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Why do you want a happy ending?


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#51
Dracotamer

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Carmen_Willow wrote...

Because I want to pretend for a time, in a game, that the end is not always the same.

Because I want my hero to have a reward for his/her good deeds.

Because real life is sad enough with all the people who die and leave.

Because I want to believe, at least for awhile, that the future will be better for my species, not worse.

Because the stories I heard as a child always ended with "and they lived happily ever after."

Because I didn't pay all that money to cry--and not in a good way--at the end of the story.


Signed

#52
Praetor86

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I don't care about happy or a sad ending i just wanted my choices in ME1 ME2 and ME3 to matter in the end and not have the same 3 cutscene endings no matter what choices i made.

#53
shnellegaming

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The endings needed more exposition, less questions and blaring holes in them.  Thats one of the main reasons people are angry.  They just weren't well done.  If there had been exposition about what happens with the reapers, galaxy and your crew I think people wouldn't have reacted as badly.  But there isn't we just get one big fat question mark.  Which we were promised there woudln't be a question mark.  We were promised you could get the best ending without having to play multiplayer too.

As for the happy part if shep lives I want to see my shep reunite with their LI.  Not my LI stranded somewhere unknown.  And I don't want to be forced to make a choice of either me living or Edi and the Geth living.

Modifié par shnellegaming, 09 mars 2012 - 02:45 .


#54
Voods07

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We don't WANT a happy ending, we want the OPTION for one. I love how most of the community arguing against this option boiled down to "you want a happy ending, period". The ending tied nothing up, discredited our decisions and left the galaxy to unknowns.

We wanted an ending that gave us answers, not questions. I'm pretty sure the Matrix revolutions tied more things up on a bench in 3 minuets then ME3 did in 15 minuets at the end.

Im perfectly fine where Shepard gives his life to save the galaxy. What I dont like is being forced into an ending that I dont have control over. The Catalyst made Shepard look like a tool and a piece of ****. After 5 years, I dont appricate that very much what with all he did for the Galaxy.

Modifié par Voods07, 09 mars 2012 - 02:48 .


#55
OrlesianWardenCommander

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I would of been fine with the ending it didn't need to be happy. For me it was questions.

1. How did Liara survive the suicide charge?

2. If Liara surived, and is pregnant i would accept not dying by her side. But that is unknown so is she?

3. How did my actions effect the galaxy?

4. What happened to earth?

5. What happened to the galatic fleet?

6. Why is my crew marooned on a strange planet to forever be unknown?

7. Why the hell did they not provide any epilogue? I mean they could have Liara tell the epiloge after the game ends to finalize the data she saved in my memory if the galaxy ends.

So many unanswered questions its crazy and i only tocuhed the surface of the flaws. I hate endings like this i knew it wans't going to be pretty but there was no closure for anything/anyone. Its just bad story telling. The endings themselves were exceptionally brillant just the execution and depth that the choices had the potential of being was a failure.

Modifié par OrlesianWardenCommander, 09 mars 2012 - 02:48 .


#56
mrjoshiepoo

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I don't know what you guys are all upset about, remember Shepard can always be rebuilt. :P

#57
Rawgrim

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Why do i get the feeling that the endings in ME3 is just a set up for a mass effect MMO?

#58
Lexagg

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I don't necessarily want a happy ending. There were bad endings in games that I actually was satisfied with. Planescape: Torment comes to mind. All endings in that game lead to main character exiling himself to hell to pay for his countless sins. Yet, the endings were still satisfying. Heck, even in this game, when I went into final mission, I was almost certain that most main characters were going to die.

The problem isn't specifically the lack of good ending. It's the lack of closure and lack of choice. It was basically like this: "Everything you have done up to this point doesn't matter. Here's three buttons. Each one ends the universe as you know it in a spectacular way. Go ahead..."

It doesn't fit the theme of the game, it invalidated the entire plot of the trilogy to the point where I don't think I'll ever replay any of the three games ever again, it doesn't provide any real meaningful choice. I remember BioWare were boasting about how since they don't need to follow up with ME4, they can go wild with ME3 and take the story in all kinds of different directions based on ME2 and ME1. Instead what we have is a cheap "deus ex machina" resolution, that not only doesn't depend on anything you've done in first two games, it doesn't depend on anything period.

#59
nitefyre410

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Voods07 wrote...

We don't WANT a happy ending, we want the OPTION for one. I love how most of the community arguing against this option boiled down to "you want a happy ending, period". The ending tied nothing up, discredited our decisions and left the galaxy to unknowns.

We wanted an ending that gave us answers, not questions. I'm pretty sure the Matrix revolutions tied more things up on a bench in 3 minuets then ME3 did in 15 minuets at the end.

Im perfectly fine where Shepard gives his life to save the galaxy. What I dont like is being forced into an ending that I dont have control over. The Catalyst made Shepard look like a tool and a piece of ****. After 5 years, I dont appricate that very much what with all he did for the Galaxy.

