HUGE Multiplayer bug
#51
Posté 18 mars 2012 - 06:12
Anyway; I have been lucky myself, only lost a few bunch of credits, nothing serious.
the sad part is, there are a crapload of bugs in multiplayer.
From getting impaled as soon you get revived by a Banshee, to disappearing missiles during critical stuff.. characters not aligning to their hitboxes in just certain characters.. (cannibals seems always in my case) to again the retardedness of the "one button to rule them all" bug of going into cover again and again when trying to revive teammates.
let's not forget the invisible cerberus turrets .. and the dumbest error of all..
if you get hit in your back by a brute or another creature with heavy melee. you get "stunned" and move BACKWARDS instead of away in the direction of the attack force. (which looks really dumb.. if you get pushed in the back, you should move to the front due of the force.. not going backwards!)
#52
Posté 18 mars 2012 - 06:16
Modifié par Crash Okami, 18 mars 2012 - 06:19 .
#53
Posté 18 mars 2012 - 06:48
bioware do somehitng about it
#54
Posté 19 mars 2012 - 02:55
#55
Posté 20 mars 2012 - 01:09
#56
Posté 20 mars 2012 - 07:39
#57
Posté 20 mars 2012 - 08:17
#58
Posté 22 mars 2012 - 08:06
#59
Posté 22 mars 2012 - 08:07
#60
Posté 22 mars 2012 - 08:35
#61
Posté 23 mars 2012 - 12:18
I keep getting DCs especially in the night.
Vanguard is heavily bugged, spells sometimes do not work -> imminent deaths.
I sometimes try to destroy my keyboard.
Impossible to play with friends. Either I can't join friend's games or they can't join me. Please BIOWARE! Consider implementing a partysystem as in SC2 or just make it work!!!!
I could go on and on and on and fill many pages of bugs. I am in ragemode right now.
First Origin, then From The Ashes, then a MP that needs a total rewrite.
Son, I am disappoint...
But now for you guys: Hit "Search" and if you do not connect in the next 5 sec, abort and try again. I ALWAYS can join a game after 3-4 trys.
Cheers
Modifié par Tegra, 23 mars 2012 - 12:23 .
#62
Posté 24 mars 2012 - 05:25
#63
Posté 24 mars 2012 - 12:01
#64
Posté 24 mars 2012 - 01:06
I chose a different program to check, and it displayed the corresponding ports. When I applied the change, then checked, it was open. When I went back and used the ports (3659,6000,5659) for ME3, it still updates, but the check fails and says the ports aren't open.
I'm beginning to wonder if it's EA's servers and not really my problem. :/
#65
Posté 27 mars 2012 - 03:07
#66
Posté 27 mars 2012 - 03:54
Joining games is/was even worse than trying to host one. Joining a game has worked about once of all of the tries and rest are, when I host a match myself.
Won't make any difference what I do, I have managed to play 2 matches in a row without any problems, but all of sudden third one won't either load at all or gets immediately disconnected after it loads.
It shouldn't even be about a heavy loads either, have tried it on Monday and Tuesday, same what happens on weekends.
#67
Posté 27 mars 2012 - 05:44
#68
Posté 27 mars 2012 - 08:51
#69
Posté 28 mars 2012 - 04:12
I updated my wireless stick's drivers, and now, instead of just getting disconnected, tried joining few games and happened both times, I can't host a game either. I'm at the lobby just waiting and waiting, and get no team members.
I know you have to wait anyway, for a bit, but usually finding at least one member for your team works quite fast. Now, after I updated the drivers, I can't get a single member to join.
This is a real shame, because like I mentioned in my previous post, hosting games seemed to allow me to at least partially play the MP, and now, I can't even do that.
#70
Posté 28 mars 2012 - 10:44
#71
Posté 28 mars 2012 - 08:02
Sooo... bump. Cause this is pathetic. And they dont even adress it, talk to the gamers, for real.
#72
Posté 28 mars 2012 - 09:53
#73
Posté 29 mars 2012 - 03:41
watisdisidk wrote...
For some reason, it doesn't crash if the team fails, but it does if we succeed for me.
I know that feeling. I think that only games I have ever completed were because we lost. I *might* of had one complete set, but it has been so long, I can't remember.
#74
Posté 29 mars 2012 - 03:55
This isn't to say there hasn't been some lag issues etc., but luckily? I have actually managed to get through those, at least few times.
Haven't tried today yet, but I have a feeling it's not going to work today either.
#75
Posté 29 mars 2012 - 05:26
iBRomano wrote...
So I thought I might as well add in some of my own experiences after repeatedly asking EA Support for help. Of course, I was told to open some ports on my router. However, I noticed something after tweaking around.
I chose a different program to check, and it displayed the corresponding ports. When I applied the change, then checked, it was open. When I went back and used the ports (3659,6000,5659) for ME3, it still updates, but the check fails and says the ports aren't open.
I'm beginning to wonder if it's EA's servers and not really my problem. :/
in some sad twist of irony when i actually opened those ports specifically the game refused to connect at all. I could not join a multiplayer at all, the game just hung on Joining....





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