Now, that said... I'm curious just what data is being sent. Like for example, if my game crashes (as it just did, which is why I am making this post before I restart the game), does data then get sent that might help fix the crashes? As I said above, I'm not all paranoid, just curious what data is being sent because I want to know just how helpful that option is.
What data is sent by the "Online Feedback" option?
Débuté par
AbsolutGrndZer0
, mars 08 2012 08:16
#1
Posté 08 mars 2012 - 08:16
First of all, I'd like to state that I am not a paranoid player worried that Bioware/EA is trying to steal my precious datas. IF you are such a person, please find or create your own thread to rant about your conspiracy theories.
Now, that said... I'm curious just what data is being sent. Like for example, if my game crashes (as it just did, which is why I am making this post before I restart the game), does data then get sent that might help fix the crashes? As I said above, I'm not all paranoid, just curious what data is being sent because I want to know just how helpful that option is.
Now, that said... I'm curious just what data is being sent. Like for example, if my game crashes (as it just did, which is why I am making this post before I restart the game), does data then get sent that might help fix the crashes? As I said above, I'm not all paranoid, just curious what data is being sent because I want to know just how helpful that option is.
#2
Posté 08 mars 2012 - 08:21
Second that... well i could just start wireshark and monitor which packets are send, but im too busy playing ^~
#3
Posté 08 mars 2012 - 08:27
Riptawr wrote...
Second that... well i could just start wireshark and monitor which packets are send, but im too busy playing ^~
Well, that would tell you how MUCH data is being sent, but not what it contains.
#4
Posté 08 mars 2012 - 08:30
#5
Posté 08 mars 2012 - 09:54
Ah cool thanks bliitzz





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