ME3 has NO replay value... Due to ending.
#51
Posté 09 mars 2012 - 03:31
#52
Posté 09 mars 2012 - 03:33
ME2- beat it about 12 times between PC and 360
ME3- beat it 1 time and have no desire to play single player again.
#53
Posté 09 mars 2012 - 03:34
KitePolaris wrote...
Speak for yourself. I'm on my second run through.
You know what, why? Why do you feel the need to poke your head in and go 'you're all being retarded, shut up, you're just being babies'? Did the game stroke your ego, make you feel intelligent, do you feel like it's deep and truly philosophical? If you do, you're the target audience, because the ending seems to only appeal to faux intellectuals.
Or you could just care about the game, in which that regard I can somewhat respect you, otherwise, you trying to negate the justified rage of the majority of players by constantly berating them and trying to get them to shut up makes me wonder if you're trying to rationalize your support for the game. Or I could be wrong and you're just a less than desirable person.
#54
Posté 09 mars 2012 - 03:36
And I survived a decade of FF7 making it look like humanity went extinct at the end. So I'm hardened for all that.
#55
Posté 09 mars 2012 - 03:37
deathscythe517 wrote...
KitePolaris wrote...
Speak for yourself. I'm on my second run through.
You know what, why? Why do you feel the need to poke your head in and go 'you're all being retarded, shut up, you're just being babies'? Did the game stroke your ego, make you feel intelligent, do you feel like it's deep and truly philosophical? If you do, you're the target audience, because the ending seems to only appeal to faux intellectuals.
Or you could just care about the game, in which that regard I can somewhat respect you, otherwise, you trying to negate the justified rage of the majority of players by constantly berating them and trying to get them to shut up makes me wonder if you're trying to rationalize your support for the game. Or I could be wrong and you're just a less than desirable person.
It has nothing to do with intelligence. I love the Mass Effect Universe. I've read all the books multiple times, read the comics (as painful as that was), created correspondence with those who are just as passionate. Do I have my issues with the endings? Yes. Are they perfect? No. Do I see great potential for the future of the universe outside of Shepard and co? Most definitely!
I always expected something on this scale. I was actually expecting the universe to nor recover at all. HArvesting takes 100 years. The galaxy barely lost anything in numbers. There's only hope. People only see doom because lolbluebabies.
#56
Posté 09 mars 2012 - 03:45
AdmiralCheez wrote...
There can be no replay value unless the player feels rewarded at the end. And this isn't just one game, here, but three: over 90 hours of gameplay for most of us Mass Effect vets.
Forcing players to destroy everything they've worked for via some pseudo-philosophical Deus Ex ripoff? "Thank you for wasting your time. Take these feelings of loss, confusion, and betrayal for your efforts, as a gift from the fine folks at Bioware."
i liked the endings ( wont say loved) but i enjoyed them because the story was a one way direction
im almost done on my second playthrough and now i finally got the idea on the whole war assests thing now so ill do a 3rd maybe saturday after i play some mp
i just saw a video where the crew leaves the normandy on that forest world so i think it maes sence sinc eliara says she wants to be somewhere peacefull after you romance her
#57
Posté 09 mars 2012 - 03:46
#58
Posté 09 mars 2012 - 03:48
That said, i actually hadn't got my ME2 save ready in time for ME3 and i couldn't stop myself from playing ME3; so i played it with the default game start and kind of rushed through it (hardly did any side missions, no multiplayer..ect) just so i could experience what happens in the games' main story.
After the ending i still feel like i want to play it again once i finish my ME2 Shep, but i can't see myself doing that for a week or two at least. The game itself was great, the ending is the disappointing bit; so i honestly feel i'll still get some enjoyment if i keep the ending out of my head as much as possible....... But maybe that is just because of the enjoyment i'll get from seeing the characters that you wont see from the default start in ME3. Oh well.
Modifié par Rossa14, 09 mars 2012 - 03:50 .
#59
Posté 09 mars 2012 - 03:52
SlyTF1 wrote...
I heard there are 16 endings during the game. And that if you saved or destroyed the Collector base in ME2 factors into it too. I suddenly have the urge to play the game again.
This is a lie. :/ Nothing changes, there are only three endings, pick the color you like the most unless you're color blind because then it's all the same ****ing thing.
I do not see potential for this universe, I do not see how it can go on, the 'all it was a dream' copout leaves me with a feeling of sickness in my stomach. I'm getting my money back, I'm going to try and wash the bad taste from my mouth and try to not let the inevitable destruction of the entire ****ing universe sour my desire to play the first two.
