And playing it a second time i looked around more and saw so much thats just wrong. I mean i just feels it was still in its development stages when it was added to the rest of the great game.
The beginning before you talk to Anderson is still pretty neat but then it just goes downhill.
Big parts of the mission for example had no music at all for some reason , your squadmates don't say a single word while on the mission only the com-chatter of Marines is there ( like Garrus would ever not make a funny/stupid comment ... )
Not to mention after you fired the 2nd missile and you run down to the beam. Have you ever turned around and looked what your squadmates are doing ?
Well I just did and they did nothing they just stood there the whole freaking time , couldnt even order them to move.
Then after you get hit by that beam and try to get up in that cutscene. Try to press the fire button and even though Shepard doesn't have the Weapon in his/her hand yet it miraculously fires bullets and you don't need any ammo for some reason anymore. You can just straight up hold fire until you reach the ending of the game. You don't even need to freaking reload.
Seriously how the hell did this mission get impletemented like that ? Theres so much wrong/buggy with the whole thing ( not to mention the stupid endings but theres enough about that ). I don't know how the hell they could release the game with a final mission that looks so unpolished.
EDIT: I would also like to add not being able to save and only having to rely on autosaves during the final mission is pretty stupid. I mean there's plenty of downtime no reason not to allow someone to save manually other then forcing people to replay the whole damn mission to see another choice. ( that basically is the same ending but in another color ... )
Modifié par Serp86, 09 mars 2012 - 04:05 .





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