After winning the game once as mage, I started playing all origins to see what they are about and figure out which origin I like best to play through 2nd time. I did like all origin stories, but some more than others. Hard to rank them, but I try including my review:
(I try to keep this completely spoilerless, but if you haven't played it I can't guarantee to not reveal a tiny bit beyond character generator description about them.)
Mage as human male: Great introduction into the game, made magic unique and provides early contact with controversy between mages and Chantry, much world lore with the Fade, fun watching teachers and students, alternative ways to solve the quests, riddles to solve, many ideas, great immersion. Especially the alternative ways to solve the quests make this outstanding for me.
Dwarf Noble played as male warrior: Cool introduction into dwarf politics. Actually makes me glad, my mage supported House H. regardless of epilogue. Can't say much more without reavealing the story, except that I liked it a lot with its intrigues. Deep immersion into gameplay with family story, story twists, but fairly linear.
City Elf played as female rogue: Just reading the hint on the origin made me think female is more interesting view, I guess I was right. Starts a little bit slow, but then picks up speed and the fights "feel" more intense being emotionally strongly involved. Good background to play a "hate humans" attitude. Vengeance was never sweeter. Seems very linear though.
Dwarf commonor played as female rogue: Starts a bit slow, but gains momentum with small twist at second assignment. Feels cool to show the establishment what a casteless rogue can do... and a way out of this cesspit of Dust Town in the end.
Human Noble played a male warrior: Nice introduction into human politics with already knowing more about Howe in late game than other origins. Vengeance has to wait though, but I'll surely enjoy meeting him again... Family tragedy at it's best with a few side plots. Most humorous parts compared to others. Fairly linear.
Dalish Elf played as male rogue: Well, I generally like elves and the beginning was promising. Some fights ahead with hints about mysteries of the past. A little elf lore is revealed through storyteller later even. Actually a bit too short compared to the other origins for my taste. Perhaps the origin most compelling to join the Grey Wardens, but then again the most desperate motivation. Very linear and straight-forward. At some points I felt there was potential to build up more suspense with e.g. my other party-member picking up on earlier findings to make the mysteries more foreboding. Unsure how this origin contributes much to plot after origin.
All in all I would have enjoyed even a little bit longer origin stories, but they do give the player a good sense of uinique background and are so much better than reading a story text. Perhaps the most innovative feature of the game.
P.S.: I am surprised quite a few didn't like the mage origin as much. Just wanted to add this.
Modifié par Zenon, 27 novembre 2009 - 10:18 .