ETA on patch 1.2 ?
#76
Posté 28 novembre 2009 - 02:25
since around diablo 1 times i was nearly ONLY playing blizzard games on PC and hence beeing used to a very high standard of bugfreeness and perfection.
now i was caught by all that advertising and **** and gave my money for not worth to be released SW.
-> i cant use it on my pc be cause i wont get over the ostangar 2 women dialogue (cant go on).
disappointment deluxe. and when i brows this forum i am really really seeing that THIS piece of sw was definetly not ready to be released.
last time bioware for me, no matter what all the magazines and sh*t tell.
#77
Posté 28 novembre 2009 - 02:30
Why is it that for every person that rants and raves about a game being buggy and such, that there is at least a handful of people who aren't experiencing a single problem?
#78
Posté 28 novembre 2009 - 02:35
#79
Posté 28 novembre 2009 - 03:05
KristofCoulson wrote...
Cheiron the Centaur wrote...
Yes, if you're one of those people who have major issues and you can't progress the game, that s*cks. But for now, please just put the game down and give Bioware a bit of time (a couple more weeks at most, I guess) to work out those issues and get the patches out. This game has the potential to still give you lots of fun for several years to come, so what's a few more weeks?
You know, I think this is one of the most sensible paragraphs that I have ever read on the internet.
I guess I'm one of the lucky ones...I played through the entire game and besides some (not all) slow load times and one crash in the last area, the game played fine...As one who rarely replays a game, Ive already restarted the game at highest difficulty....Dudes, it's worth the wait...Shelve it for a bit and wait for patch...
#80
Posté 28 novembre 2009 - 03:11
#81
Posté 28 novembre 2009 - 03:20
MS3825 wrote...
I haven't run into any "major bugs" meaning crashes. BUT... there are TONS of "little bugs" in every single place I go. Ignorable until I beat the game my first time I bet. Once I start I start the second one it will be deja-vous (spelling?) bug annoyance which is always disproportionately more annoying than the first time through.
You're right of course...Little glitches that went unnoticed first time around will prolly be more noticeable this time out....
BTW leave out the O and the S out of "vu" and you're there dude...lol
#82
Posté 28 novembre 2009 - 03:36
Modifié par Jonzz, 28 novembre 2009 - 03:39 .
#83
Guest_Draetor_*
Posté 28 novembre 2009 - 03:40
Guest_Draetor_*
The memory leak and loading times is only a small annoyance, but something I look forward to in the patch. Other than that, I haven't played a game like this in so long where I can max graphics, maintain a reasonable FPS, and not crash to desktop every couple hours like Fallout 3.
#84
Guest_Draetor_*
Posté 28 novembre 2009 - 03:42
Guest_Draetor_*
BSOD when quitting the game
You do know that BSOD are always caused by hardware/driver issues? Always. If it was a game issue, you get crashes to desktop, but BSOD are caused by your own PC.
#85
Posté 28 novembre 2009 - 04:37
There are tons of decent machines the game can't run on...without numerous fixes (by customers that shouldn't have to). Even the extremely inadequate patch needed a fix for many of us (to start game afterward).
I am running an 8800 GTX (64x2 3.2 ghz, striped, 4 gb ram). Need graphics and sound effects turned at near bottom...just so I can play for an hour without crashing. Sometimes still only make 5 minutes. Turning off PhysX helped... another aid from a customer. A decent company would have been the one telling us to try this. (I believe AMD is a big struggle for them).
I highly appreciate their games ...Baldur's Gate series etc. They are even a source of Canadian pride (we have 1 /10th US population). BUT lets not sugarcoat the problems. Those of you running fine... count yourself very fortunate! Let me assure you... a considerable percentage of buyers have put MANY HOURS FRUSTRATION into trying to make this run. I have actually lost track of all tweaks I made, clawing out minor improvements.
PLEASE MAKE A DECENT PATCH THAT HELPS AMD (Athlon)!
#86
Posté 28 novembre 2009 - 04:51
Cheiron the Centaur wrote...
Except for the fact that you can't just expect the painter to do the mechanic's job. So you're saying the painters should sit still and do nothing until the mechanics are finished... and you call that efficient?
