So uh, if you destroy all the Mass Relays aren't you dooming the combined fleet to starvation?
#1
Posté 08 mars 2012 - 11:44
You know, to produce food.
And even if it did all the Turians would starve anyway.
And I like turians.
This is a problem.
#2
Posté 08 mars 2012 - 11:47
#3
Posté 08 mars 2012 - 11:48
#4
Posté 08 mars 2012 - 11:48
#5
Posté 08 mars 2012 - 11:53
#6
Posté 08 mars 2012 - 11:57
#7
Posté 08 mars 2012 - 12:06
Steptroll wrote...
I'm afraid that this is but one of several hundred important questions which we will have to deal with NEVER being answered. Thanks a ****ing lot, Bioware, you lazy pricks.
Indeed.
Instead we get glow in the dark god-kid and bitter pills 1, 2, or 3 to swallow.
Can't wait to hear the justifications behind the ending and the explanations of the loopholes.
#8
Posté 08 mars 2012 - 12:08
Lemonwizard wrote...
Well not just that, but the whole "Oh hey here's the guy who invented reapers but uh we have to wrap it up in the next 3 minutes so we won't explain at all who he is or where he came from" bit really irked me.
don't it just
#9
Posté 08 mars 2012 - 12:08
#10
Posté 08 mars 2012 - 12:14
But yeah. It really feels like everything after taking that beam to the face was done in about two days in a huge bloody rush.
#11
Posté 08 mars 2012 - 12:30
#12
Posté 08 mars 2012 - 12:32
#13
Posté 08 mars 2012 - 12:43
#14
Posté 08 mars 2012 - 12:47
Phydeaux314 wrote...
Well, remember that the Quarian liveships were armed and put in with the armada. If you go through the videos, you can actually see them arriving.
But yeah. It really feels like everything after taking that beam to the face was done in about two days in a huge bloody rush.
Not good enough answer for me since the Quarians are no more in my universe. Now, I choose the synthesis ending, which has all living things (organics and synthetics) rewritten, so I guess the Turians are compatible now with the food on Earth.
Modifié par Arlionis, 08 mars 2012 - 12:49 .
#15
Posté 08 mars 2012 - 12:50
#16
Posté 08 mars 2012 - 12:54
Seems more plausible.
#17
Posté 08 mars 2012 - 12:55
#18
Posté 08 mars 2012 - 01:05
What I'm concerned about is the Citadel blowing up. That large a structure blowing up and raining down on Earth could cause Nuclear Winter. I'd rather that not happen on my BEST playthrough.
Though I never thought about the food thing. Hopefully for the Blue ending itt means the Relays Self Repair and they will be fine and the Green ending changes everyone's Biology so food isn't a problem.
Modifié par shnellegaming, 08 mars 2012 - 01:09 .
#19
Posté 08 mars 2012 - 01:12
Plus what's to say you can't grow dextro-appropriate plants, etc. We have dextro-amino animals and what not already existing RIGHT NOW, in reality.
It's not too difficult to think that there wouldn't be a way to feed the fleet.
#20
Posté 08 mars 2012 - 01:19
Then you go to the Citadel, do all that stuff with the illusive man and fire the weapon which disables the reapers so the fleets can destroy them while Shepard and Anderson sit there watching and die together.
#21
Posté 08 mars 2012 - 02:21
It's all the others I would be concerned about. Farmland and supplies must be devastated on earth.
#22
Posté 08 mars 2012 - 02:37
If Mass Effect 2 : Arrival is accurate, destroying the Sol Relay destroys Earth regardless, along with everything in the system.
#23
Posté 08 mars 2012 - 05:42
SomeBug wrote...
None of that matters.
If Mass Effect 2 : Arrival is accurate, destroying the Sol Relay destroys Earth regardless, along with everything in the system.
Destroying the relays by means of violent impact causes their massive power cores to detonate, but it's entirely possible that this root dismantling signal does not cause an explosion on nearly so violent a scale.
#24
Posté 08 mars 2012 - 05:46
Lemonwizard wrote...
SomeBug wrote...
None of that matters.
If Mass Effect 2 : Arrival is accurate, destroying the Sol Relay destroys Earth regardless, along with everything in the system.
Destroying the relays by means of violent impact causes their massive power cores to detonate, but it's entirely possible that this root dismantling signal does not cause an explosion on nearly so violent a scale.
The sol relay blowing up looked like it was gonna be a big explosion on my playthrough. Also it wasnt just the sol relay that got blown up but the whole network, which according to arrival means an awful lot of blown up star systems.
#25
Posté 08 mars 2012 - 05:47
The energy for the explosions in Arrival only occurred because the relay was activated and so it overloaded. The relays stop moving if you watch it, and then they just self destruct essentially.





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