 


"You played a Dangerous game" 

"Change always is.." 

"How lond you think this peace will last" 

"As long as it needs to.." 

They wrapped it all  in about four lines  that made loads more sense than.. .

"We destroy organic life to preserve organic life and prevent chaos."   -  that made no sense especially after limping through a  hall packed with  billions of dead bodies  and the ceiling dripping and blood soaked.
  

BTW the endings are more of a Daiblos Ex Machina than a Deus Ex Machina.... Deus Ex Machina only really works if all ends well.  

Modifié par nitefyre410, 09 mars 2012 - 02:58 .


#60
Lassandra

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Carmen_Willow wrote...

Because I want to pretend for a time, in a game, that the end is not always the same.

Because I want my hero to have a reward for his/her good deeds.

Because real life is sad enough with all the people who die and leave.

Because I want to believe, at least for awhile, that the future will be better for my species, not worse.

Because the stories I heard as a child always ended with "and they lived happily ever after."

Because I didn't pay all that money to cry--and not in a good way--at the end of the story.


Why do i want a happy ending? ^^^^^^^^^^^^^ THIS. I agree.

#61
raist747

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Because I'm playing a Space Opera, not the grim darkness of the status quo.

Seriously, I feel like I was cheated. We've put all this effor and emotion into those characters, our Shepards, or alliances, and in the end we get a different flavor of "rocks fall, everyone dies". I feel like Bioware was trying to be sophisticated and pull a Stanley Kubrick ending and it turned out they were not sophisticated themselves.

Half the point of Science Fiction, much less Space Operas, is to escape the Cradle that is Earth/Terra, not return to the cradle and get trapped in it. The current method of "technology is bad" cliche that is being played is like trying to heat water in a microwave, and forgetting you left tin foil on your cup.

#62
OrlesianWardenCommander

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Lexagg wrote...

I don't necessarily want a happy ending. There were bad endings in games that I actually was satisfied with. Planescape: Torment comes to mind. All endings in that game lead to main character exiling himself to hell to pay for his countless sins. Yet, the endings were still satisfying. Heck, even in this game, when I went into final mission, I was almost certain that most main characters were going to die.

The problem isn't specifically the lack of good ending. It's the lack of closure and lack of choice. It was basically like this: "Everything you have done up to this point doesn't matter. Here's three buttons. Each one ends the universe as you know it in a spectacular way. Go ahead..."

It doesn't fit the theme of the game, it invalidated the entire plot of the trilogy to the point where I don't think I'll ever replay any of the three games ever again, it doesn't provide any real meaningful choice. I remember BioWare were boasting about how since they don't need to follow up with ME4, they can go wild with ME3 and take the story in all kinds of different directions based on ME2 and ME1. Instead what we have is a cheap "deus ex machina" resolution, that not only doesn't depend on anything you've done in first two games, it doesn't depend on anything period.



This so much this.

#63
DalishRanger

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Golferguy758 wrote...
When I can rush through the previous games not taking into consideration who or what i screw over. Not giving a damn about helping people unite the galaxy. Not having to even remotely think about what choices I make. and reach the SAME THREE ENDINGS as someone who took their time preparing. Took their time to be emotionally invested in their characters. To actually CARE about how they are going to save the galaxy I find it insulting.

I honestly feel disgusted at the treatment that was shown to the ending. The hard work that EVERYONE did on this game. The long nights, the long hours away from loved ones. The programmers, the marketers, each and every person who worked on ANY of the Mass Effect games to have their Opus, their jewel in the Bioware Crown be tarnished by this sort of ending. The writing up until the last 10 minutes of the game was some of the finest I'd ever had the privilege of seeing. 

From Mordin singing to himself as he worked to finish the cure. The tremble in his voice from knowing he is going to die, but doing it anyways to save the race that he, himself, worked on to sterilize. All the way to Thane saying a prayer, not for himself, but for you, for Shepard, knowing that (s)he needs it more than he does. 

Everything about this game was beautiful. I can handle the small bugs, I can handle the slightly annoying scanning. But watching the ending unravel as it did. No, I do not accept that. Too many people worked too hard on this game to have it be tarnished by those endings. 

I know it's been quoted several times, but still - this. Agree with almost everything here.

#64
MA5Bergey

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I don't necessarily want a happy ending for my Shepard. I get that in this kind of story where choice *is supposed to* matter, there will be bittersweet or sad endings. But to not even have one ending where it's a complete victory is just jarring. It doesn't even have to be everyone riding off into the sunset and living happily ever after. But to not have one ending where, say, galactic civilization is preserved, Shepard reunites with his crew and he and Liara have little blue babies a few years into the future, kind of defeats everything the series was building itself up to be.