See my posts about this on the previous pages!
Maybe this isn't the best example. Software and cars are too different things. In the case of the car, You DO want the painters to wait for the mechanics or they will wind up re-doing their job. That is even more inefficient than having them wait to paint in the first place. We are talking about an already finished product here. Not something still being assembled.
For the most part, the only bugs I know about are the ones I read about in the forums. I do have one with the dlc that I paid for. It downloaded and worked great for a while. I completed the quest and filled my chest up with all kinds of loot. Then it just disappeared. Fine. The only thing really annoying me are the message boxes when I'm playing. I'll go to click on something and up pops this box "Unable to log into DA servers". Kind of breaks the continuity.
There are two other annoyances with this problem. First, I did pay for content that I was only briefly able to use. I guess I'm with the guy who posted earlier in this thread, and not buying anymore dlc until they get it working right. I enjoyed it and I'm glad I bought it. Its just not there anymore. I don't see the point in handing over my money for nothing. If it gets straightened out I'll gladly buy more if I think it will add to the experience. Games are a very good value considering the amount of entertainment they provide. My second little problem is really my owing to my play style. I'm a pack rat. With the Keep I could just go to my chest and empty out my inventory. Now that its gone I'm running around with a full inventory all the time and leaving lots of loot behind.
#87
Posté 28 novembre 2009 - 04:55
#88
Posté 28 novembre 2009 - 05:17
Euteras wrote...
Cheiron the Centaur wrote...
Except for the fact that you can't just expect the painter to do the mechanic's job. So you're saying the painters should sit still and do nothing until the mechanics are finished... and you call that efficient?
See my posts about this on the previous pages!
Maybe this isn't the best example. Software and cars are too different things. In the case of the car, You DO want the painters to wait for the mechanics or they will wind up re-doing their job. That is even more inefficient than having them wait to paint in the first place. We are talking about an already finished product here. Not something still being assembled.
For the most part, the only bugs I know about are the ones I read about in the forums. I do have one with the dlc that I paid for. It downloaded and worked great for a while. I completed the quest and filled my chest up with all kinds of loot. Then it just disappeared. Fine. The only thing really annoying me are the message boxes when I'm playing. I'll go to click on something and up pops this box "Unable to log into DA servers". Kind of breaks the continuity.
There are two other annoyances with this problem. First, I did pay for content that I was only briefly able to use. I guess I'm with the guy who posted earlier in this thread, and not buying anymore dlc until they get it working right. I enjoyed it and I'm glad I bought it. Its just not there anymore. I don't see the point in handing over my money for nothing. If it gets straightened out I'll gladly buy more if I think it will add to the experience. Games are a very good value considering the amount of entertainment they provide. My second little problem is really my owing to my play style. I'm a pack rat. With the Keep I could just go to my chest and empty out my inventory. Now that its gone I'm running around with a full inventory all the time and leaving lots of loot behind.
I'm not too crazy about having to purchase a storage chest in the first place...Initial storage should be provided either free or with ingame coin...Additional storage could be puchased if you so desired....My chest is there, however I cant retrieve some things I initially put in...Just kept buyin lots of backpacks and lugged around tons of stuff I was afraid I'd lose in chest...
#89
Posté 28 novembre 2009 - 05:32
Darkblade77 wrote...
This game has been flawless for me.
Why is it that for every person that rants and raves about a game being buggy and such, that there is at least a handful of people who aren't experiencing a single problem?
Yeah? So you're telling me you are not experiencing any bugs at all? You're telling me your dexterity works as intended and your game runs smoothly without any sudden slow downs?
Why are people so defensive over companies that have committed mistakes? It is these types of people that give companies the idea to focus on releasing more DLCs while the game is still fundamentally broken.
If there is a problem with the game, speak up and request for a repair. You paid for it, you deserve to enjoy it. The more you protect them, the less willing they are to patch the game. I love Bioware, but this release just disappoints me. It doesn't look good for them when a DLC is released within days of the game's released yet the game itself is still plagued with bugs.
Modifié par flamingdts, 28 novembre 2009 - 05:33 .
#90
Posté 28 novembre 2009 - 07:13
Customer8763654 wrote...
