Why do you want a happy ending?
#26
Posté 08 mars 2012 - 11:47
#27
Posté 08 mars 2012 - 11:47
#28
Guest_Prince_Valiant_*
Posté 08 mars 2012 - 11:48
Guest_Prince_Valiant_*
Speak for yourself, many of us didn't expected this nor did wish it.Faraborne wrote...
We all expected an ending with Shepherd sacrificing himself in some way...
#29
Posté 08 mars 2012 - 11:51
#30
Posté 08 mars 2012 - 11:51
Prince_Valiant wrote...
Speak for yourself, many of us didn't expected this nor did wish it.Faraborne wrote...
We all expected an ending with Shepherd sacrificing himself in some way...
To be fair, I think there was some pretty clear forshadowing that the chances of Shepard having a personally happy ending were prettty remote. Guess what? I don't have a problem with that as long as "remote" isn't ZERO. I wouldn't even have a problem if an ending that was personally good for Shep was rather bad for the galaxy as a whole....but gives us a REAL CHOICE in the matter and have our decisions MATTER in that choice! Furthermore show us (DAO epilog cards at the very least) that our sacrifice was meaningful and worth it!
-Polaris
#31
Posté 08 mars 2012 - 11:52
Prince_Valiant wrote...
Speak for yourself, many of us didn't expected this nor did wish it.Faraborne wrote...
We all expected an ending with Shepherd sacrificing himself in some way...
Sacrifice doesn't necessitate death (though that is the ultimate sacrifice). But no one expected the victory to come without some type of cost/sacrifice...I believe that is safe to say.
#32
Posté 08 mars 2012 - 11:54
#33
Posté 08 mars 2012 - 11:55
How is it a victory for the Reapers? The Citadel and all mass relays are gone. Because it looked like the center of the Citadel blew up to me.Faraborne wrote...
Brilliant. And no, I do not need a 'happy' ending. We all expected an ending with Shepherd sacrificing himself in some way (or, even more difficult, sacrificing the ones he loved--this would have been so much more poignant, tear jerking, beautiful, and difficult--to save humanity and all the galaxy). Instead, we're presented with three different flavors of an ultimate victory for the Reapers.
I don't have a problem with the ending. It gutted me and made me sad. I happy ending would be nice. I would love for my canon femShep to have family with Liara, but fate took a different path for Shepard. I though for a moment that Shepard was going to die right after Anderson did. There was a lot of blood from the wound.
#34
Posté 08 mars 2012 - 11:55
I thought the whole point of ME was to be a big god'amned hero that does the impossible.
#35
Guest_Prince_Valiant_*
Posté 08 mars 2012 - 11:55
Guest_Prince_Valiant_*
Of course we didn't expected Shepard in blue tights and red cape flying into the reaper's army and destroying them without a scratch. But many (not all of course) of us wish a personal happy end for Shepard, his LI and perhaps the crew. At least a chance for such an ending, the others can remain too.Faraborne wrote...
Prince_Valiant wrote...
Speak for yourself, many of us didn't expected this nor did wish it.Faraborne wrote...
We all expected an ending with Shepherd sacrificing himself in some way...
Sacrifice doesn't necessitate death (though that is the ultimate sacrifice). But no one expected the victory to come without some type of cost/sacrifice...I believe that is safe to say.
Modifié par Prince_Valiant, 08 mars 2012 - 11:55 .
#36
Posté 09 mars 2012 - 12:01
ladyvader wrote...
How is it a victory for the Reapers? The Citadel and all mass relays are gone. Because it looked like the center of the Citadel blew up to me.
The goal of the Reapers was to bring order to the chaos of organic life by destroying their civilizations and letting organic life start anew. If you recall from Arrival, the destruction of a Mass Relay is equivalent to a star going Super Nova--which would destroy at least the solar system in which it resides (as it did in Arrival). Tuchanka, Palaven, Thessia, Sur-Kesh, etc etc are all in the same solar system as a Mass Relay. Therefore, upon the destruction of the Mass Relays ALL of the homworlds for each civilization as well as ALL or their colonies were destroyed (I also think that since the Citadel was the largest Mass Relay ever constructed Earth should have been destroyed as well... plothole?). So in the end, the Reapers win! They accomplished their goal, they completed their mission...and Shepherd helped them do it. I'm going to go puke now...
#37
Posté 09 mars 2012 - 12:03
Golferguy758 wrote...
Joker fled the battle to try and find the real endings. Unfortunately Bioware's writing team shot him down before he could rescue what was otherwise a AAA game
This guy uncovered the true ending !!!!
Give him better ending cus he deserve it
#38
Posté 09 mars 2012 - 12:04
also why couldent we talk to the damn child? it just shows up and is lol 3 endings you dont get to talk to me about anything
oh and blowing up the relays... if ramming an astroid into one makes a super nova well gg everything dies
Modifié par Cuddlezarro, 09 mars 2012 - 12:05 .
#39
Posté 09 mars 2012 - 12:15
just saying......
