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Single player, war assets, and the "perfect" ending [Spoilers]


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#51
Felene

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So should I be worry that I cannot get to 5000 EMS without playing MP?

#52
upsettingshorts

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If you really want 5000 EMS, I'd say you should move straight past worrying to some other phase because it's impossible without multiplayer.

I've yet to see even 4000 EMS without multiplayer.

Сообщение изменено: Upsettingshorts, 09 Март 2012 - 06:13 .


#53
Dimensio

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Upsettingshorts wrote...

If you really want 5000 EMS, I'd say you should move straight past worrying to some other phase because it's impossible without multiplayer.

I've yet to see even 4000 EMS without multiplayer.


How can this be possible after BioWare has assured players that a "perfect" ending, attained through acquisition of a sufficient "Effective Military Strength", is possible without relying upon multiplayer bonuses?

#54
Xavier0080

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Dimensio wrote...

Upsettingshorts wrote...

If you really want 5000 EMS, I'd say you should move straight past worrying to some other phase because it's impossible without multiplayer.

I've yet to see even 4000 EMS without multiplayer.


How can this be possible after BioWare has assured players that a "perfect" ending, attained through acquisition of a sufficient "Effective Military Strength", is possible without relying upon multiplayer bonuses?


Easy, they lied about it, or are fudging the truth. (AKA a perfect run through of all three games taking the maximum war assets from each paragon and renegade, which no one will do)

#55
upsettingshorts

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Because all I really think having a <4000 EMS - while still maxing the bar in the GUI - actually does is make a couple fights more challenging, changes one conversation with Anderson slightly, and locks you out of a small easter egg.

It's not a huuuuge difference. But still.

Сообщение изменено: Upsettingshorts, 09 Март 2012 - 07:43 .


#56
lucidfox

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3415 at 50% without multiplayer. Saved just before the point of no return.

I'm feeling broken and bitter, not sure if I even should keep playing any more.

#57
upsettingshorts

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lucidfox wrote...

3415 at 50% without multiplayer. Saved just before the point of no return.

I'm feeling broken and bitter, not sure if I even should keep playing any more.


I kinda felt that way - which is why I started the thread - but then I played through anyway and thoroughly enjoyed it.

...actually ended up liking what I ended up with more than some of the >4000 stuff.  I mean if you're planning to do one optimal playthrough only ever then yeah, I'd wait for some kind of word or head to multiplayer.  Otherwise I'd recommend finishing and doing NG+ or something.

#58
lucidfox

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I don't plan to play ME3 again, it's so linear and railroaded that there's no replay value for me.

#59
upsettingshorts

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BioWare's been making linear games since Baldur's Gate II. I'm astonished people continue to expect deviation from what is now a decade-long trend with each new release, like suddenly they're going to give players a sandbox and abandon their focus on cinematic narrative.

They're only going to get more linear as players start to treat savegame importing into sequels as a required BioWare feature, creating those endgame bottlenecks that cause so many headaches, to facilitate continuity.

In many ways what people are doing when they ask for more dramatic variation in the endgame outcomes is for those outcomes to be ignored, handwaived, or retconned in the sequel.  Because that's the only way they'll be able to reconcile the divergent narratives into anything coherent.

But I indulged myself in a bit of an offtopic rant here, the various endings available in Mass Effect 3 are not dramatically altered by the EMS issues raised here.

Сообщение изменено: Upsettingshorts, 09 Март 2012 - 08:59 .


#60
kuroiXiru

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For what it's worth, I went ahead with the campaign with ~3700 EMS, chose the control ending, and got the exact same one IGN posted a while back as the 5000 EMS control ending.

#61
KefkaGestahl

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kuroiXiru wrote...

For what it's worth, I went ahead with the campaign with ~3700 EMS, chose the control ending, and got the exact same one IGN posted a while back as the 5000 EMS control ending.

Some people want their Shepard to live.  They would be willing to fight and fight and fight just for that mere seconds long scene.  I did everything that I could but my EMS ended at 3,575.

#62
Hunter_Wolf

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lucidfox wrote...

I don't plan to play ME3 again, it's so linear and railroaded that there's no replay value for me.


By that logic, were you able to replay ME1 and ME2 though? Just curious because it felt more like a chore going through both (largely ME2 as attaining the Play+ in ME1 was actually important). But both games were still linear in their own right, you  were still going through the same places and doing the same thing with the only exception being alignment choices that could alter the story in ME1.

#63
atheelogos

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mulder1199 wrote...

i think the 'perfect ending' is going to disappoint you...

what is it?

#64
Taleroth

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Dimensio wrote...

How can this be possible after BioWare has assured players that a "perfect" ending, attained through acquisition of a sufficient "Effective Military Strength", is possible without relying upon multiplayer bonuses?

I think they may consider synthesis to be "perfect." Or earth surving. Whatever.

Shepard living is probably just an easter egg. And maybe have been the NG+ bonus before being moved to EMS based.

#65
AlphaJarmel

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Did you rewrite the Geth and get Eve to work with Wrex? I'm thinking it might be possible if you absolutely min-max ME2 and ME3 and get the best multiplier. I have yet to see 4k EMS either.

