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How is 60-80% of the galactic population dead a "happy ending" by any stretch of imagination?


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#1
SaltyWaffles-PD

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I'm seeing multiple threads criticising those of us who hated the endings because none of them were "cliche hollywood happy endings". Well, I'm calling BS: even if there was a literal "Reapers/husks all just suddenly died" ending, here's what you'd STILL be left with, even on a 100% "Earn Your Happy Ending" ending:

1) No matter what ending you choose, 60-80% of the galactic population is dead--and many of them died in horrific and brutal ways.

2) The remaining 20-40% have suffered immense psychological, emotional, financial, philisophical, and cultural damage.

3) Every race's homeworld (except MAYBE Sur'Kesh) is a pile of rubble littered with dead (or worse).

4) Most, if not all, major colonies have been evacuated, seriously damaged, or worse. Very few self-sustaining colonies are unscathed.

5) Many, if not most, of your squadmates across the trilogy are dead, no matter what you do.

6) Everyone (or nearly everyone) on the Citadel is dead or soon to be dead.

7) Galactic infrastructure on every level, trade, economy, everything--it's all utterly demolished and destroyed. The relatively few QED communication devices are the only non-courier form of communication still viable beyond an interplanetary level (in the same system).

8) There is little, if any, remaining law enforcement, and the remaining military strength is minimal (and, well, few governments even have enough survivors to be able to function with any authority or effectiveness).

9) Few governments have enough survivors to be able to function with any authority or effectiveness.

10) Most historical, cultural, informational, legal, etc. records have been destroyed. Yes, even stuff on the extranet. MAYBE the geth--if they survived in your playthrough--will have most of that lost data from the extranet.

So all in all, even a "happy ending" is EXTREMELY bittersweet (emphasis on bitter), and you damn well EARNED it, as did everyone in the galaxy. But instead, each and every ending has Shepard and his crew dead (stranded on a jungle planet as they were IS a total death sentence, I'm not kidding), the mass relay network (and thus, the remnants of the galactic civilization and populations) destroyed, and the Citadel either gone or destroyed (and a vast majority of Earth dead, or worse). So in reality, every ending was extremely bleak.

But ultimately, what really bothers all of us is the total lack of details and closure both before the IP-killing endings, and AFTER. Nothing, not even the core details about the huge galaxy-changing endings you were forced to choose were offered, so we're left with a short, extremely vague cutscene that erases everything you ever did in the trilogy and provides almost no substantive answers even for that IP-killing change. Awesome.

#2
Aesieru

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Before reading all that, I should tell you that 60-80% of the galaxy isn't dead, with that understanding you should be well aware now that your entire post is irrelevant based off of being made on false data.

The explosion of a relay only occurred when it was overloading during normal operation.

These relays stopped moving their rings and as such have no potential to be overloaded, they are being destroyed as they release all their energy to transfer the massive amount of "plot-decision energy" and then cease operating. It has always been theorized that should the relays cease containing that energy they spin around... they would cease functioning and enter a controlled demolition.

---

Also, I should indicate that if it takes 100 years or so to completely harvest all life as the codex stated, and they've only been here a few months... the numbers are more 5% or so.

That being said, civilizations can be rebuilt, and this time, there's no Reapers to come and destroy you all.

You're thinking too "short term" rather than long term.

Modifié par Aesieru, 09 mars 2012 - 12:30 .


#3
SaltyWaffles-PD

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Aesieru wrote...

Before reading all that, I should tell you that 60-80% of the galaxy isn't dead, with that understanding you should be well aware now that your entire post is irrelevant based off of being made on false data.

The explosion of a relay only occurred when it was overloading during normal operation.

These relays stopped moving their rings and as such have no potential to be overloaded, they are being destroyed as they release all their energy to transfer the massive amount of "plot-decision energy" and then cease operating. It has always been theorized that should the relays cease containing that energy they spin around... they would cease functioning and enter a controlled demolition.

---

Also, I should indicate that if it takes 100 years or so to completely harvest all life as the codex stated, and they've only been here a few months... the numbers are more 5% or so.

That being said, civilizations can be rebuilt, and this time, there's no Reapers to come and destroy you all.

You're thinking too "short term" rather than long term.


...did you not see what the Reapers did to every place they landed? They casually leved skyscraper after skyscraper, unleashed hordes of husks to massacre civilians and soldiers alike, harvested entire cities--billions at a time--etc.

And the military casualties was IMMENSE. Remember how the turain military was made up of a huge portion of their overall population (if you include reserves, which were all used)? Remember how the turian military--fleets aside--were being wiped out, batalions at a time, just to buy a little (minutes) of time?

The Citadel was overcrowded with refugees on top of the already large population, and then they all died. By the finale, the Reapers controlled nearly every significantly inhabitted system. Infrastucture was gone. Supply lines were gone. Nowhere was safe, and everyone was being killed en masse.

#4
Aesieru

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SaltyWaffles-PD wrote...

Aesieru wrote...

Before reading all that, I should tell you that 60-80% of the galaxy isn't dead, with that understanding you should be well aware now that your entire post is irrelevant based off of being made on false data.

