Mass Effect 3 is too dark, especially cut scenes
#1
Posté 08 mars 2012 - 11:04
I would love to post this in the technical support subforum, but the forum does not allow me to post there. It says I do not meet the requirements to post in this forum.
Here's a screenshot showing my cutscene problem: imgur.com/ZbtHG
Does anyone have any ideas?
#2
Posté 08 mars 2012 - 11:07
#3
Posté 08 mars 2012 - 11:09
Too bad I don't know how any of my shepards look with the new lighting engine...
Modifié par mybudgee, 08 mars 2012 - 11:10 .
#4
Posté 08 mars 2012 - 11:10
#5
Posté 08 mars 2012 - 11:11
#6
Posté 08 mars 2012 - 11:11
Modifié par Obadiah, 08 mars 2012 - 11:12 .
#7
Posté 08 mars 2012 - 11:18
And which version, XBox360, PS3, or PC?
What is your setup? HDMI, VGA, Component, S-Video, etc
Have you checked your TV settings, make sure it is not on "Movie" as that can decrease the TV brightness and contrast. Try the "Sports" settings, as that tends to bump it up.
I run on Xbox360 through HDMI with a brightness +3 and it is perfectly fine.
#8
Posté 08 mars 2012 - 11:22
Obadiah wrote...
^^ That what I did: turned the brightness up.
It's a laptop, I cannot do that. I do not have darkness issues in other games. The game is too dark when I play on my external monitor as well.
Modifié par Scouzer, 08 mars 2012 - 11:23 .
#9
Posté 08 mars 2012 - 11:24
For example, this kid in the vent duct, there are actually different shades of black, looks like the contrast is glitching and playing up.
#10
Posté 08 mars 2012 - 11:30
And BSN won't let me register my game here even though my BSN/EA/Origins/XBox Live Accounts are linked. This is a nightmare. Game is registered on XBox Live/Origins
#11
Posté 08 mars 2012 - 11:36
ItsFreakinJesus wrote...
It's not the game, it's your screen. Adjust your settings, not in-game, but through the TV/monitor itself.
Its not the screen.
Its the game, more specifically the lighting.
I would know that because my job is as aphotographer and I worked (and it is a constant strugle) to keep my monitor calibrated to print shops and different software, color profiles etc ..
At first I thought it was a gamma problem aswell, but its not. As far as I can tell its the way that in game lighting works, and presuming that, it was intentional.
ps. I know arguments like mine ****** a lot of people off, like 'I work here, I have a degree in that, bla bla .. ' But the thing is we actually know a thing or two..
Edit: @Scouzer: You can make video/render decisions for each of your software in your GPU options. Not sure how you do that on your system, I have Nvidia. If you're on the same page, PM me and I'll help you out. This works regardles of weather its a PC or a laptop.
Modifié par ael00, 08 mars 2012 - 11:40 .
#12
Posté 21 mai 2012 - 01:53
Duncaaaaaan wrote...
It's deliberately ridiculously dark in areas to hide the poor textures.
For example, this kid in the vent duct, there are actually different shades of black, looks like the contrast is glitching and playing up.
I notice this too. Are you playing on 360?
#13
Posté 22 mai 2012 - 04:21
#14
Posté 22 mai 2012 - 04:29
If you are on a laptop, check your ME3 configuration settings via the MassEffect3Config.exe in "C:\\Program Files (x86)\\Origin Games\\Mass Effect 3\\Binaries" (or whatever you installed ME3 in). In the settings, check for how many cinematic lights you have it set to. I don't believe you can go below 1, but you never know.
Other than that, I don't know how to fix this, as I don't know your rig or how you set it up. Check for gamma settings, color balance, hue/saturation, etc. on your monitor; maybe check settings in the nVidia Control Panel or ATI Control Panel. The usual spiel.
#15
Posté 22 mai 2012 - 04:31
#16
Posté 22 mai 2012 - 04:31
third times a charm...?
#17
Posté 22 mai 2012 - 04:34
#18
Guest_simfamUP_*
Posté 22 mai 2012 - 05:20
Guest_simfamUP_*
#19
Posté 25 mai 2012 - 12:44
RebelTitan428 wrote...
its not your tv, its the discs. I had the same problem until my discs stopped reading. Replaced the discs at the store, the new discs had the same problem on top of it always freezing so i again returned the game for new discs and the game was fine in brightness.
third times a charm...?
What does the brightness have to do with the discs?
#20
Posté 25 mai 2012 - 01:18
They found a workaround for this by setting the number of cinematic lights to '1', turning spherical harmonic lighting to on and turning dynamic shadows off.
#21
Posté 25 mai 2012 - 01:36
#22
Posté 25 mai 2012 - 01:39
Nimpe wrote...
...Have you tried raising the brightness to max in the game options?
Haha. There was no need for that
Yeah, ME2 and ME3 lighting gives me the craps. The game actually looks better with dynamic lighting shadows etc turned off - but its still to dark and un-nautral.
ME1 got the outdoor natural lighting really close to perfect - the shadows although sucky, never removed the image or details like ME2 and ME3.
Edit: As for it being graphics cards - nah, I've played all three ME games on several different video cards such as Mobility 6770 - Raedon 6950, 4890, Nvidia 670 and 580 and the dark shadows graphics are pretty universal.
Modifié par Icinix, 25 mai 2012 - 01:40 .
#23
Posté 25 mai 2012 - 01:41
#24
Posté 25 mai 2012 - 01:45
Duncaaaaaan wrote...
It's deliberately ridiculously dark in areas to hide the poor textures.
For example, this kid in the vent duct, there are actually different shades of black, looks like the contrast is glitching and playing up.
Haha yeah
#25
Posté 25 mai 2012 - 02:55





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