#66
upsettingshorts

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@AlphaJarmel: Yes and yes.  Like, I think many of us feel as if we could have scraped together maybe a couple hundred more War Assets here and there from our imports or in ME1-2, but I don't see an additional 1000+ out there for the taking.

@Taleroth:  I think having the high score only changes a couple battles, a small conversation with Anderson becomes a little longer, and you get the Shepard-lives Easter Egg.

Сообщение изменено: Upsettingshorts, 09 Март 2012 - 04:25 .


#67
Eragondragonrider

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Okay so I have done 5 play throughs so far with 100% war assets found and the highest I got my EMS to was 3850 without mp so like 7910 war asset. I feel really upset that I can't get Shep to survive because I don't play MP think BW really screwed the pouch on this one. Thought they said there was a was to increase readness lvl without MP in SP but I guess not.

#68
chambers

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Glad to see I'm not the only one scratching their head over this. :)

I beat the game last night (this morning, technically) with a clean quest log and an EMS of roughly 3300. I hadn't found out about the 4000 point sweet spot yet, and...well, I really wasn't happy that my Shepard didn't make it. I have a save point right before the Cerberus base attack, so I went back to see if there were any planets that still needed scanning. I boosted my EMS (not my assets) by a game-changing 40 points. I figured that I had missed a quest somewhere, so I headed to the Mass Effect Wiki to check it out. Not an official source, I know, but I figured a rough idea was better than none.

http://masseffect.wi...wiki/War_Assets 

I compared all of the War Asset listings to everything I had acquired before heading off to the Cerberus base. At first, I was just trying to figure out where I had gone wrong. Sure enough, there were a few fetch quests that I had missed along the way, but not many. Less than ten. So I went back and counted up the points for everything that I had missed (I left out the Renegade options, since that's not how my Shepard rolls). They totaled a whopping 463 points, including the 100 from the From Ashes DLC, which I didn't buy. This means with all quests completed and all assets acquired, I'd still be about 1000 points short of hitting the 8000 assets needed for a single-player perfect ending.

This means one of three things:

1. You get a 1000 point boost effectively added to your assets once you clear London. Odd, but possible, I suppose.
2. There's some enormous quest out there that both me and the Wiki folks missed.
3. Shepard can't stay alive without multiplayer.

So, I'm with you, Mr./Ms. Shorts. There's a piece missing here. If there are any geniuses out there who can figure out just how you can keep Shepard breathing on single-player alone, I will be in your debt.

Сообщение изменено: chambers, 09 Март 2012 - 05:39 .


#69
upsettingshorts

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Thanks for doing the research, confirming what we suspected.

Yeah, that's not irritating at all.

#70
LivingHitokiri

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Dunno if it helps some folks but i got the shepard lives ending with only 3500+ EMS
There are many quests that you have do before some point,since if you take too much time reapers literally block you further. I recall a quest with that Baron something working for Shadow broker, you can easily loose this.

#71
chambers

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Upsettingshorts wrote...

Thanks for doing the research, confirming what we suspected.

Yeah, that's not irritating at all.

 

Seriously. I was all raring to go for another playthrough to fix my mistakes, but I'm not going to bother until I know that there's actually a point. Multiplayer Mass Effect just isn't my style.

Сообщение изменено: chambers, 09 Март 2012 - 05:43 .


#72
prag16

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LivingHitokiri wrote...

Dunno if it helps some folks but i got the shepard lives ending with only 3500+ EMS
There are many quests that you have do before some point,since if you take too much time reapers literally block you further. I recall a quest with that Baron something working for Shadow broker, you can easily loose this.


Hmmm, so is the prima guide wrong then???  Can anybody else corraborate this?  Possible to get the "Shepard lives" teaser with less than 4000 EMS??

#73
chambers

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LivingHitokiri wrote...

Dunno if it helps some folks but i got the shepard lives ending with only 3500+ EMS
There are many quests that you have do before some point,since if you take too much time reapers literally block you further. I recall a quest with that Baron something working for Shadow broker, you can easily loose this.


Hmm. See, 3500 is exactly where those missing points would put me at. Has anybody else seen this ending at 3500?

#74
LivingHitokiri

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prag16 wrote...

LivingHitokiri wrote...

Dunno if it helps some folks but i got the shepard lives ending with only 3500+ EMS
There are many quests that you have do before some point,since if you take too much time reapers literally block you further. I recall a quest with that Baron something working for Shadow broker, you can easily loose this.


Hmmm, so is the prima guide wrong then???  Can anybody else corraborate this?  Possible to get the "Shepard lives" teaser with less than 4000 EMS??

its probably like chambers said.
If you manage to save anderson you magically get more assets or something.
I really dunno whats going on, i even did read  that the game just bug with the number of war assets sometimes.

Сообщение изменено: LivingHitokiri, 09 Март 2012 - 05:46 .


#75
upsettingshorts

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LivingHitokiri wrote...

Dunno if it helps some folks but i got the shepard lives ending with only 3500+ EMS


If you would, it'd be great if you could go into some detail as to your major choices and how your endgame (starting on Earth) played out.