The explosion of a relay only occurred when it was overloading during normal operation.

These relays stopped moving their rings and as such have no potential to be overloaded, they are being destroyed as they release all their energy to transfer the massive amount of "plot-decision energy" and then cease operating. It has always been theorized that should the relays cease containing that energy they spin around... they would cease functioning and enter a controlled demolition.

---

Also, I should indicate that if it takes 100 years or so to completely harvest all life as the codex stated, and they've only been here a few months... the numbers are more 5% or so.

That being said, civilizations can be rebuilt, and this time, there's no Reapers to come and destroy you all.

You're thinking too "short term" rather than long term.


...did you not see what the Reapers did to every place they landed? They casually leved skyscraper after skyscraper, unleashed hordes of husks to massacre civilians and soldiers alike, harvested entire cities--billions at a time--etc.

And the military casualties was IMMENSE. Remember how the turain military was made up of a huge portion of their overall population (if you include reserves, which were all used)? Remember how the turian military--fleets aside--were being wiped out, batalions at a time, just to buy a little (minutes) of time?

The Citadel was overcrowded with refugees on top of the already large population, and then they all died. By the finale, the Reapers controlled nearly every significantly inhabitted system. Infrastucture was gone. Supply lines were gone. Nowhere was safe, and everyone was being killed en masse.


10 or so billion is nothing compared to trillions.

In any case, since even the Protheans illustrated how they fought for 100 years and it took that long to dismantle their empire and harvest everyone... gonna side with the plot, only 10 or 20 billion were killed, and trillions exist.

Imagine all the harvesting going on ala War of the Worlds (they make the same sounds as the Tripods) and then all of a sudden they shut down, the resistances and hiding people and all that jazz come out in this war torn world and... start reproducing and rebuilding. It takes time, but it can happen. 

And morale is massively high now that they survived something NO civilization ever survived.

#5
ArcanistLibram

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Mass Effect 3's ending is on par with Cold War era mutually assured destruction. The Reapers failed to harvest the galaxy, but the loss of long-range FTL is apocalyptic. Galactic civilization is gone anyway.

#6
Vikali

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I think people forget just how many people exist in a galaxy. Our earth alone is close to seven billion people today. And that's just one planet.

Also, I fail to see where it says FTL is gone in any other ending but Destroy, which is not the optimal one.

Modifié par KitePolaris, 09 mars 2012 - 12:43 .


#7
SilencedScream

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Not to mention the millions - possibly billions - of aliens that have now been displaced in the Sol system, unable to get home because of lack of mass relays. All those quarians you helped by getting their planet back? Yeah - their military's never gonna see that ****.

You're such a hero, Shepard.

#8
Eterna

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ArcanistLibram wrote...

Mass Effect 3's ending is on par with Cold War era mutually assured destruction. The Reapers failed to harvest the galaxy, but the loss of long-range FTL is apocalyptic. Galactic civilization is gone anyway.


For now at least. 

#9
Vikali

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SilencedScream wrote...

Not to mention the millions - possibly billions - of aliens that have now been displaced in the Sol system, unable to get home because of lack of mass relays. All those quarians you helped by getting their planet back? Yeah - their military's never gonna see that ****.

You're such a hero, Shepard.


So it takes a couple months to years to get back instead of days. FTL was never explicitly stated to be gone.

#10
Aesieru

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KitePolaris wrote...

I think people forget just how many people exist in a galaxy. Our earth alone is close to seven billion people today. And that's just one planet.

Also, I fail to see where it says FTL is gone in any other ending but Destroy, which is not the optimal one.


Actually Destroy is probably the optimal since you... destroy the Reapers, granted the tech singularity isn't fixed so it's not "optimal" in that regard, but in others it is.

Control basically says we won't do it, but just incase we'll keep the reapers so they can come back if we screw up.

Synthesis is "with hindsight and foreknowledge we can prevent this".

#11
Vikali

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Aesieru wrote...

KitePolaris wrote...

I think people forget just how many people exist in a galaxy. Our earth alone is close to seven billion people today. And that's just one planet.

Also, I fail to see where it says FTL is gone in any other ending but Destroy, which is not the optimal one.


Actually Destroy is probably the optimal since you... destroy the Reapers, granted the tech singularity isn't fixed so it's not "optimal" in that regard, but in others it is.

Control basically says we won't do it, but just incase we'll keep the reapers so they can come back if we screw up.

Synthesis is "with hindsight and foreknowledge we can prevent this".


Stated in the guide, Synthesis is what bioware inteded to be the 'optimal' ending. It also shuts up the EVERYTONE STARVES crowd.

Modifié par KitePolaris, 09 mars 2012 - 12:46 .


#12
Mr. Big Pimpin

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Boy, those salarians sure got off easy. Not only was their race the least hit hard, but they contributed almost nothing to the war effort and so got very few people trapped in the Sol system.

#13
NYG1991

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The exploding relays and lack of any epilogue with regard to any of the other species left me under the impression that the planets around them were also destroyed. Palaven, Thessia, Tuchanka all gone.

