If you take a step back and actually reflect on it then…
Do you feel the ending is authentic for the game does it ring true?
Were the story crafters loyal to the narrative arc and did they deliver an ending that was credible to the story line?
Some of us may feel like co-creators in the story because of the participatory nature of getting involved in the game play.
This reminds me of how volatile people got over the Soprano’s ending which ended the way it needed to.
Sometimes we do not get what we want and that’s what makes for a good story even though we resist it. Maybe we got what we need.
Or is this all seperation anxiety happeninig because this is the last installment of game yuou do not want to end?
Feedback ...?
Modifié par plaguecaller, 08 mars 2012 - 10:29 .




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