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The ending... i'm speechless


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#1
havoc373

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As i am writing this. i just finished seeing the credits roll
I chose synthesis.

And i'm speechless. i'm having trouble finding the proper emotion that goes with it.
During my playthrough it was constant ups and down i got very emotionaly invested in this story and i loved it.
but my ending.

I didnt hate it, but i'm also not sure if i liked it.
it has just left in a state of... I dont know

i know this isn't very coherent. but i'm not angry, not sad or anything really i just dont know...
I've never felt like this about the ending of a game before. i'm not disapointed, i'm not angry, i'm not happy i'm just... neutral.

please note i'm not trying to say that the game has some kind of deeper meaning to it that we just dont understand or somesuch nonesense i'm just posting about my experience.

Overall I Loved it.
and i think i'll go play it again.

#2
Hokochu

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You may like the ending if you don't think about it... or use your brain.

#3
AcidGlow

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I couldnt agree more. the whole game was a emotional rollercoaster. It tore me up inside when my femshep kissed Garrus one last time before going to the Citadel... Shes dead and watching over Garrus from the bar... LOL

#4
Militarized

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Funny, you feel neutral about the neutral option. I choose destruction... it's pretty much all the same, your choices are meaningless. I see no point in playing it again, you go through all that heartache with no upsides to anything you do whatsoever and just end up with more heartache.. over what happens and how horrible it was executed/written.

#5
lookingglassmind

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Like a poster said in another thread: I can't play it again. It feels like I'm walking to a funeral. All is for naught.

#6
Shinannigan

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I get how you feel. I feel about this ending rather similarly to how I felt about the ending of the reinvisioned Battlestar Galactica: It works rather well for me emotionally, with the music alone doing a wonderful job, but when I think about it, it disappoints intellectually, since it doesn't seem to truly fit with my personal perception of the series (in both cases).
Nonetheless, I don't hate the ending at all. I'm more disappointed we didn't get to utilize our squad as well as we could in ME2's suicide mission. But again, emotionally it works great for me. I love the heartache and the sheer brutality of Shepard saying farewell to her Squadmates and ACTUALLY dying. I had been hoping Mass Effect 3 would make me cry and despair at times and would end on a gloomy note. And it did. Intellectually, I'm not satisfied, but emotionally, this ending and the rest of the game gave me what I wanted.

#7
AcidGlow

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Cant people get over the endings already? Its insane. The reapers are defeated at a heavy cost but what do you expect? You all should be ashamed of your selves Bioware has worked their tails off making Shepard's story in ME1-3 and all I ever see is people complaining and nit-picking at every single detail its getting old and tiring.

#8
Someone With Mass

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Well, then they shouldn't have hyped these endings up and say that they would bring a closure to everything and answer every question one might have, because they didn't. They really didn't.

#9
aim1essgun

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AcidGlow wrote...

Cant people get over the endings already? Its insane. The reapers are defeated at a heavy cost but what do you expect? You all should be ashamed of your selves Bioware has worked their tails off making Shepard's story in ME1-3 and all I ever see is people complaining and nit-picking at every single detail its getting old and tiring.


You clearly only see what you want to see on these forums. 

There are many posts detailing why the end is plain out bad writing.

Its not bad because it's sad. It's not bad because you paid a heavy cost. 

It's bad because it is some of the most ill conceived storytelling I've ever had the displeasure of witnessing. I won't write an essay detailing exactly why, because if you've already ignored all the well thought out posts about it, you'll ignore mine as well. 

Modifié par aim1essgun, 08 mars 2012 - 11:04 .


#10
Mr. Big Pimpin

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AcidGlow wrote...

Cant people get over the endings already?

No, we can't. It's a big deal.

#11
bpzrn

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Militarized wrote...

Funny, you feel neutral about the neutral option. I choose destruction... it's pretty much all the same, your choices are meaningless. I see no point in playing it again, you go through all that heartache with no upsides to anything you do whatsoever and just end up with more heartache.. over what happens and how horrible it was executed/written.



BW developers or writers or management really lost the RP perspective
and messed with the emotional attachment the fan base had with this game.  

Modifié par bpzrn, 08 mars 2012 - 11:05 .


#12
Arlionis

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AcidGlow wrote...

I couldnt agree more. the whole game was a emotional rollercoaster. It tore me up inside when my femshep kissed Garrus one last time before going to the Citadel... Shes dead and watching over Garrus from the bar... LOL


That's exactly what pisses me off! I would give the game a 10 if it weren't for those horrible endings. They listened to the fans and added a lot of interaction and banter between the crew members, they added a lot of actual, physical cameos instead of just disappointing emails like in ME2, game had lots of really emotional moments, a great atmosphere etc. but all of that gets hammered by those endings, you never get to feel a sense of conclusion or at least hope. Kill Shepard if you want, but at least show your surviving crew members are OK and rebuilding the galaxy after that. 

#13
Golferguy758

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AcidGlow wrote...

Cant people get over the endings already? Its insane. The reapers are defeated at a heavy cost but what do you expect? You all should be ashamed of your selves Bioware has worked their tails off making Shepard's story in ME1-3 and all I ever see is people complaining and nit-picking at every single detail its getting old and tiring.


Maybe you like incoherent messes of endings, but I like trilogy endings to be wrapped up conclusively. One where the choices I make in the past mattered. Endings that I actually influence based on how I played through my previous games.

When I can rush through the previous games not taking into consideration who or what i screw over. Not giving a damn about helping people unite the galaxy. Not having to even remotely think about what choices I make. and reach the SAME THREE ENDINGS as someone who took their time preparing. Took their time to be emotionally invested in their characters. To actually CARE about how they are going to save the galaxy I find it insulting.

I honestly feel disgusted at the treatment that was shown to the ending. The hard work that EVERYONE did on this game. The long nights, the long hours away from loved ones. The programmers, the marketers, each and every person who worked on ANY of the Mass Effect games to have their Opus, their jewel in the Bioware Crown be tarnished by this sort of ending. The writing up until the last 10 minutes of the game was some of the finest I'd ever had the privilege of seeing. 

From Mordin singing to himself as he worked to finish the cure. The tremble in his voice from knowing he is going to die, but doing it anyways to save the race that he, himself, worked on to sterilize. All the way to Thane saying a prayer, not for himself, but for you, for Shepard, knowing that (s)he needs it more than he does. 

Everything about this game was beautiful. I can handle the small bugs, I can handle the slightly annoying scanning. But watching the ending unravel as it did. No, I do not accept that. Too many people worked too hard on this game to have it be tarnished by those endings. 

#14
Guest_Imperium Alpha_*

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"choice in the past matter"... Ah yes BioWare is so known for putting choice that actually change A LOT of thing. Well no not at all...

#15
Stanley Woo

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The endings are already being discussed in other threads in this forum. Please search the forums before starting a new post. Thank you.

End of line.

#16
balmyrian

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They lost touch, feeling like they were writing this piece of grand cinema. Everything about the game's ambitious cinematic direction reveals that. It works well to an extent, but the ending just shows the limits where it doesn't anymore.

The shame is that it would have been so easy to wrap this thing up as a masterpiece, if they'd thought less about what they thought was cool or right or interesting, and more about a way to say "thanks for playing" to us. But instead, they went for the artsy broken "science fiction epic" ending that only works for some.

But then again, the whole press is behind this and the series is wrapped, so it's not like they gotta care what fans think.