#65
jbajcar

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For me, it isn't about happy or sad. It's more the fact that it's so poorly executed that it's just completely soured the whole experience.

#66
AmaraDark

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I loved this game (and ME/ME2) right up until the endings. The difficult choices, the sacrifices - it handled the deaths with dignity, made me sweat, laugh and cry (particularly Thane). But still gave me -hope- that we'd somehow get through it, and Shepard (after all her torments) would finally get a little well deserved retirement. Rebuilding civilization from the ashes with her favorite sniper.

Then I hit the endings. Oh Boy.

There are plenty of people, plenty of characters you were attached to, that die in this game. They did really, really well with showing that you couldn't save everyone. But the reason I and I think many of us soldiered on was because there is -hope-, that if you work hard enough, that if you struggle and bleed, that it will be worth it. There will be a little bit of happiness (finally) for Shepard in the end - even if it takes a lot of work.

I worked my behind off in the original Dragon Age game to get my Warden the happiest ending.

The existing endings spit on all of that. I'm fine with having dark endings - in a galaxy-wide war where so many friends have died, there are no Disney happy endings. And even if Bioware declared down the road that only the dark ending was canon, fine! But give me -the cahnce- for a happy or happy-ish ending for my Shepard that I can sweat and bleed toward.

I felt like Bioware basically took all of my hard work from numerous playthroughs of the first two. The characters from ME2 I'd grown attached too, now watched die, the sacrifices and pain I'd put Fem Shepard through - and set if all on fire. While yelling "LOL J/K - None of it meant anything and there's nothing you can do to change it!"

(still would have been a better ending)

Not to mention the random "SURPRISE - ripping off Space Odyssey" star child duex machina that got tacked on for ME3. If I wanted to play Mass Effect: A Space Odyssey I'll just put Space Odyssey on the TV. I'm not in it for balance of the universe woo-woo (I have to wonder, did they let Lucas write the endings?). I'm here -for the characters-.

Which means yes, I want to destroy reapers, make sure my people are safe, and get down to rebuilding a war-torn galaxy. With my favorite sniper. We've got enough problems created in all this to give us conflicts for a very, very long time and many games. We don't need balance of the force... I mean universe being tacked on out of nowhere in the last game as our ending. When the previous two games have -never so much as breathed a word- about anything of the sort.

You want to see a sci-fi series handle "balance of the universe" type stuff very, very well? Without killing off half the cast and/or galaxy in the process. Watch Babylon 5 (a most excellent and underrated scifi series) - particularly season 2 through 4. That is how you do it right, including the tragic losses, sacrifices and aftermath.

The epilogue just poured salt over it all.

This also doesn't give me hope for them fixing it. http://news.softpedi...ys-255935.shtml

"As such, players won’t see a simple black screen instead of a conclusion for their adventures."

Black Screen: Still would have been a better ending then Mass Effect 3.

Seriously. Final scene is the grand armada, forces, galaxy united gathering up and launching toward Earth. Some voice overs of Shepard giving a speech about the long and hard war ahead toward final victory. Nods at the LI as they step off the troop transport and into battle, for the difficult struggle ahead to retake the galaxy. Fade to black. I'd have been happy right there. Bioware could have written in whatever they wanted to as the "ultimate cannon ending" during the next game

#67
Neroteyen

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Carmen_Willow wrote...

Because I want to pretend for a time, in a game, that the end is not always the same.

Because I want my hero to have a reward for his/her good deeds.

Because real life is sad enough with all the people who die and leave.

Because I want to believe, at least for awhile, that the future will be better for my species, not worse.

Because the stories I heard as a child always ended with "and they lived happily ever after."

Because I didn't pay all that money to cry--and not in a good way--at the end of the story.

THIS!

#68
AmaraDark

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Carmen_Willow wrote...

Because I want to pretend for a time, in a game, that the end is not always the same.

Because I want my hero to have a reward for his/her good deeds.

Because real life is sad enough with all the people who die and leave.

Because I want to believe, at least for awhile, that the future will be better for my species, not worse.

Because the stories I heard as a child always ended with "and they lived happily ever after."

Because I didn't pay all that money to cry--and not in a good way--at the end of the story.


THIS!

#69
Foulpancake

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Carmen_Willow wrote...

Because I want to pretend for a time, in a game, that the end is not always the same.

Because I want my hero to have a reward for his/her good deeds.

Because real life is sad enough with all the people who die and leave.

Because I want to believe, at least for awhile, that the future will be better for my species, not worse.

Because the stories I heard as a child always ended with "and they lived happily ever after."

Because I didn't pay all that money to cry--and not in a good way--at the end of the story.


This needs to be sent to every Bioware employee. This is the first time a video game has ever made me cry, and its because everything i worked so hard for, was so emotionally invested in over 5 years, all got torn right out from under me when i saw Liara in a pool of blood after the beam hit and i knew that there was going to be no good ending.

I just...I can't....