I loved this game (and ME/ME2) right up until the endings. The difficult choices, the sacrifices - it handled the deaths with dignity, made me sweat, laugh and cry (particularly Thane). But still gave me -hope- that we'd somehow get through it, and Shepard (after all her torments) would finally get a little well deserved retirement. Rebuilding civilization from the ashes with her favorite sniper.
Then I hit the endings. Oh Boy.
There are plenty of people, plenty of characters you were attached to, that die in this game. They did really, really well with showing that you couldn't save everyone. But the reason I and I think many of us soldiered on was because there is -hope-, that if you work hard enough, that if you struggle and bleed, that it will be worth it. There will be a little bit of happiness (finally) for Shepard in the end - even if it takes a lot of work.
I worked my behind off in the original Dragon Age game to get my Warden the happiest ending.
The existing endings spit on all of that. I'm fine with having dark endings - in a galaxy-wide war where so many friends have died, there are no Disney happy endings. And even if Bioware declared down the road that only the dark ending was canon, fine! But give me -the cahnce- for a happy or happy-ish ending for my Shepard that I can sweat and bleed toward.
I felt like Bioware basically took all of my hard work from numerous playthroughs of the first two. The characters from ME2 I'd grown attached too, now watched die, the sacrifices and pain I'd put Fem Shepard through - and set if all on fire. While yelling "LOL J/K - None of it meant anything and there's nothing you can do to change it!"
(still would have been a better ending)
Not to mention the random "SURPRISE - ripping off Space Odyssey" star child duex machina that got tacked on for ME3. If I wanted to play Mass Effect: A Space Odyssey I'll just put Space Odyssey on the TV. I'm not in it for balance of the universe woo-woo (I have to wonder, did they let Lucas write the endings?). I'm here -for the characters-.
Which means yes, I want to destroy reapers, make sure my people are safe, and get down to rebuilding a war-torn galaxy. With my favorite sniper. We've got enough problems created in all this to give us conflicts for a very, very long time and many games. We don't need balance of the force... I mean universe being tacked on out of nowhere in the last game as our ending. When the previous two games have -never so much as breathed a word- about anything of the sort.
You want to see a sci-fi series handle "balance of the universe" type stuff very, very well? Without killing off half the cast and/or galaxy in the process. Watch Babylon 5 (a most excellent and underrated scifi series) - particularly season 2 through 4. That is how you do it right, including the tragic losses, sacrifices and aftermath.
The epilogue just poured salt over it all.
This also doesn't give me hope for them fixing it.
http://news.softpedi...ys-255935.shtml
"As such, players won’t see a simple black screen instead of a conclusion for their adventures."
Black Screen: Still would have been a better ending then Mass Effect 3.
Seriously. Final scene is the grand armada, forces, galaxy united gathering up and launching toward Earth. Some voice overs of Shepard giving a speech about the long and hard war ahead toward final victory. Nods at the LI as they step off the troop transport and into battle, for the difficult struggle ahead to retake the galaxy. Fade to black. I'd have been happy right there. Bioware could have written in whatever they wanted to as the "ultimate cannon ending" during the next game