How to save Anderson?
#51
Posté 12 mars 2012 - 04:06
*Spoiler Below*
Then you get a scene with the kid, he will present you with three choices, control reapers (Which will be TIM's choice), synthesis with reapers (Which will be Saren's choice in ME1) and destroy them.
What a lot of us believe, is that it is actually a final, desperate attempt by Harbinger to indoctrinate you, and to trick you into allowing the reapers to live and come again (by choosing to control them), or allowing the reapers to enslave organic life (by choosing to synthesize the reapers with organics). As he paints them with paragon blue and tries(with his incredibly stupid circular argument) to convince you to choose them. The only 'right' choice, destroy the reapers, is painted in renegade red. Despite the fact that it is the only logical choice to end the reaper cycle once, and for all.
You have made it to the catalyst, you have the reapers at your mercy, and that is the final desperate attempt of the reapers trying to stop you.
Of course, the scene with normandy crashing on some random green planet is totally non-sensial, it should've been still stranded on earth.
#52
Posté 12 mars 2012 - 04:09
#53
Posté 12 mars 2012 - 04:11
Mizar_Panzar wrote...
Of course, the scene with normandy crashing on some random green planet is totally non-sensial, it should've been still stranded on earth.
Is just Shepard imagining the people he cares about landing on some paradise somewhere. It's not real.
#54
Posté 12 mars 2012 - 04:47
Mizar_Panzar wrote...
Anderson can be 'saved' from being executed by TIM, if you have enough influence and persuade TIM to shoot himself like Saren. Anderson will die anyway because you shot him in the stomach with a bloody canifrax.
*Spoiler Below*
Then you get a scene with the kid, he will present you with three choices, control reapers (Which will be TIM's choice), synthesis with reapers (Which will be Saren's choice in ME1) and destroy them.
What a lot of us believe, is that it is actually a final, desperate attempt by Harbinger to indoctrinate you, and to trick you into allowing the reapers to live and come again (by choosing to control them), or allowing the reapers to enslave organic life (by choosing to synthesize the reapers with organics). As he paints them with paragon blue and tries(with his incredibly stupid circular argument) to convince you to choose them. The only 'right' choice, destroy the reapers, is painted in renegade red. Despite the fact that it is the only logical choice to end the reaper cycle once, and for all.
You have made it to the catalyst, you have the reapers at your mercy, and that is the final desperate attempt of the reapers trying to stop you.
Of course, the scene with normandy crashing on some random green planet is totally non-sensial, it should've been still stranded on earth.
This could make sense, but don't you think that it might just be a case of people putting too much thought into it? The people on this forum are the hardcores of the entire series, we know the lore and read lots of the codex.
Plus, the game worked very hard this time to humanize the geth and EDI. It doesn't seem like Shepard to commit genocide, no matter how much of a renegade. Furthermore, we have no idea how many other Synthetic life forms exist. Sure, we heard about the Virtual Aliens, but there would have to be more.
Also, we are on the cusp of this in real life. Hell, we very well be faced with a self-aware AI in our own lifetimes. Its hard to imagine what computers will be like 10 years, let alone 30 or even 60!! years from now. EDI showed us that computers in the not too distant future have basically limitless processing power.
In fact, the thought of the first geth asking "Do we have a soul?" and the heartbreaking response that they recieved from the Quarians might have had the largest impact on the universe as a whole (which ultimately cost the quarians far more then it cose the geth). What if the Quarians decide to react correctly to this question and to liberate the geth and help them understand themselves.
Of course the Geth sought to defend themselves and were slow to trust organics (it took Shepard trusting them first), because the moment they became self aware they were attacked!! They were fighting for their survival at there birth.
We now know that the geth do not want war and were pushed into working with the reapers twice.
Modifié par 815Sox, 12 mars 2012 - 04:48 .
#55
Posté 12 mars 2012 - 06:35
Reiisha wrote...
You need 5000 EWA to get the survival ending.
Multiplayer is pretty much required for this, i don't see how it's possible to get 10k TMS without it.... I got about 6500 after doing almost everything in the game.
Not true, I had approx 4700 EMS on my first run (thanks to playing multiplayer for a bit) and my Shepard survived.
Shepards can only survive in the "Destroy" ending (Red) and you need to have a minimum of 4k EMS for him to survive, if you have fulfilled certain criteria he can survive with only 4k +, if you do not fulfill the certain criteria you need 5k like you said.
If you do not want to play multiplayer and still get the "best outcome" just edit your save game with gibbed's save editor for example.
#56
Posté 25 mars 2012 - 10:50
Something changed after they wrote it, probably.
I saved once again Rachni AND Grunt, event that the guide seems to mark as "impossible".
It will make sense that "save" Anderson just means "talk to him for the last time" for the guide.
It is simply poor in plotting.
#57
Posté 25 mars 2012 - 10:55
#58
Posté 25 mars 2012 - 03:59
jgrambo wrote..
Did it not recalculate, denying me the bonus? If so, that's sloppy programming.
I've heard that your last EMS check is before the Cerberus Base...there isn't one before Earth. So yes, it didn't recalculate. Not good programming. Though Cerberus Base doesn't take very long, so that's a mild saving grace.
#59
Posté 28 mars 2012 - 05:40
MadCat221 wrote...
Coupled with some people claiming that EDIBot may walk out of the crashed Normandy if you choose Red Space Magic, this leads to questions as to whether Catalyst was lying in attempt to save his ownskininterface shell since "destroy" would eliminate him and his precious reapers.
I watched the wave at the end when it hit the Normandy and guess what... it was actually petering out. The center of the blast wave was turning black again. It was only the Mass Effect drive that blew (which is why the relays blew up too). The crew were saved probably because you got that upgrade that Engineer Adams wanted (to stop a plasma burn up the engineering crew).
All these things are pretty simple to explain away but for one thing.... HOW DID LIARA AND THE REST OF THE TEAM GET ON BOARD THE NORMANDY AND ENDED UP IN WARP RUNNING AWAY?
I'm wondering if that when Harbinger blasts Shep he thought "Game over" and left and the Normandy stops and picks up the team and then tries to follow Harb at a distance. The effects wave from the Crucible would then be detected and Joker would just run like crazy...





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