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Raising Galactic Readiness without touching MP?


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#1
snakesalvation

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This may have been asked, but I wanted to confirm with someone.. anyone...

Through so many interviews we were told we could attain the best possible ending for our Shepards without touching the MP, but my Galactic Readiness isn't raising in my SP campaign.

It's been, and stayed, at 50%, despite having a meter that's 3/4 full (if not a bit more) and having over 4000 War Assets.

I played one round of MP and was given +5% to my GR, more than I've gotten for doing all the side quests and such in SP. 

Is there a trick to this I'm unaware of? Or is MP 100% necessary for best ending?

 

#2
AlanC9

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Neither. You do know what "%" means, right? The GR is a multiplier -- it multiplies your War Assets to give the total effective strength.

#3
snakesalvation

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AlanC9 wrote...

Neither. You do know what "%" means, right? The GR is a multiplier -- it multiplies your War Assets to give the total effective strength.


Maybe I'm slightly confused then. Does GR matter in the end game, or is it the total number of War Assets?

#4
Crimson-Engage

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I only have about 2700 and i'm at 97%. Not sure what you have been doing this whole time... lol

#5
Naugi

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GR is increased by playing the MP and means you need to find less War Assets in the SP campaign. You dont need to raise your GR, and therefore dont need to play MP, as you can find all the War Assets you need for the perfect ending in the SP alone. However if you do play the MP it raises your GR so you have less work to do in the SP.

Hope that helps clear it up.

#6
Helena Tylena

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This thread might be useful to you.

Basically, you don't need Galactic Readiness to get the best ending. You just need a certain amount of Effective Military Strength. GR is a multiplier for your EMS, but there should be more than enough ways of raising it to get enough for the best ending without touching GR.

#7
Crimson-Engage

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Importing your level 20 characters from the MP into the SP also helps a lot. :3

#8
United_Strafes

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My god, are the schools even teaching math anymore? WHERE do these people come from?

#9
jada_pinkett

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All GR does is help toward the war effort so you dont have to get as many war assets. You can be lazy about scannin planets and doing the "citadel" or "hades nexus" ect. Side quests if you play multiplayer.

#10
Jazharah

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Crimson-Engage wrote...

Importing your level 20 characters from the MP into the SP also helps a lot. :3


Wait.. what? I can import a multiplayer char to be Shepard? As in, Shepard can be an Asari Adept now?

#11
bloodstalker1973

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Check the Sticky thread on the first page about the "perfect ending" and MP. The basic idea is that if you don't play MP, Galactic Rediness stays at 50% period, and you have to do side missions to get the bar. As you do more side missions, it fills and turns green. If you do play MP, then Galactic Readiness will rise, and you have to do less side missions to get the same effect.

So, no, GR doesn't matter a bit if you play only single player and do enough side missions. GR is just to an indicator of how MP missions take the place of side missions if you prefer to go the MP route. It's two diferent paths to the same end. Just make sure the bar is filling up from side missions if you're playing only single player and you'll be fine.

EDIT-

No, you can't import characters from MP into Single player to change Shepard race etc.. All it means is that what you are doing in MP is having an effect on the Single player campaign, so you can do less side missions.

Modifié par bloodstalker1973, 09 mars 2012 - 01:18 .


#12
United_Strafes

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Jazharah wrote...

Crimson-Engage wrote...

Importing your level 20 characters from the MP into the SP also helps a lot. :3


Wait.. what? I can import a multiplayer char to be Shepard? As in, Shepard can be an Asari Adept now?


OK officially have to call myself off the forums after that one, new code of conduct and all.

#13
Guest_XxTaLoNxX_*

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Jazharah wrote...

Crimson-Engage wrote...

Importing your level 20 characters from the MP into the SP also helps a lot. :3


Wait.. what? I can import a multiplayer char to be Shepard? As in, Shepard can be an Asari Adept now?


Yes........... *muahahahahahaha* and now we wait........

#14
Jazharah

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>.<

#15
The_Slayer31

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This thread is incorrect - You do have to do multiplayer to get the 'best' endings - Unless you make some frankly crap choices in ME1 and ME2 - as linked in some other threads - bioware - sort this out - I dont want to have to play multiplayer to get the 'best' endings!

#16
OdanUrr

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Formula:

EMS = WA * GR (%)

#17
Phategod1

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Naugi wrote...

GR is increased by playing the MP and means you need to find less War Assets in the SP campaign. You dont need to raise your GR, and therefore dont need to play MP, as you can find all the War Assets you need for the perfect ending in the SP alone. However if you do play the MP it raises your GR so you have less work to do in the SP.