As for 'lolbluebabies' from the above, thank you for remaining calm, but I am pissed, but I'm trying to keep myself clear about why I'm pissed. In Mass Effect 2 you could get a ballbustingly dark ending or a happy ending, they managed that pretty well, in 3 you get the same ending with different colors and no post-game resolution. Bioware promised many things with this game, delivered in some (gameplay), but the story overall? They lied to our faces countless times with a ****-eating grin eager to get our money and are probably laughing all the way to the bank.
These people do not deserve praise. We owe them nothing. They got our money for their product, hell, I could even make an analogy about Bioware being a drug dealer and selling us tainted drugs while running off with our cash. Harsh, I know, but that's about how it feels.
#60
Posté 09 mars 2012 - 03:52
balmyrian wrote...
I hate to, but I agree. When I finished ME1 and ME2, I started over as soon as the credits stopped rolling. I don't see myself going through ME3 again as unlike ME1 or 2, the game here doesn't end on a note of satisfaction, achievement or victory.
No sense of achievement, satisfaction, or victory? Really?
The Reapers are as close as you can possibly get to a Wrath of God scenario, without actually facing God, and you manage to defeat it.
How do you not feel any sense of achievement, satisfaction, or victory?
#61
Posté 09 mars 2012 - 03:55
AdmiralCheez wrote...
Same here.mrjoshiepoo wrote...
Regardless of my opinion on the game, I am looking to see if Bioware makes a move regarding the complaints. It might be one of Biowares last chances to show it is still loyal to it's fans. Even though I am ok with the ending, the action Bioware might or might not take regarding the fans input will greatly determine if I buy future games from them.
On another note, ME3's already grimdark as hell; some of the ambient dialogue nearly brought me to tears. Shouldn't the ending(s), you know, relieve that? Shouldn't we be made to feel that the worst really is over?
Hell, we're not even sure what happens to the galaxy after Shep goes all JC onHeliosthe Catalyst and stuff.
I don't mind that ending its the one I choose but damn that needs to some more explination.. some debate with the Catalyst about all of it and the process and what happend afterwards. I still have questions about the Catalyst and its terriblely flawed way of solving a problem that really has no true solution and I mean more than the whole Organic vs Syntethetic angle it was trying to play that came off as sad cover for the what really need to be said. Why should we let you live when all you do is kill each other and destory yourselfs with power you don't understand.... They could have played that angle straight instead of trying to tip toe around and did so damn poorly.
#62
Posté 09 mars 2012 - 03:55
SlyTF1 wrote...
I heard there are 16 endings during the game. And that if you saved or destroyed the Collector base in ME2 factors into it too. I suddenly have the urge to play the game again.
There probabaly are close to 16, but the changes are so minor that it's not really worth talking about all of them.
#63
Posté 09 mars 2012 - 03:55
deathscythe517 wrote...
SlyTF1 wrote...
I heard there are 16 endings during the game. And that if you saved or destroyed the Collector base in ME2 factors into it too. I suddenly have the urge to play the game again.
This is a lie. :/ Nothing changes, there are only three endings, pick the color you like the most unless you're color blind because then it's all the same ****ing thing.
I do not see potential for this universe, I do not see how it can go on, the 'all it was a dream' copout leaves me with a feeling of sickness in my stomach. I'm getting my money back, I'm going to try and wash the bad taste from my mouth and try to not let the inevitable destruction of the entire ****ing universe sour my desire to play the first two.
As for 'lolbluebabies' from the above, thank you for remaining calm, but I am pissed, but I'm trying to keep myself clear about why I'm pissed. In Mass Effect 2 you could get a ballbustingly dark ending or a happy ending, they managed that pretty well, in 3 you get the same ending with different colors and no post-game resolution. Bioware promised many things with this game, delivered in some (gameplay), but the story overall? They lied to our faces countless times with a ****-eating grin eager to get our money and are probably laughing all the way to the bank.
These people do not deserve praise. We owe them nothing. They got our money for their product, hell, I could even make an analogy about Bioware being a drug dealer and selling us tainted drugs while running off with our cash. Harsh, I know, but that's about how it feels.
Like I said, everyone has gripes. I'd like the Normandy scene to be clarified, myself. But the best thing you can do? Don't get upset, for one, because it's not good for you. And two? Post in the feedback thread! You need to tell them in the place they themselves set up for this kind of stuff. It's ony got ~100 posts, and most people who complain here don't post there. That's why I give them a rough time. If it was as big of a deal as they make out, at least let Bioware know where they will be reading.
#64
Posté 09 mars 2012 - 03:58
KitePolaris wrote...
deathscythe517 wrote...
SlyTF1 wrote...
I heard there are 16 endings during the game. And that if you saved or destroyed the Collector base in ME2 factors into it too. I suddenly have the urge to play the game again.
