending, because everyone's saying goodbye to you as if you were dying for sure. They weren't 'goodbye, just in case' goodbyes.
#120
Posté 08 mars 2012 - 06:44
#121
Posté 08 mars 2012 - 06:47
But i keep my hopes for some ME3 DLC ending. If not, well it's the end of the road for me.
#122
Posté 08 mars 2012 - 07:03
Yeah, but it took the company to OK it.Mr. Big Pimpin wrote...
It only took one guy (whoever it was) to write that horrible ending; I'm not going to judge an entire company over that.
#123
Posté 08 mars 2012 - 07:46
HaiknEdge wrote...
Yeah, but it took the company to OK it.Mr. Big Pimpin wrote...
It only took one guy (whoever it was) to write that horrible ending; I'm not going to judge an entire company over that.
That's absolutely right. The company had to okay it, so they are in the wrong here too.
#124
Posté 08 mars 2012 - 08:40
#125
Posté 08 mars 2012 - 09:30
ME1 blew me over ways and back and I spent close to 100 hours into it.
ME2 blew me over in also many ways, differently but many ways still, and I also spent close to 100 hours into it.
ME3 blew me over ONCE AGAIN in so many ways, again, differently, but still blew me over and I'll probably get my 100 hours as well in there and hundreds more in multiplayer.
After DA2, I lost faith in Bioware kinda because that game was a real turn down for me. The only Bioware game ever where I ONLY pushed on because I hoped it'd get better..and it only got worst. The ONLY Bioware game where once I played once, I erased it, saves included.
With ME3...I see that Bioware is changing..adapting. It's trying to fit in a modern console gaming world while also trying to hang to it's roots. It's not perfect as previous games like Baldur's gate or DA:O, and I HATE console gaming but...
...so yea, the endings SUCKED, that's so unexcusable that words can't really express it, but not buying future BIOWARE games? Are you kidding me?
There is NO company in the world other than Bioware currently that pulls me into their games as they do. ALL other RPGs are barely above average, with Bethesda being a bit above the pack, but still WAY below Bioware.
So yes, I voice my anger about the endings here, with you guys.
But I also voice my support to Bioware. Keep making great games, but NEVER again screw up the ending that badly please
Modifié par Kemor, 08 mars 2012 - 09:32 .





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