I was fine with Shepard dying, but it seems he doomed a large chunk of the galaxy to a slow death. I may be wrong but theres nothing in the ending that says otherwise.

#14
Aesieru

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Mr. Big Pimpin wrote...

Boy, those salarians sure got off easy. Not only was their race the least hit hard, but they contributed almost nothing to the war effort and so got very few people trapped in the Sol system.


For being a Council Race they really did nothing, did get a fleet though, and Kirrahe, though no actual STG entry.

#15
Aesieru

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NYG1991 wrote...

The exploding relays and lack of any epilogue with regard to any of the other species left me under the impression that the planets around them were also destroyed. Palaven, Thessia, Tuchanka all gone.

I was fine with Shepard dying, but it seems he doomed a large chunk of the galaxy to a slow death. I may be wrong but theres nothing in the ending that says otherwise.


They didn't explode, the Arrival relay exploded because it was in proper operation while being destroyed. These relays stopped operating (rings stopped spinning, containment stopped) and were merely destroyed by the passage of the energy going through and overloading their systems, not the overload of the element zero / dark energy they carry.

#16
Sirmalek

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you do realize it was rumored and partially confirmed that Bioware or EA intends to make this IP an MMO so endings like the ones in game are suppose to elude to a reason to have an MMO of a mostly lawless galaxy with every race basically starting on mostly equal ground to reexplore the galaxy, recolonize, expand and maybe eventually form a new galactic government style system of mutual goals.

Forgot to add that with this we also only have a single galaxy... the game is based on a premiss that entire universe can contain races, reapers etc... that can come to light as it expands.   That is the great part of scifi space IP's they have no real true limits.

Modifié par sirmalek78, 09 mars 2012 - 01:04 .


#17
Aesieru

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sirmalek78 wrote...

you do realize it was rumored and partially confirmed that Bioware or EA intends to make this IP an MMO so endings like the ones in game are suppose to elude to a reason to have an MMO of a mostly lawless galaxy with every race basically starting on mostly equal ground to reexplore the galaxy, recolonize, expand and maybe eventually form a new galactic government style system of mutual goals.


I won't buy an MMO for MAss Effect, it isn't meant to be one and BIoWare can't properly divide resources for both TOR and ME MMO at the same time, that would be stupid.

#18
Mfinn3333

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sirmalek78 wrote...

you do realize it was rumored and partially confirmed that Bioware or EA intends to make this IP an MMO so endings like the ones in game are suppose to elude to a reason to have an MMO of a mostly lawless galaxy with every race basically starting on mostly equal ground to reexplore the galaxy, recolonize, expand and maybe eventually form a new galactic government style system of mutual goals.

Forgot to add that with this we also only have a single galaxy... the game is based on a premiss that entire universe can contain races, reapers etc... that can come to light as it expands.   That is the great part of scifi space IP's they have no real true limits.


I don't trust them to tell the story anymore.  They gave up that trust when they shipped a game with endings that had absolutely no logic and basically gave the finger to everybody that played through the first two games.  This has nothing to do with the MMO.  If they wanted to do that then they should have warned the people back in 2010 that they were tying this game series to more.  

#19
RiouHotaru

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I think everyone is jumping the gun. Again. We jumped the gun over Multiplayer, we jumped the gun over the characters, and now we're jumping the gun over the endings.

Seriously, why is it folks have this need to have knee-jerk reactions over every thing they dislike?

#20
Aesieru

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RiouHotaru wrote...

I think everyone is jumping the gun. Again. We jumped the gun over Multiplayer, we jumped the gun over the characters, and now we're jumping the gun over the endings.

Seriously, why is it folks have this need to have knee-jerk reactions over every thing they dislike?


How are we jumping the gun? The game is released, beaten by many people... there's really no "jumping" going on.

#21
Eterna

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RiouHotaru wrote...

I think everyone is jumping the gun. Again. We jumped the gun over Multiplayer, we jumped the gun over the characters, and now we're jumping the gun over the endings.

Seriously, why is it folks have this need to have knee-jerk reactions over every thing they dislike?


Because being anonymous entitles people to be irrational about everything apparently. 

#22
mikeaj1024

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Its the ending how can people jump the gun on it. This is the end the finally its not anticipation we have experienced it. it was bad.

#23
Hexxys

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It took the reapers centuries to harvest the Protheans, a race many magnitudes more advanced than this cycle's races. Javik himself can scarcely tolerate these "primitive races".

I don't know how many are dead exactly. But it's way more than 5%.

#24
Aesieru

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Hexxys wrote...

It took the reapers centuries to harvest the Protheans, a race many magnitudes more advanced than this cycle's races. Javik himself can scarcely tolerate these "primitive races".

I don't know how many are dead exactly. But it's way more than 5%.


Technological capability does not determine how fast the harvesting process goes in a limited capacity, and the Reapers are patient, it's not more than 5% and more than likely less.

#25
Eterna

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People thought the Mass effect 2 ending was bad too.