This is a lie. :/ Nothing changes, there are only three endings, pick the color you like the most unless you're color blind because then it's all the same ****ing thing.
I do not see potential for this universe, I do not see how it can go on, the 'all it was a dream' copout leaves me with a feeling of sickness in my stomach. I'm getting my money back, I'm going to try and wash the bad taste from my mouth and try to not let the inevitable destruction of the entire ****ing universe sour my desire to play the first two.
As for 'lolbluebabies' from the above, thank you for remaining calm, but I am pissed, but I'm trying to keep myself clear about why I'm pissed. In Mass Effect 2 you could get a ballbustingly dark ending or a happy ending, they managed that pretty well, in 3 you get the same ending with different colors and no post-game resolution. Bioware promised many things with this game, delivered in some (gameplay), but the story overall? They lied to our faces countless times with a ****-eating grin eager to get our money and are probably laughing all the way to the bank.
These people do not deserve praise. We owe them nothing. They got our money for their product, hell, I could even make an analogy about Bioware being a drug dealer and selling us tainted drugs while running off with our cash. Harsh, I know, but that's about how it feels.
Like I said, everyone has gripes. I'd like the Normandy scene to be clarified, myself. But the best thing you can do? Don't get upset, for one, because it's not good for you. And two? Post in the feedback thread! You need to tell them in the place they themselves set up for this kind of stuff. It's ony got ~100 posts, and most people who complain here don't post there. That's why I give them a rough time. If it was as big of a deal as they make out, at least let Bioware know where they will be reading.
Okay, I'll bite, link me.
#65
Posté 09 mars 2012 - 03:58
#66
Posté 09 mars 2012 - 03:59
#67
Posté 09 mars 2012 - 04:06
adrianlocke647 wrote...
I really wish the game had ended with Anderson and Shepard sitting on
the Citadel, staring out at Earth. Just slap on some resolution to that,
have the Crucible just be a weapon that kills the Reapers, and let us
deal with the sacrifices we made; not the ones you force us to make.
Yes! that would have been much more tolerable. Even if you weren't able to save Anderson it would still be a solid ending and satisfying ending, just add in an epilogue and some sort of post-game/reaper invasion interaction and that would have been perfect. This whole ordeal with the current endings is just completely unneccesary and painful, kind of like telling someone you love them then kicking them in the genitals. Redo the ending, it's not cool man. Not freakin' cool.
#68
Posté 09 mars 2012 - 04:23
#69
Posté 09 mars 2012 - 04:24
Husher315 wrote...
"Each of you needs to be willing to die! Anything less, and you're already dead!" -Commander Shepard, Mass Effect 3
I am so sick and tired of the ridiculous amount of posts there are about the endings! There are so many! Shepard was willing to die in EVERY single game. And guess what? He died! He sacrificed himself and that is that. What did you expect? Care Bears?
That is the renegade choice. Paragon choice" We stand together"=
"If we're gonna have any chance of surviving this we have to stand together." Commander Shepard, Mass Effect 3.
My paragon shouldnt have the same ending as your renegade.
#70
Posté 09 mars 2012 - 04:26
sevenplusone wrote...
balmyrian wrote...
I hate to, but I agree. When I finished ME1 and ME2, I started over as soon as the credits stopped rolling. I don't see myself going through ME3 again as unlike ME1 or 2, the game here doesn't end on a note of satisfaction, achievement or victory.
No sense of achievement, satisfaction, or victory? Really?
The Reapers are as close as you can possibly get to a Wrath of God scenario, without actually facing God, and you manage to defeat it.
How do you not feel any sense of achievement, satisfaction, or victory?
There is no sense of victory. While you save the galaxy from the Reapers, you won't save them from whatever sacrifices you put on them. And you don't even get to see the consequences of your actions because Shepard dies and they cut to some stargazer telling a child what happened to everyone.
#71
Posté 09 mars 2012 - 04:28
But now it's just too damn depressing. To interact with all these characters again...when I know it will all be for nothing.
Modifié par Wazooty, 09 mars 2012 - 04:29 .
#72
Posté 09 mars 2012 - 04:34
I thought your Shepard worked to save the people of the galaxies, not the Mass Relay network.AdmiralCheez wrote...
There can be no replay value unless the player feels rewarded at the end. And this isn't just one game, here, but three: over 90 hours of gameplay for most of us Mass Effect vets.
Forcing players to destroy everything they've worked for via some pseudo-philosophical Deus Ex ripoff? "Thank you for wasting your time. Take these feelings of loss, confusion, and betrayal for your efforts, as a gift from the fine folks at Bioware."
You know, given that the Mass Relay network wasn't the endangered part.
The civilizations of the galaxy are not being destroyed. They are being changed. Which was always obviously going to happen.
