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My 2 cents on the ME3 ending.


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#1
Storenumber9

Storenumber9
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 So, I'm not here to say that the ending totally cheapened the gameplay experience in Mass Effect 3, but it certainly created some reservations about playing it again. I'll try to keep this simple and mature, since there seems to be a lot of threads on this lately....

I've only beaten this game about 40 minutes ago, and I've been desparately looking around the internet to find out how I could end the game how I want to. There seems to be fruitless, according to nearly every source I talk to.

It kind of hurts a bit, since I've been with this series for three years. I actually rate this series over Star Wars (Another sci-fi favorite of mine) and Star Trek, the two "big dogs" of sci-fi. The whole world is fluid and a lot of Mass Effect I can relate to when I think about humanity's future in the galaxy. It handles really big questions very well, and it keeps in line with the concept that there's always something bigger out there in the universe.

Then there comes the gaming aspect. I've played both Mass Effect 1 and 2 countless times. I'm brought back to the time my friend convinced me to play Mass effect, and how I could shoot myself in the foot for not playing this sooner. (I had tried on occasion on X-Box, but I never got past Eden Prime until I played it on the computer. Really stupid move on my part.)

I've poured over 100 hours into the first game alone, finely crafting how my Shepard acts and reacts to situations, along with Mass Effect 2. And when those ended, I said to myself, "Well, I know they will make more, they have time to wrap things up."

I couldn't say that with this one. I can't say "Finally, they have wrapped things up."  Right now, I'm sitting here thinking about restarting the game, but I am not sure I will enjoy it as thoroughly as I did the first time around, specifically because of the ending.


And with that TL'DR introduction, I give you my reasons why I was disappointed with the ME3 ending:

1.) There are no options in the end.

No matter what we do, everything goes to hell, and we're all stuck. Shepard lives, Shepard dies, becomes a Reaper, whatever, his friends are stuck in remote systems and he can't really do anything to help the reconstruction of Earth. 

For a game (And a game COMPANY) that prides its self on the variables of taking certain actions within a game, Bioware has certainly made the ending to one of the best game franchises (possibly ever) pretty closed off.  Where are the options? Why aren't certain ending available to those who want it? Isn't that what Mass Effect, Knights of the Old Republic, Dragon Age, and damn near every Bioware game is all about?

Like I've said before, with the endings to 1 and 2, I think it was expected to have more closed off endings, with little to no option that affects it. It's a trilogy, after all. And I can even understand KOTOR and Dragon Age, although I enjoyed both of those endings enough to accept them no matter what the outcome was.

But I expected more from Mass Effect. This was their flagship title. This title shows to not only fans of bioware, but to gamers in general the integrity, the talent, and flexibility of Bioware. The ending in Mass Effect 3 should have more options. Period. 

2.) The ending is poorly written. Now, I understand Bioware might have time restraints. I do. I really do. 

But, the ending was just a mess. I'm going to deal with it in parts.

First, where did the Catalyst come from? What we get from the Catalyst is that A.) It controls the Reapers, and B.) It was probably created by some long forgotten race that decided it was a good idea to exterminate everything.

Honestly, this wasn't needed. I don't think a true explanation for the Reapers was ever needed, really. And if they wanted to go that way, why not say they were AI that went out of control, like the Geth? They could have come to the conclusion themselves that organic life is unimportant, or too dangerous. 

Either way, the Catalyst being this mysterious superbeing is unneeded, and ultimately raises more questions at a place in the game (THE VERY ENDING) where it doesn't need to be. 

How did this race come to this conclusion that genocide was a suitable option? This seems like more of a Machine thing to do. (Moraless machines, calculating that organic life is a liability.) What was the end game to this race that created the Reapers? It's all just...uninspiring.



The next big problem is, you guessed it, plot holes.

why is the Normandy going FTL out of the system? I know I'm not the only one who thinks this, there's countless threads on it, but I think it's because this makes no sense whatsoever.  I figure of all people, JOKER would rather get his butt to the Crusible than high tail it out of the Sol system. 

Furthermore, why were my squadmates suddenly alive and well on the Normandy? In my game, Cortez died, and I far as I know, most people who could fly dropships were dead or pre-occupied. Did Joker pick them up? If so, how the hell did they make it out of that blast alive? The last thing I saw as Shepard, everyone dies from a giant beam courtasy of Harbinger (Who I am assuming is the one shooting at me.), which left me battered up, bleeding, and with half my armor missing, but I'm suppose to believe that Tali (One of my squad mates at the time) got away with not even a suit puncture? I'm sorry Bioware, but this makes no damn sense.


Lastly, they didn't come to a close as well as they could have. What happened to the Krogan? The Salarians? Geth? Anybody? 

How did Tali (My LI) react to my death? I'm sure most of us expected Shep to have the potential of death, but in my game, I wasn't even shown a glimpse of sadness from Tali, who just earlier were talking about our loving exchange on Rannoch.  We don't even get an epilogue.

Instead, the game ends with us looking at a stargazer and a child, telling us this was all a story. What a lackluster way to end a great damn series. I don't know much about story telling, but I do know you don't completely change the way the story is being told. 

Now, I'm not saying the Stargazer "made up" the whole story. He admits that he didn't, so everything that happened in the ME universe happened. But there are some MORE plothole issues to resolve here alone.

1.) How did they know? It seems to be the same place Joker landed, but there's no information to give us that there are new Mass Relays, or that anyone on this mystery planet know what Shepard did, so how would he know the ending?

2.) It a plain silly way to end the series. No. I mean it. Silly.



To end this, I want to make clear that I am not regretting my pre-order buy. No, I'm not saying to myself "Man, I wish I canceled," or "Bioware is never getting my business again." 

Overall, the game was very enjoyable, and I don't think it will hinder me from buying another Bioware game.  But I do believe DLC should come out to better resolve the ending.

Now, I'm going to admit, I'm all for the "disney" ending. I wanna be able to see my LI and go off into the sunset, or whatever people do in the movies, but I would like it to be earned.Maybe war assets affect how the crusible is made? If it's rushed, it won't work properly, or something. I don't know.


But I do believe, despite my bias for the sweet ending, I think Bioware AND Mass Effect fans should be rewarded for their trek through the Mass Effect universe. Nothing has brought us more joy than to go through this universe, and I think it should end how we want to.

I think Bioware might have lost a bit of touch with what fans loved about this series. They don't want to see a solid, closed ending where you can't really affect it, because we see that all of the time in movies. We want to see the ending we want to see, because we've put the time to craft our characters the way we want to.  I know I'm speaking for a lot of people who don't share my opinion here, but I'm hoping a lot of you do, so I'm going crazies with the "we" usage here. 

All in all, I love Mass Effect 3. I love the hell out of it. Just open up the endings a bit. If not change the endings as a whole, change it to so there aren't so many glaring errors in my face when I beat the game. (Although, again, I'm all for a happy ending. Just saying. You're teamed up with EA now, Bioware, I knows you can afford it. I also know you cut it from the game. What's up with that?)


That's my 2 cents.

Aaand for those of you who don't spend time reading posts this huge, here's an abridged version:

The ending was disappointing and made absolutely no sense whatsever. Plz release DLC to fix this Bioware.

#2
Stanley Woo

Stanley Woo
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The endings are already being discussed in this thread. There is a separate thread discussing the lack of closure that some people feel was needed.

End of line.

Modifié par Stanley Woo, 08 mars 2012 - 09:46 .