Raising Galactic Readiness without touching MP?
#1
Posté 09 mars 2012 - 12:48
Through so many interviews we were told we could attain the best possible ending for our Shepards without touching the MP, but my Galactic Readiness isn't raising in my SP campaign.
It's been, and stayed, at 50%, despite having a meter that's 3/4 full (if not a bit more) and having over 4000 War Assets.
I played one round of MP and was given +5% to my GR, more than I've gotten for doing all the side quests and such in SP.
Is there a trick to this I'm unaware of? Or is MP 100% necessary for best ending?
#2
Posté 09 mars 2012 - 12:54
#3
Posté 09 mars 2012 - 12:57
AlanC9 wrote...
Neither. You do know what "%" means, right? The GR is a multiplier -- it multiplies your War Assets to give the total effective strength.
Maybe I'm slightly confused then. Does GR matter in the end game, or is it the total number of War Assets?
#4
Posté 09 mars 2012 - 01:06
#5
Posté 09 mars 2012 - 01:09
Hope that helps clear it up.
#6
Posté 09 mars 2012 - 01:10
Basically, you don't need Galactic Readiness to get the best ending. You just need a certain amount of Effective Military Strength. GR is a multiplier for your EMS, but there should be more than enough ways of raising it to get enough for the best ending without touching GR.
#7
Posté 09 mars 2012 - 01:11
#8
Posté 09 mars 2012 - 01:13
#9
Posté 09 mars 2012 - 01:14
#10
Posté 09 mars 2012 - 01:14
Crimson-Engage wrote...
Importing your level 20 characters from the MP into the SP also helps a lot. :3
Wait.. what? I can import a multiplayer char to be Shepard? As in, Shepard can be an Asari Adept now?
#11
Posté 09 mars 2012 - 01:15
So, no, GR doesn't matter a bit if you play only single player and do enough side missions. GR is just to an indicator of how MP missions take the place of side missions if you prefer to go the MP route. It's two diferent paths to the same end. Just make sure the bar is filling up from side missions if you're playing only single player and you'll be fine.
EDIT-
No, you can't import characters from MP into Single player to change Shepard race etc.. All it means is that what you are doing in MP is having an effect on the Single player campaign, so you can do less side missions.
Modifié par bloodstalker1973, 09 mars 2012 - 01:18 .
#12
Posté 09 mars 2012 - 01:18
Jazharah wrote...
Crimson-Engage wrote...
Importing your level 20 characters from the MP into the SP also helps a lot. :3
Wait.. what? I can import a multiplayer char to be Shepard? As in, Shepard can be an Asari Adept now?
OK officially have to call myself off the forums after that one, new code of conduct and all.
#13
Guest_XxTaLoNxX_*
Posté 09 mars 2012 - 01:18
Guest_XxTaLoNxX_*
Jazharah wrote...
Crimson-Engage wrote...
Importing your level 20 characters from the MP into the SP also helps a lot. :3
Wait.. what? I can import a multiplayer char to be Shepard? As in, Shepard can be an Asari Adept now?
Yes........... *muahahahahahaha* and now we wait........
#14
Posté 09 mars 2012 - 10:27
#15
Posté 12 mars 2012 - 01:22
#16
Posté 12 mars 2012 - 01:25
EMS = WA * GR (%)
#17
Posté 12 mars 2012 - 01:29
Naugi wrote...
GR is increased by playing the MP and means you need to find less War Assets in the SP campaign. You dont need to raise your GR, and therefore dont need to play MP, as you can find all the War Assets you need for the perfect ending in the SP alone. However if you do play the MP it raises your GR so you have less work to do in the SP.
Hope that helps clear it up.
Well how many War Assets do you need to get the best ending.
#18
Posté 12 mars 2012 - 01:37
My brother is trying to do this now without MP and I would like to be able to tell him to not bother if he can't play MP. Note he's on the X-Box and has no internet hookup to it, so he is stuck with the basic game out of the box.
#19
Posté 12 mars 2012 - 01:41
LeBurns wrote...
Why do I keep seeing places where BW says you don't have to play MP to get 5K in WA and then players everywhere saying it's impossible to get 5K without MP?
My brother is trying to do this now without MP and I would like to be able to tell him to not bother if he can't play MP. Note he's on the X-Box and has no internet hookup to it, so he is stuck with the basic game out of the box.
For me, the math of the WA list doesn't add up, it's as simple as that. Hopefully I'm wrong.
#20
Posté 12 mars 2012 - 05:55
So to get 4000 EMS or 5000 EMS - which are needed for 'Deep Breath' you must do 'some' mulitplayer to raise the galactic readiness - personally I cant stand multiplayer - so bioware should either adjust it so we can change readiness by doing stuff in the single player game - or alternatively allow us to include 'AI team-mates' so we can do the multiplayer maps as single player so to speak. We could therefore raise readiness that way.
Last option is a bit of a dropout in my opinion - but tbh more likely to happen than them adding loads of new content or making galactic readiness not affect the single player now...
Modifié par The_Slayer31, 12 mars 2012 - 05:56 .
#21
Posté 12 mars 2012 - 06:06
Modifié par LeBurns, 12 mars 2012 - 06:13 .
#22
Posté 12 mars 2012 - 06:17
The_Slayer31 wrote...
Basically from playing straight out of the box you can get approx 3600-3700 'Effective' military strength - thats using an imported ME1 and ME2 save but making all paragon decisions - save council/wrex/blow up collector base etc. You 'cannot' get any higher than this as I tried very hard, explored everywhere and did every side quest - including the dlc as i bought digital deluxe download.
So to get 4000 EMS or 5000 EMS - which are needed for 'Deep Breath' you must do 'some' mulitplayer to raise the galactic readiness - personally I cant stand multiplayer - so bioware should either adjust it so we can change readiness by doing stuff in the single player game - or alternatively allow us to include 'AI team-mates' so we can do the multiplayer maps as single player so to speak. We could therefore raise readiness that way.
Last option is a bit of a dropout in my opinion - but tbh more likely to happen than them adding loads of new content or making galactic readiness not affect the single player now...
This is the best, most enlightening post in regards to this issue, thank you VERY MUCH good sir.
Hopefully I won't get shafted and have to play lousy, unnecessary, NON-REQUESTED multiplayer <_<
#23
Posté 12 mars 2012 - 06:20
So you can play the SP game twice to get it without touching MP.
#24
Posté 12 mars 2012 - 06:22
War Assets:
Alien 985
Alliance 1562
Asari 668
Crucible 755
Ex-Cerberus 250
Krogan 875
Geth 515
Salarian 153
Turian 633
Quarian 790
TMS: 7186
RR: 50% (since I wanted to do the SP before the MP)
EMS: 3593
Slightly higher than my score and a few differences - so must have missed some things - as my TMS was 7122, and EMS 3561 - but its nowhere near the 4000 or 5000 needed no
#25
Posté 12 mars 2012 - 06:33
Modifié par The Executioner, 12 mars 2012 - 06:36 .





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