#40
Posté 09 mars 2012 - 12:39
#41
Posté 09 mars 2012 - 12:41
That said, the ending of Mass Effect 3 is the end of Shepard's story, our story. These current endings, good in their own purpose if flawed, badly, in execution are perhaps as good as our options could be, but the lack of solid closure and a sense of completion are severely missing from these endings. I don't mind that Shepard dies in most cases, that makes a lot of sense, but I want my choices, big and small, to impact how this journey ends, as it was supposed to, not have Shepard's fate tied to an unexplained omnipresent being and a 'pick one' lottery.
Its just unsatisfying. Each other Mass Effect ending, even the worst ending for the suicide mission, had a sense of completion and resolution, and the final game in the trilogy deserves much more than that, and got virtually no ending at all. Cryptic, unexplained cutscenes and pointless, random decisions are not what I believe should be the final part of Shepard's story.
Side note: Is it cut scenes or cutscenes? Chrome spell checker seems to like telling me conflicting things.
#42
Posté 09 mars 2012 - 12:44
Although the ending and the whole catalyst thing are pretty awkward to watch - I would be fine with that if we even got something as simple as text epilogue like DAO.
JUST SOMETHING THAT DOESN'T LEAVE QUESTIONS DAMMIT!!! Sick of media that is afraid to really embrace endings.
#43
Posté 09 mars 2012 - 12:46
[quote]TheShinySword wrote...
I came into the game fully prepared that my Shepard would probably die....
From Mordin singing to himself as he worked to finish the cure. The tremble in his voice from knowing he is going to die, but doing it anyways to save the race that he, himself, worked on to sterilize. All the way to Thane saying a prayer, not for himself, but for you, for Shepard, knowing that (s)he needs it more than he does.
Everything about this game was beautiful. I can handle the small bugs, I can handle the slightly annoying scanning. But watching the ending unravel as it did. No, I do not accept that. Too many people worked too hard on this game to have it be tarnished by those endings.
[/quote]
[quote edited for space]
Very well put.
#44
Posté 09 mars 2012 - 12:47
Modifié par frankennettles, 09 mars 2012 - 12:51 .
#45
Posté 09 mars 2012 - 12:49
101ezylonhxeT wrote...
The current endings destroy replayabilty of the entire damn trilogy.
I have so many playthroughs of 1 and 2. I won't play 3 again. I won't play 1 and 2 again. Why bother?
#46
Posté 09 mars 2012 - 02:35
First they threw out all the lore and intel you had learned in the previous two games and suddenly the Reapers were totally not able to be destroyed except by the super space gun. When we had reaper equivalent Cannons (Turians reverse engineered Sovereign's main guns), we had better ship armor and shields (as shown by our attack of the collectors). So a fleet with those improvements even if it took 50 ships per reaper - we way outnumbered them in the long run and thus SHOULD have been able to take them out via a magnificent RTS Space battle with Shepard flying a fighter or something in parts. But instead now we are banking everything on a hail mary super space gun plan that suddenly showed up on mars. Mars. Where we had the prothean data and plans for decades but no one still believed in the Reapers. Yeah, right.
Second the Earth was Hit right after the Batarians. Remember what happened to the Batarians? They lost their worlds to the Reapers in no time.
Earth is said over and over to be having the 'brunt' of the invasion. Yet we see Thessia fall. Thessia - home to the more advanced Asari. The Elcor lose their world, etc. Meanwhile back on earth (Where the BRUNT of the Reapers are) we are still fighting them back. To the point that you CAN even with the "grimdark" endings, have earth be in good condition when it is all over. How is that "Grimdark"? How is that even a dark ending? Earth is okay? Earth should have fallen by the time you were on the Krogan Homeworld if it really had the 'brunt' of the Reapers on it.
So to say that Shep has to die in almost every playthrough, you have to destroy the Relays in every ending, destroy the geth and edi in the destroy the reaper ending, etc. is not logical, not really well thought out, etc. If they wanted dark then earth should have fallen. Also, how does the super space gun work? Magic I know, but what kind? It destroys "Most of your technology" along with the reapers. How so? How did it destroy programing? That is just . . . code. Edi should have survived, same with the Geth. They are basically just programs.
When did blowing up Mass Relays NOT destroy the system it was in? Is that not part of "The **** you pulled"?
The three endings should have been:
1. "Fail" where you have a cutscene in the future of another race finding Liara's Time capsule.
"Win" where the galaxy is in chaos, home worlds were lost all around, colonies are striving for survivial, etc. but the relays, etc. are still there. This ending would have set up for some nice future games.
"Win+" Where you basically are able to save the home worlds but they suffer huge collateral damage and loss of life. The chaos would still be there, etc. but the galaxy has more hope for a future.
In the last two Shep and his crew could either survive or die like in the Suicide Mission where depending on your choices on teams, loyalty, etc. would have a direct relation to who lived and died.
Still a grim ending, but not a stupid one.
#47
Posté 09 mars 2012 - 02:37
#48
Posté 09 mars 2012 - 02:38
This isn't RL, this is fiction. Happy endings can and should happen. The POINT of Mass Effect is to fight the idea of inevitability. As it stands right now, however, it is being forced down our throats.
Modifié par Hexxys, 09 mars 2012 - 02:39 .
#49
Posté 09 mars 2012 - 02:40
#50
Posté 09 mars 2012 - 02:41





Retour en haut