#73
Posté 09 mars 2012 - 04:35
I've been a huge and massive fan/supporter of the Mass Effect series for over 2 years now. It was my own Space adventure. I love space, I've always been a nerd/obsesser about it since I can remember.
I got into Mass Effect, played the first one, LOVED it, played the sequel also LOVED it, and played both titles consecutively for days and days at a time. Then, the long awaited finale to the trilogy came out last tuesday. I was INCREDIBLY anxious to play it. I played it, tried taking my time and did a somewhat decent job, but I got sucked into the story. Did all of the N7 missions and found a balls-ton of War Assets. My final count was like 5100+, just shy over that if I remember correctly...
Throughout the game I was having a blast, this was what I had waited for----then I got to the ending. Most of you know what happened in the final 5-10 minutes or so of the game....But my reaction? I'm just speechless. And not the good kind either. It's like the walls that have been constructed around this incredible series over the past few years has just suddenly and violently crumbled down.
I was so incredibly psyched to play through the entire trilogy....And the way it has ended just...I don't know, it almost seems surreal, like there's just got to be more. Words can't explain how I feel about it. I'm not going to bash Bioware or EA....I will say though....what happened? How can this ending be viably "acceptable" to you guys(Bioware)? This incredibly epic series just "stops." No satisfying conclusion whatsoever...I don't know. I'm at a loss.
#74
Posté 09 mars 2012 - 04:48
AdmiralCheez wrote...
There can be no replay value unless the player feels rewarded at the end. And this isn't just one game, here, but three: over 90 hours of gameplay for most of us Mass Effect vets.
Nice point you have there! I really wish that Bioware had created a few different ending scenarios. Depending on your choices (i.e. who is alive in your squad, what races have been harmed/saved, who your LI is, control/destroy/synthesize, etc.) you get like a few cutscenes that show what ALL (major) choices from ME1-ME3 have resulted in.
Like say... you chose to lie to the Krogans about the cure & killed Wrex, then you get a scene that shows the Krogan race extremely decimated and having a bleak/no future.. perhaps some mention of how there's no hope without Urdnot Wrex. You made peace between the geth and quarians = a scene of the two races trying to understand each other better. You decided to romance Liara = some sort of touching scene between the two that makes reference to FINALLY overcoming an impossible war -- given that your Shepard has survived. If Shepard died, then the scene is altered so it just shows your LI grieving, but trying to see the positive in the sacrifice. etc.
it really wouldn't have been TOO hard. I mean.. make like 20 short cutscenes = mix & match depending on your overall playthrough.
HUZZAH?
Of course, your ending could possibly NOT have any good outcomes.. but that's due to your choices. Unlike now, where all your major decisions are null since everything goes to **** regardless, no matter who you unite or save or kill.
If this was the case, then I would be ALL gung-ho to play ME1-ME3 all over again just to get different ending variations.
Modifié par M U P P 3 T Z, 09 mars 2012 - 04:51 .
#75
Posté 09 mars 2012 - 05:00
Landline wrote...
Husher315 wrote...
"Each of you needs to be willing to die! Anything less, and you're already dead!" -Commander Shepard, Mass Effect 3
I am so sick and tired of the ridiculous amount of posts there are about the endings! There are so many! Shepard was willing to die in EVERY single game. And guess what? He died! He sacrificed himself and that is that. What did you expect? Care Bears?
He also said that he and everyone else was going to pull through this many, many more times.
How do you think the reaction to ME2 would have been if Shepard was guarenteed to die no matter what you do? I imagine it would look a bit like this.
I totally agree. I would have hated ME2 if the mission that they actually called a "suicide mission" ended in inevitable PC death.
My problem isn't that Shep sacrificed himself: my problem is that Shep was sacrificed by an inevitable unavoidable cutscene. Why not just have Shep get shot in the head on the way to the beam and then show me a cutscene of someone else finishing the game? That's how much control I had over it at that point. Just pick a random number for which colored light would blow up the mass effect relays.
What I expected was an actual range of outcomes: everything from "Reapers Win" and the epilogue fast-forwards some 50k years to show a news species finding some hint or clue of imminent Reaper Invasion to "Shep Wins", where the galaxy destroys the Reapers, Shep lives, and all other survivors of Shep's team gather for some anniversary at a memorial wall where they remember the fallen - and everything between. There's a difference between a game where the PC >can< die, and a game where the PC >will< die. I like the first, I don't like the second, and when I heard "suicide mission" I made sure I knew that Shep could definitely survive to ME3 before I bought it.
I replayed ME1 and ME2 to see how different choices changed the ending - ME3 ending can't possibly change to something I'd like, so ... why would I?





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