I am running an 8800 GTX (64x2 3.2 ghz, striped, 4 gb ram). Need graphics and sound effects turned at near bottom...just so I can play for an hour without crashing. Sometimes still only make 5 minutes. Turning off PhysX helped... another aid from a customer. A decent company would have been the one telling us to try this. (I believe AMD is a big struggle for them).
Hmm try disabling windows error reporting mate, there used to be a thread about it on the old forums, works wonders on my rig. Basically solved all my issues, I got major FPS drops after about 15mins gametime on a Q9550/GTX295, but like 15FPS unplayable style.
Hmm tried to search for the old link in the google cache but it`s gone, anyway this is how to do it on win7
http://windows7theme...-reporting.html
#91
Posté 28 novembre 2009 - 07:20
Please release a patch shorty, it is very aggravating.
#92
Posté 28 novembre 2009 - 07:53
jableskage wrote...
Matthew Young CT wrote...
They can patch and make DLC at the same time, which is what they're doing.
wrong answer fanboy... they should fix the initial game before releasing DLC for a broken game.
You have no idea what you're talking about, jableskage. DLC work goes on before a game's even shipped, because to get good sales the DLC has to be out within a few months of the ship date while there's a lot of eyes on the original game. If they don't work on it now, it won't be profitable, and so it may not even be released at all.
And that doesn't mean they don't have another team working on bug fixes. Believe it or not, a bunch of bug fixing has to come after the game ships and it's out "in the wild", particularly for PC games, because it's impossible for any game company to test the infinite number of different configurations gamers have for their rigs. A million players with different PCs usually find new issues faster than a team of 30-some (if you're lucky) testers can find even when you do a bunch of in-house testing. Console bugs pop up less frequently because they are subjected to more rigorous certification from Microsoft/Sony/Nintendo, plus the hardware configs are pretty much standardized.
#93
Posté 28 novembre 2009 - 11:23
You do know that BSOD are always caused by hardware/driver issues?
Always. If it was a game issue, you get crashes to desktop, but BSOD
are caused by your own PC.
Well I played fallout 3, modern warfare 2 and others without problems so... perhaps my computer has an "anti-dragon age philosophy" or something you know? I'm not criticizing Bioware's work but I only want to know how to play a game I payed for. No hard feelings.
#94
Posté 28 novembre 2009 - 11:30
flamingdts wrote...
Darkblade77 wrote...
This game has been flawless for me.
Why is it that for every person that rants and raves about a game being buggy and such, that there is at least a handful of people who aren't experiencing a single problem?
Yeah? So you're telling me you are not experiencing any bugs at all? You're telling me your dexterity works as intended and your game runs smoothly without any sudden slow downs?
Why are people so defensive over companies that have committed mistakes? It is these types of people that give companies the idea to focus on releasing more DLCs while the game is still fundamentally broken.
The dexterity thing is obviously a bug, but hardly game breaking. As for the rest, yes. Game runs smooth, no slowdowns, no crashes. No quest bugs. I have not completed it yet, but I just started the landsmeet last night...
#95
Posté 28 novembre 2009 - 11:38
Embrosil wrote...
Cheiron the Centaur wrote...
mufuti7 wrote...
especially if 90 % of the team are working on new DLC that will bring in more money for EA opposed to a patch that will make the game more enjoyable for all players but...no money = no priority.
90% of the team that are working on DLC are level designers, graphics artists, sound artists, etc.
Would you really want to take the 2 actual programmers off the DLC team and add them to the 10 that are already on the bugfixing team, so that the rest of the DLC team can't do anything anymore until they're back? Now THAT would be smart allocation of resources.
Well yes, I would. I would take two people from working on something not so important to work on something that most game owners are waiting for. I will not buy any new DLC till the game is patched and I think I am not going to be alone.
I agree. Lets see the game patched correctly before focusing on DLC. Im really surprised that they havent patched the PC version graphics. I read in a post a week ago that Bioware admited that they made a mistake and used some of the wrong textures. Altough its not game-breaking, Id like to see a patch for the graphics before worrying about the next DLC
#96
Posté 29 novembre 2009 - 12:15
#97
Posté 29 novembre 2009 - 02:58
Mongoose22 wrote...
jableskage wrote...
