F-C wrote...
if bioware did anything wrong it was simply making melee classes require a stat that would seem wrong to players from other games, and thats willpower.
if you stack up a lot of willpower on a melee class they can spam a lot of abilities, and become a lot more powerful as the moderator was saying in the thread about 2hds.
however most players of mmo games and the like see this as wrong, its not the proper min/max build. so they put all of 0 points in willpower, then cry about their melee classes suck and their mages own.
apparently it needed to be dumbed down so that people couldnt make their melee classes wrong.
I think Bioware made the right call here. Your WP still goes up every level, and you have to make a choice as to how many combos/buffs you can use during a fight. But the point is, a mage is worthless without mana, but a warrior is still pretty damn powerful without stamina!
But I think you are right, alot of people are struggling with how to make strong warrior builds. Like I have said before, if merchants has an infinite supply of healing pots, I think mages wouldn't be all that necessary.
Modifié par Xultep, 27 novembre 2009 - 06:48 .





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