Autodialogue: your thoughts?
#1
Posté 09 mars 2012 - 02:35
From very early on in the dialogue of the game, it seemed evident that the player was not being allowed the same amount of narrative freedom and personality development as in the other two games. It could be argued that ME3's plot demands this by sheer mechanics: does one have time for any sort of choice in war? In some senses, the auto-dialogue seemed to help the narrative. If I chose to surrender myself to BioWare's endings and restrictive cannon, then the auto-dialogue makes sense. But if the game was supposed to still be about player autonomy and actualization, then I'd argue that it failed at this miserably.
I'd like to know your thoughts on this subject. Did the auto-dialogue take you out of immersion? Did it help you headcannon, perhaps?
Thank you.
#2
Posté 09 mars 2012 - 02:42
#3
Posté 09 mars 2012 - 02:43
#4
Posté 09 mars 2012 - 02:46
Rawgrim wrote...
I picked 1 line at the beginning of a conversation, and had to watch my Shep say tons of stuff during the conversations that i would never have chosen myself. I felt (in ME3) that Shep wasn`t longer my character at all, but the main character in a movie i was watching.
This is the sensation I frequently got, as well. I feel as though it conflicts with BioWare's stated ideals for the game, never mind the series. Glad I'm not the only one who feels as though many things were said in-game that were not implied in the dialogue wheel choices. It helps me gain an objective analysis.
#5
Posté 09 mars 2012 - 02:47
Something that did bother me was the lack of Crew Conversations or how all side quests are over heard. A little off the point, but still. When there were crew conversations they were not in chat form they were simply in the overworld and you weren't sure if you were going to be involved or not. I would much have preferred the method for crew dailogue of the past two games, where you would do a mission, unlock something a conversation, rinse and repeat. Though I really liked the new Citadel and how you could run into your crew there.
Modifié par Pasicrates, 09 mars 2012 - 02:50 .
#6
Posté 09 mars 2012 - 02:51
#7
Posté 09 mars 2012 - 02:52
#8
Posté 09 mars 2012 - 02:59
#9
Posté 09 mars 2012 - 03:06
... makes the final episode of this trilogy more cinematic/heroic.
Though,
... would have been better to give us control during the story,
... then present the cinematics as prologue to our choices throughout the series.
Modifié par Rulycar, 09 mars 2012 - 03:08 .
#10
Posté 09 mars 2012 - 03:08
#11
Posté 09 mars 2012 - 03:13
#12
Posté 09 mars 2012 - 03:14
#13
Posté 09 mars 2012 - 03:14
I wish there was more options dialog wise, but it didn't affect the game as a whole for me.
#14
Posté 09 mars 2012 - 03:15
#15
Posté 09 mars 2012 - 03:16
My bigger issue is the longer connected not necessarily related cutscenes that flow on. Seriously - at one stage I think I watched about 5 minutes of cut scenes and without dialogue choice in it - that just feels like an eternity.
#16
Posté 09 mars 2012 - 03:35
Modifié par RxP4IN, 09 mars 2012 - 03:35 .
#17
Posté 09 mars 2012 - 03:45
Well it's one thing to tell someone not to blame themselves, but another entirely to actually be able to take your own advice.RxP4IN wrote...
I didn't think it was going to bother me, and it didn't for the most part. It did cause Shepard to contradict himself a couple of times. I remember choosing to tell Garrus that he can't blame deaths or mistakes on himself, then later in the game Shepard automatically starts beating himself up over similar circumstances. I can't remember the exact moment, might have been around Thessia.
#18
Posté 09 mars 2012 - 03:46
Rulycar wrote...
Acceptable:
... makes the final episode of this trilogy more cinematic/heroic.
Though,
... would have been better to give us control during the story,
... then present the cinematics as prologue to our choices throughout the series.
This.
#19
Posté 09 mars 2012 - 03:49
#20
Posté 09 mars 2012 - 03:54
Not a deal breaking thing, but not something that I'd want to see more of, assuming I ever buy something else from Bioware after this.
#21
Posté 18 mars 2012 - 02:06
#22
Posté 18 mars 2012 - 02:07





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