Matthew Young CT wrote...
They can patch and make DLC at the same time, which is what they're doing.
wrong answer fanboy... they should fix the initial game before releasing DLC for a broken game.
You have no idea what you're talking about, jableskage. DLC work goes on before a game's even shipped, because to get good sales the DLC has to be out within a few months of the ship date while there's a lot of eyes on the original game. If they don't work on it now, it won't be profitable, and so it may not even be released at all.
And that doesn't mean they don't have another team working on bug fixes. Believe it or not, a bunch of bug fixing has to come after the game ships and it's out "in the wild", particularly for PC games, because it's impossible for any game company to test the infinite number of different configurations gamers have for their rigs. A million players with different PCs usually find new issues faster than a team of 30-some (if you're lucky) testers can find even when you do a bunch of in-house testing. Console bugs pop up less frequently because they are subjected to more rigorous certification from Microsoft/Sony/Nintendo, plus the hardware configs are pretty much standardized.
Console bugs pop up LESS frequently??? The Console version is even more bugged then the PC version, admittedly it is impossible for Bioware to test a game on all possible systems yet why is it that it's only EA published games that recently seem to be suffering ultra-bugged releases, I bought Borderlands just a couple of weeks ago and it works fine WITHOUT a single patch, there are far fewer bug reports for borderlands then there is for DA:O, so evidently this ISN'T about peoples differing systems computers haven't changed that much in the last few weeks... The problems with this game are from poor programming and rushed release dates.
The last time the old, it's impossible to test a game on all systems excuse was made was Gothic 3, and don't try telling me that the reason that didn't work on hardly any computers was because of their systems.
Modifié par Legion-001, 29 novembre 2009 - 03:02 .
#98
Posté 29 novembre 2009 - 03:52
Legion-001 wrote...
Console bugs pop up LESS frequently??? The Console version is even more bugged then the PC version, admittedly it is impossible for Bioware to test a game on all possible systems yet why is it that it's only EA published games that recently seem to be suffering ultra-bugged releases, I bought Borderlands just a couple of weeks ago and it works fine WITHOUT a single patch, there are far fewer bug reports for borderlands then there is for DA:O, so evidently this ISN'T about peoples differing systems computers haven't changed that much in the last few weeks... The problems with this game are from poor programming and rushed release dates.
The last time the old, it's impossible to test a game on all systems excuse was made was Gothic 3, and don't try telling me that the reason that didn't work on hardly any computers was because of their systems.
In general, yes. Not bugs innate to the actual game system, but bugs involving hardware incompatibilities and weird combinations pretty much don't exist on consoles, because they all have the same innards. Stuff like the game crashing because of video card X like the ATI 3870 right now pretty much never occur on consoles because the game never would've passed the console maker's certification.
#99
Posté 29 novembre 2009 - 04:31
It completely broke the immersive power of this game
I stop to play until a patch is released .... i start to be pissed off x) so i put the gamebox on the shelve :3
#100
Posté 29 novembre 2009 - 11:18
But this game IS extremely poorly programmed you only have to use the toolset and look at how the savegames store items to see that.Mongoose22 wrote...
Legion-001 wrote...
Console bugs pop up LESS frequently??? The Console version is even more bugged then the PC version, admittedly it is impossible for Bioware to test a game on all possible systems yet why is it that it's only EA published games that recently seem to be suffering ultra-bugged releases, I bought Borderlands just a couple of weeks ago and it works fine WITHOUT a single patch, there are far fewer bug reports for borderlands then there is for DA:O, so evidently this ISN'T about peoples differing systems computers haven't changed that much in the last few weeks... The problems with this game are from poor programming and rushed release dates.
The last time the old, it's impossible to test a game on all systems excuse was made was Gothic 3, and don't try telling me that the reason that didn't work on hardly any computers was because of their systems.
In general, yes. Not bugs innate to the actual game system, but bugs involving hardware incompatibilities and weird combinations pretty much don't exist on consoles, because they all have the same innards. Stuff like the game crashing because of video card X like the ATI 3870 right now pretty much never occur on consoles because the game never would've passed the console maker's certification.





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