ncknck wrote...
I have enough points to max one of them. (but obviously shotgun costs 6 points more) What are the advantages?
In short, Carnage at level 4. I'd have to check but I don't think I maxed out either of ME1 Tali's weapons. Tali was one of my squad's first aiders as well as my main hacker type, so more points went into those areas. For weapons I think I chose a mix where she had enough talent points invested for Advanced Marksman on the pistols, Carnage on the shotties and equppied her with a Geth X assault rifle for when neither were quite right because of its inherent accuracy. I didn't put many points into Basic Armour once First Aid was unlocked because... er, not sure I can say without leaving a spoiler, but lets just say that despite the
apparent lack of decent Quarian armour, at least in the
basic game, pouring points into the armour talent is not the only option to make Tali more bullet resistant.
Having said all that priorities probably change according to difficulty. I only play games for a good story and tend not to play on the harder difficulties, so everything I've just said might be completely inappropriate for a Hardcore or Insanity playthrough. Or it might be even truer, I wouldn't know.