Hope that helps clear it up.


Well how many War Assets do you need to get the best ending. 

#18
LeBurns

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Why do I keep seeing places where BW says you don't have to play MP to get 5K in WA and then players everywhere saying it's impossible to get 5K without MP?

My brother is trying to do this now without MP and I would like to be able to tell him to not bother if he can't play MP. Note he's on the X-Box and has no internet hookup to it, so he is stuck with the basic game out of the box.

#19
OdanUrr

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LeBurns wrote...

Why do I keep seeing places where BW says you don't have to play MP to get 5K in WA and then players everywhere saying it's impossible to get 5K without MP?

My brother is trying to do this now without MP and I would like to be able to tell him to not bother if he can't play MP. Note he's on the X-Box and has no internet hookup to it, so he is stuck with the basic game out of the box.


For me, the math of the WA list doesn't add up, it's as simple as that. Hopefully I'm wrong.

#20
The_Slayer31

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Basically from playing straight out of the box you can get approx 3600-3700 'Effective' military strength - thats using an imported ME1 and ME2 save but making all paragon decisions - save council/wrex/blow up collector base etc. You 'cannot' get any higher than this as I tried very hard, explored everywhere and did every side quest - including the dlc as i bought digital deluxe download.
 
So to get 4000 EMS or 5000 EMS - which are needed for 'Deep Breath' you must do 'some' mulitplayer to raise the galactic readiness - personally I cant stand multiplayer - so bioware should either adjust it so we can change readiness by doing stuff in the single player game - or alternatively allow us to include 'AI team-mates' so we can do the multiplayer maps as single player so to speak. We could therefore raise readiness that way.
 
Last option is a bit of a dropout in my opinion - but tbh more likely to happen than them adding loads of new content or making galactic readiness not affect the single player now...

Modifié par The_Slayer31, 12 mars 2012 - 05:56 .


#21
LeBurns

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Really? So even though my brother is following a guide he bought, step by step, he is going to fall short due to no MP? Dang. The guide told him that there is a happy ending if he gets to 5K WA. I didn't have the heart to tell him the cake is a lie, and now it looks like he's wasting his time anyway.

Modifié par LeBurns, 12 mars 2012 - 06:13 .


#22
feliciano2040

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The_Slayer31 wrote...

Basically from playing straight out of the box you can get approx 3600-3700 'Effective' military strength - thats using an imported ME1 and ME2 save but making all paragon decisions - save council/wrex/blow up collector base etc. You 'cannot' get any higher than this as I tried very hard, explored everywhere and did every side quest - including the dlc as i bought digital deluxe download.
 
So to get 4000 EMS or 5000 EMS - which are needed for 'Deep Breath' you must do 'some' mulitplayer to raise the galactic readiness - personally I cant stand multiplayer - so bioware should either adjust it so we can change readiness by doing stuff in the single player game - or alternatively allow us to include 'AI team-mates' so we can do the multiplayer maps as single player so to speak. We could therefore raise readiness that way.
 
Last option is a bit of a dropout in my opinion - but tbh more likely to happen than them adding loads of new content or making galactic readiness not affect the single player now...


This is the best, most enlightening post in regards to this issue, thank you VERY MUCH good sir.

Hopefully I won't get shafted and have to play lousy, unnecessary, NON-REQUESTED multiplayer <_<

#23
Navasha

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Actually you can do it without touching MP, BUT.... it requires you to re-import your ME3 character back into the game for a second playthrough. Then you get a LOT more war assets for just about everything.

So you can play the SP game twice to get it without touching MP.

#24
The_Slayer31

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There may be a couple of things I missed - having looked at other threads the highest 'verified' score I have seen was this from Iamsaige in another thread: (http://social.biowar...ndex/9773629/15)

War Assets:

Alien 985
Alliance 1562
Asari 668
Crucible 755
Ex-Cerberus 250
Krogan 875
Geth 515
Salarian 153
Turian 633
Quarian 790

TMS: 7186
RR: 50% (since I wanted to do the SP before the MP)
EMS: 3593

Slightly higher than my score and a few differences - so must have missed some things - as my TMS was 7122, and EMS 3561 - but its nowhere near the 4000 or 5000 needed no

#25
The Executioner

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Clarification and i Quote. '' Even players without MP can get the best endings. After beating the game once starting a new game opens up new possibilities . A secret ending is also available to players who complete the game a second time'' unquote. This straight out of the Prima ME3 official game guide. So if you don't have MP you wil need to play the game twice for the secret ending , sorry but that's how they set it up.

Modifié par The Executioner, 12 mars 2012 - 06:36 .